WBP_ATBTT
Path: /Game/AdvancedTurnBasedTileToolkit/Core/UI/WBP_ATBTT
.. cpp:class:: WBP_ATBTT : public UserWidget
A very simple HUD that shows if it's the Player or Enemy turn. Acts as an example for communication between other blueprints and the HUD.
.. cpp:function:: void UpdateWaitingForPlayers(exec then, int CurrentReadyPlayers, int MaxPlayers)
Type:
Category:
Access Modifier: Public
Constant: False
Flags: Has Defaults, Blueprint Callable, Blueprint Event
:arg then:
:type then: exec
:arg CurrentReadyPlayers:
:type CurrentReadyPlayers: int
:arg MaxPlayers:
:type MaxPlayers: int.. cpp:function:: (exec, ESlateVisibility) GetEndTurnVisibility(exec then)
Type:
Category:
Access Modifier: Public
Constant: False
Flags: Has Out Params, Blueprint Callable, Blueprint Event, Blueprint Pure
:arg then:
:type then: exec
:returns execute:
:rtype execute: exec
:returns ReturnValue: (Default: Visible)
:rtype ReturnValue: ESlateVisibility.. cpp:function:: void BndEvt__EndTurn_K2Node_ComponentBoundEvent_80_OnButtonClickedEvent__DelegateSignature(exec then)
Type:
Category:
Access Modifier:
Constant: False
Flags: Blueprint Event
:arg then:
:type then: exec.. cpp:function:: void DisplayCenterText(exec then, text Text, double Duration)
Type:
Category:
Access Modifier:
Constant: False
Flags: Blueprint Callable, Blueprint Event
:arg then:
:type then: exec
:arg Text:
:type Text: text
:arg Duration:
:type Duration: double.. cpp:member:: PointerToUberGraphFrame UberGraphFrame
Category:
Access Modifier:
Flags: Zero Constructor, Transit, Duplicate Transient
Lifetime Condition: None
.. cpp:member:: Button EndTurn
Category: WBP_ATBTT
Access Modifier:
Flags: Blueprint Visible, Export Object, Blueprint Readonly, Zero Constructor, Disable Edit On Instance, Instanced Reference, Rep Skip, No Destructor, Persistent Instance, Has Get Value Type Hash
Lifetime Condition: None
.. cpp:member:: TextBlock NumPlayers
Category: WBP_ATBTT
Access Modifier:
Flags: Blueprint Visible, Export Object, Blueprint Readonly, Zero Constructor, Disable Edit On Instance, Instanced Reference, Rep Skip, No Destructor, Persistent Instance, Has Get Value Type Hash
Lifetime Condition: None
.. cpp:member:: TextBlock text_game_over
Category: WBP_ATBTT
Access Modifier:
Flags: Blueprint Visible, Export Object, Blueprint Readonly, Zero Constructor, Disable Edit On Instance, Instanced Reference, Rep Skip, No Destructor, Persistent Instance, Has Get Value Type Hash
Lifetime Condition: None
.. cpp:member:: HorizontalBox WaitingForPlayersBox
Category: WBP_ATBTT
Access Modifier:
Flags: Blueprint Visible, Export Object, Blueprint Readonly, Zero Constructor, Disable Edit On Instance, Instanced Reference, Rep Skip, No Destructor, Persistent Instance, Has Get Value Type Hash
Lifetime Condition: None
.. cpp:member:: WBP_AbilityBox WBP_AbilityBox
Category: WBP_ATBTT
Access Modifier:
Flags: Blueprint Visible, Export Object, Blueprint Readonly, Zero Constructor, Disable Edit On Instance, Instanced Reference, Rep Skip, No Destructor, Persistent Instance, Has Get Value Type Hash
Lifetime Condition: None
.. cpp:member:: BP_GridManager Grid_Manager_Ref
Category: Default
Access Modifier:
Flags: Edit, Blueprint Visible, Zero Constructor, Disable Edit On Template, Disable Edit On Instance, No Destructor, Has Get Value Type Hash
Lifetime Condition: None
.. cpp:member:: bool bVersion19
Category: Version
Access Modifier:
Flags: Edit, Blueprint Visible, Zero Constructor, Disable Edit On Instance, Is Plain Old Data, No Destructor, Has Get Value Type Hash
Lifetime Condition: None
.. cpp:member:: bool bVersion191
Category: Version
Access Modifier:
Flags: Edit, Blueprint Visible, Zero Constructor, Disable Edit On Instance, Is Plain Old Data, No Destructor, Has Get Value Type Hash
Lifetime Condition: None