WBP_MpSpawnAbility

October 03, 2024

WBP_MpSpawnAbility

Path: /Game/AdvancedTurnBasedTileToolkit/Maps/MP/WBP_MpSpawnAbility

.. cpp:class:: WBP_MpSpawnAbility : public UserWidget

.. cpp:function:: void BndEvt__WBP_MpSpawnAbility_ReadyButton_K2Node_ComponentBoundEvent_0_OnButtonClickedEvent__DelegateSignature(exec then)

  Type: 

  Category: 

  Access Modifier: 

  Constant: False

  Flags: Blueprint Event

  

  :arg then: 
  :type then: exec

.. cpp:function:: void DisplayWarning(exec then, text InText)

  Type: 

  Category: 

  Access Modifier: 

  Constant: False

  Flags: Blueprint Callable, Blueprint Event

  

  :arg then: 
  :type then: exec
  :arg InText: 
  :type InText: text

.. cpp:function:: void UpdateFactionText(exec then, EFaction Faction=NewEnumerator3)

  Type: 

  Category: 

  Access Modifier: 

  Constant: False

  Flags: Blueprint Callable, Blueprint Event

  

  :arg then: 
  :type then: exec
  :arg Faction:  (Default: NewEnumerator3)
  :type Faction: EFaction

.. cpp:function:: void UpdateAmountText(exec then, int NewAmount)

  Type: 

  Category: 

  Access Modifier: 

  Constant: False

  Flags: Blueprint Callable, Blueprint Event

  

  :arg then: 
  :type then: exec
  :arg NewAmount: 
  :type NewAmount: int

.. cpp:function:: void Construct(exec then)

  Type: Called after the underlying slate widget is constructed.  Depending on how the slate object is used this event may be called multiple times due to adding and removing from the hierarchy. If you need a true called-once-when-created event, use OnInitialized.

  Category: User Interface

  Access Modifier: Public

  Constant: False

  Flags: Blueprint Cosmetic, Event, Blueprint Event

  Called after the underlying slate widget is constructed.  Depending on how the slate object is used this event may be called multiple times due to adding and removing from the hierarchy. If you need a true called-once-when-created event, use OnInitialized.

  :arg then: 
  :type then: exec

.. cpp:member:: PointerToUberGraphFrame UberGraphFrame

  Category: 

  Access Modifier: 
  Flags: Zero Constructor, Transit, Duplicate Transient
  Lifetime Condition: None

  

.. cpp:member:: WidgetAnimation WarningAnim

  Category: Animations

  Access Modifier: 
  Flags: Blueprint Visible, Blueprint Readonly, Zero Constructor, Transit, Rep Skip, No Destructor, Has Get Value Type Hash
  Lifetime Condition: None

  

.. cpp:member:: TextBlock FactionText

  Category: WBP_MpSpawnAbility

  Access Modifier: 
  Flags: Blueprint Visible, Export Object, Blueprint Readonly, Zero Constructor, Disable Edit On Instance, Instanced Reference, Rep Skip, No Destructor, Persistent Instance, Has Get Value Type Hash
  Lifetime Condition: None

  

.. cpp:member:: Button ReadyButton

  Category: WBP_MpSpawnAbility

  Access Modifier: 
  Flags: Blueprint Visible, Export Object, Blueprint Readonly, Zero Constructor, Disable Edit On Instance, Instanced Reference, Rep Skip, No Destructor, Persistent Instance, Has Get Value Type Hash
  Lifetime Condition: None

  

.. cpp:member:: TextBlock SpawnedText

  Category: WBP_MpSpawnAbility

  Access Modifier: 
  Flags: Blueprint Visible, Export Object, Blueprint Readonly, Zero Constructor, Disable Edit On Instance, Instanced Reference, Rep Skip, No Destructor, Persistent Instance, Has Get Value Type Hash
  Lifetime Condition: None

  

.. cpp:member:: Border TextBorder

  Category: WBP_MpSpawnAbility

  Access Modifier: 
  Flags: Blueprint Visible, Export Object, Blueprint Readonly, Zero Constructor, Disable Edit On Instance, Instanced Reference, Rep Skip, No Destructor, Persistent Instance, Has Get Value Type Hash
  Lifetime Condition: None

  

.. cpp:member:: TextBlock WaitText

  Category: WBP_MpSpawnAbility

  Access Modifier: 
  Flags: Blueprint Visible, Export Object, Blueprint Readonly, Zero Constructor, Disable Edit On Instance, Instanced Reference, Rep Skip, No Destructor, Persistent Instance, Has Get Value Type Hash
  Lifetime Condition: None

  

.. cpp:member:: TextBlock WarningText

  Category: WBP_MpSpawnAbility

  Access Modifier: 
  Flags: Blueprint Visible, Export Object, Blueprint Readonly, Zero Constructor, Disable Edit On Instance, Instanced Reference, Rep Skip, No Destructor, Persistent Instance, Has Get Value Type Hash
  Lifetime Condition: None

  

.. cpp:member:: int MaxUnits

  Category: Default

  Access Modifier: 
  Flags: Edit, Blueprint Visible, Zero Constructor, Is Plain Old Data, No Destructor, Expose On Spawn, Has Get Value Type Hash
  Lifetime Condition: None

  

.. cpp:member:: int StartingAmount

  Category: Default

  Access Modifier: 
  Flags: Edit, Blueprint Visible, Zero Constructor, Is Plain Old Data, No Destructor, Expose On Spawn, Has Get Value Type Hash
  Lifetime Condition: None

  

.. cpp:member:: int WaitDots

  Category: Default

  Access Modifier: 
  Flags: Edit, Blueprint Visible, Zero Constructor, Disable Edit On Instance, Is Plain Old Data, No Destructor, Has Get Value Type Hash
  Lifetime Condition: None

  

.. cpp:member:: MulticastInlineDelegate OnReady

  Category: Default

  Access Modifier: 
  Flags: Edit, Blueprint Visible, Zero Constructor, Disable Edit On Instance, Blueprint Assignable, Blueprint Callable
  Lifetime Condition: None

  

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Written by Urakaiketsuya , just a guy who codes. You should follow them on Twitter