B_InputModifier_XAxisPositiveOnly

October 03, 2024

B_InputModifier_XAxisPositiveOnly

Path: /Game/AdvancedTurnBasedTileToolkit/Maps/VR/Input/B_InputModifier_XAxisPositiveOnly

.. cpp:class:: B_InputModifier_XAxisPositiveOnly : public InputModifier

.. cpp:function:: (exec, InputActionValue) ModifyRaw(exec then, EnhancedPlayerInput PlayerInput, InputActionValue CurrentValue, float DeltaTime=0.0)

  Type: ModifyRaw Will be called by each modifier in the modifier chain @param CurrentValue - The modified value returned by the previous modifier in the chain, or the base raw value if this is the first modifier in the chain.

  Category: Modifier

  Access Modifier: Public

  Constant: True

  Flags: Event, Has Out Params, Has Defaults, Blueprint Callable, Blueprint Event, Blueprint Pure

  ModifyRaw Will be called by each modifier in the modifier chain @param CurrentValue - The modified value returned by the previous modifier in the chain, or the base raw value if this is the first modifier in the chain.

  :arg then: 
  :type then: exec
  :arg PlayerInput: Player Input Enhanced Player Input Object Reference
  :type PlayerInput: EnhancedPlayerInput
  :arg CurrentValue: Current Value Input Action Value Structure  The modified value returned by the previous modifier in the chain, or the base raw value if this is the first modifier in the chain.
  :type CurrentValue: InputActionValue
  :arg DeltaTime: Delta Time Float (single-precision) (Default: 0.0)
  :type DeltaTime: float
  :returns execute: 
  :rtype execute: exec
  :returns ReturnValue: Return Value Input Action Value Structure
  :rtype ReturnValue: InputActionValue

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