WBP_UnitHUD
Path: /Game/AdvancedTurnBasedTileToolkit/Core/Units/WBP_UnitHUD
.. cpp:class:: WBP_UnitHUD : public UserWidget
.. cpp:function:: void ChangeHudColor(exec then, LinearColor Color)
Type:
Category:
Access Modifier: Public
Constant: False
Flags: Blueprint Callable, Blueprint Event
:arg then:
:type then: exec
:arg Color: Color Linear Color Structure
:type Color: LinearColor.. cpp:function:: void SetHudVisibility(exec then, bool bVisible=false)
Type:
Category:
Access Modifier: Public
Constant: False
Flags: Blueprint Callable, Blueprint Event
:arg then:
:type then: exec
:arg bVisible: Visible Boolean (Default: false)
:type bVisible: bool.. cpp:function:: void DisplayStatusIcon(exec then, bool bRemove=false, GameplayTag Status, Object Icon)
Type:
Category:
Access Modifier: Public
Constant: False
Flags: Blueprint Callable, Blueprint Event
:arg then:
:type then: exec
:arg bRemove: Remove Boolean (Default: false)
:type bRemove: bool
:arg Status: Status Gameplay Tag Structure
:type Status: GameplayTag
:arg Icon: Icon Object Reference
:type Icon: Object.. cpp:function:: void DisplayStatusEffect(exec then, bool bRemove=false, BP_StatusEffect StatusEffect)
Type:
Category:
Access Modifier: Public
Constant: False
Flags: Blueprint Callable, Blueprint Event
:arg then:
:type then: exec
:arg bRemove: Remove Boolean (Default: false)
:type bRemove: bool
:arg StatusEffect: Status Effect BP Status Effect Class Reference
:type StatusEffect: BP_StatusEffect.. cpp:function:: void SetupHUD(exec then, WidgetComponent OwnerComponent, bool bAutoResize=false)
Type:
Category:
Access Modifier: Public
Constant: False
Flags: Blueprint Callable, Blueprint Event
:arg then:
:type then: exec
:arg OwnerComponent: Owner Component Widget Component Object Reference
:type OwnerComponent: WidgetComponent
:arg bAutoResize: Auto Resize Boolean (Default: false)
:type bAutoResize: bool.. cpp:function:: void SetHealthBarFill(exec then, double PercentFill=0.0)
Type:
Category:
Access Modifier: Public
Constant: False
Flags: Blueprint Callable, Blueprint Event
:arg then:
:type then: exec
:arg PercentFill: Percent Fill Float (double-precision) (Default: 0.0)
:type PercentFill: double.. cpp:function:: void ResizeBasedOnCameraDistance(exec then, Vector CameraLocation, double AdjustedFOV)
Type:
Category:
Access Modifier:
Constant: False
Flags: Blueprint Callable, Blueprint Event
:arg then:
:type then: exec
:arg CameraLocation:
:type CameraLocation: Vector
:arg AdjustedFOV:
:type AdjustedFOV: double.. cpp:member:: PointerToUberGraphFrame UberGraphFrame
Category:
Access Modifier:
Flags: Zero Constructor, Transit, Duplicate Transient
Lifetime Condition: None
.. cpp:member:: HorizontalBox EffectBox
Category: WBP_UnitHUD
Access Modifier:
Flags: Blueprint Visible, Export Object, Blueprint Readonly, Zero Constructor, Disable Edit On Instance, Instanced Reference, Rep Skip, No Destructor, Persistent Instance, Has Get Value Type Hash
Lifetime Condition: None
.. cpp:member:: ProgressBar HealthBar
Category: WBP_UnitHUD
Access Modifier:
Flags: Blueprint Visible, Export Object, Blueprint Readonly, Zero Constructor, Disable Edit On Instance, Instanced Reference, Rep Skip, No Destructor, Persistent Instance, Has Get Value Type Hash
Lifetime Condition: None
.. cpp:member:: SizeBox HudSizeBox
Category: WBP_UnitHUD
Access Modifier:
Flags: Blueprint Visible, Export Object, Blueprint Readonly, Zero Constructor, Disable Edit On Instance, Instanced Reference, Rep Skip, No Destructor, Persistent Instance, Has Get Value Type Hash
Lifetime Condition: None
.. cpp:member:: WidgetComponent OwnerComponent
Category: Default
Access Modifier:
Flags: Edit, Blueprint Visible, Zero Constructor, Instanced Reference, No Destructor, Expose On Spawn, Has Get Value Type Hash
Lifetime Condition: None
.. cpp:member:: double ScaleFactor
Category: Default
Access Modifier:
Flags: Edit, Blueprint Visible, Zero Constructor, Is Plain Old Data, No Destructor, Expose On Spawn, Has Get Value Type Hash
Lifetime Condition: None
.. cpp:member:: bool bWorldScale
Category: Default
Access Modifier:
Flags: Edit, Blueprint Visible, Zero Constructor, Disable Edit On Instance, Is Plain Old Data, No Destructor, Has Get Value Type Hash
Lifetime Condition: None
.. cpp:member:: Map StatusEffectWidgets
Category: Default
Access Modifier:
Flags: Edit, Blueprint Visible, Disable Edit On Instance, Contains Instanced Reference
Lifetime Condition: None