BP_Tile_Hex_Wall_E
Path: /Game/AdvancedTurnBasedTileToolkit/Tiles/Hexagonal/BP_Tile_Hex_Wall_E
.. cpp:class:: BP_Tile_Hex_Wall_E : public BP_Tile_C
.. cpp:function:: void Construction_Script(exec then)
Type: Construction script, the place to spawn components and do other setup. @note Name used in CreateBlueprint function
Category:
Access Modifier: Public
Constant: False
Flags: Event, Has Defaults, Blueprint Callable, Blueprint Event
Construction script, the place to spawn components and do other setup. @note Name used in CreateBlueprint function
:arg then:
:type then: exec.. cpp:member:: StaticMeshComponent Mesh
Category: Default
Access Modifier:
Flags: Blueprint Visible, Zero Constructor, Instanced Reference, Non Transactional, No Destructor, Has Get Value Type Hash
Lifetime Condition: None
.. cpp:member:: BP_GridAnchor BP_GridAnchor
Category: Default
Access Modifier:
Flags: Blueprint Visible, Zero Constructor, Instanced Reference, Non Transactional, No Destructor, Has Get Value Type Hash
Lifetime Condition: None
.. cpp:member:: SceneComponent DefaultSceneRoot
Category: Default
Access Modifier:
Flags: Blueprint Visible, Zero Constructor, Instanced Reference, Non Transactional, No Destructor, Has Get Value Type Hash
Lifetime Condition: None
.. cpp:member:: FTileEdges EdgeCost
Category: Default
Access Modifier:
Flags: Edit, Blueprint Visible, Is Plain Old Data, No Destructor, Expose On Spawn, Has Get Value Type Hash
Lifetime Condition: None
For Square Tiles: 0 = Wall, 1 = Walkable, 2+= walkable with cost.. cpp:member:: bool bInstantiate
Category: Default
Access Modifier:
Flags: Edit, Blueprint Visible, Zero Constructor, Is Plain Old Data, No Destructor, Has Get Value Type Hash
Lifetime Condition: None
Can this actor be instantiated?.. cpp:member:: int InstanceID
Category: Default
Access Modifier:
Flags: Edit, Blueprint Visible, Zero Constructor, Disable Edit On Instance, Is Plain Old Data, No Destructor, Has Get Value Type Hash
Lifetime Condition: None
DO NOT EDIT: Part of the Instantiate experimental system.. cpp:member:: bool bInstanceVisibility
Category: Default
Access Modifier:
Flags: Edit, Blueprint Visible, Zero Constructor, Disable Edit On Instance, Is Plain Old Data, No Destructor, Has Get Value Type Hash
Lifetime Condition: None
DO NOT EDIT: Part of the Instantiate experimental system.. cpp:member:: Array EdgeCosts
Category: DO NOT EDIT
Access Modifier:
Flags: Edit, Blueprint Visible
Lifetime Condition: None
Holds grid indexes and costs of all edges. Is normally populated by looking at the EdgeCost struct... cpp:member:: Array BlockedCornerIndexes
Category: DO NOT EDIT
Access Modifier:
Flags: Edit, Blueprint Visible
Lifetime Condition: None
Holds the indexes of tiles on either side of a corner. Marked so edges between these will be removed if the EdgeCost of the corner between these is set to -1.. cpp:member:: Array Edges
Category: DO NOT EDIT
Access Modifier:
Flags: Edit, Blueprint Visible
Lifetime Condition: None
Indexes of all edges of this tile.. cpp:member:: Array CustomEdges
Category: Default
Access Modifier:
Flags: Edit, Blueprint Visible, Expose On Spawn
Lifetime Condition: None
Any edges added to this array will be added as edges to this tile during setup... cpp:member:: int SimpleCost
Category: Default
Access Modifier:
Flags: Edit, Blueprint Visible, Zero Constructor, Is Plain Old Data, No Destructor, Has Get Value Type Hash
Lifetime Condition: None
If any of the simple pathfinding types are used, this value determines the universal cost of entering this tile, no matter from what direction. 0 = impassable... cpp:member:: Array SpecialEdges
Category: Default
Access Modifier:
Flags: Edit, Blueprint Visible, Disable Edit On Instance
Lifetime Condition: None
.. cpp:member:: int GridIndex
Category: Default
Access Modifier:
Flags: Edit, Blueprint Visible, Zero Constructor, Disable Edit On Instance, Is Plain Old Data, No Destructor, Has Get Value Type Hash
Lifetime Condition: None
.. cpp:member:: BP_GridManager GridManagerRef
Category: Default
Access Modifier:
Flags: Edit, Blueprint Visible, Zero Constructor, Disable Edit On Template, Disable Edit On Instance, No Destructor, Has Get Value Type Hash
Lifetime Condition: None
title: BP_Tile_Hex_Wall_E slug: BP_Tile_Hex_Wall_E date: "2024-10-03" description: "None."
BP_Tile_Hex_Wall_E
Path: /Game/AdvancedTurnBasedTileToolkit/Tiles/Hexagonal/BP_Tile_Hex_Wall_E
.. cpp:class:: BP_Tile_Hex_Wall_E : public BP_Tile_C
.. cpp:function:: void Construction_Script(exec then)
Type: Construction script, the place to spawn components and do other setup. @note Name used in CreateBlueprint function
Category:
Access Modifier: Public
Constant: False
Flags: Event, Has Defaults, Blueprint Callable, Blueprint Event
Construction script, the place to spawn components and do other setup. @note Name used in CreateBlueprint function
:arg then:
:type then: exec.. cpp:member:: StaticMeshComponent Mesh
Category: Default
Access Modifier:
Flags: Blueprint Visible, Zero Constructor, Instanced Reference, Non Transactional, No Destructor, Has Get Value Type Hash
Lifetime Condition: None
.. cpp:member:: BP_GridAnchor BP_GridAnchor
Category: Default
Access Modifier:
Flags: Blueprint Visible, Zero Constructor, Instanced Reference, Non Transactional, No Destructor, Has Get Value Type Hash
Lifetime Condition: None
.. cpp:member:: SceneComponent DefaultSceneRoot
Category: Default
Access Modifier:
Flags: Blueprint Visible, Zero Constructor, Instanced Reference, Non Transactional, No Destructor, Has Get Value Type Hash
Lifetime Condition: None
.. cpp:member:: FTileEdges EdgeCost
Category: Default
Access Modifier:
Flags: Edit, Blueprint Visible, Is Plain Old Data, No Destructor, Expose On Spawn, Has Get Value Type Hash
Lifetime Condition: None
For Square Tiles: 0 = Wall, 1 = Walkable, 2+= walkable with cost.. cpp:member:: bool bInstantiate
Category: Default
Access Modifier:
Flags: Edit, Blueprint Visible, Zero Constructor, Is Plain Old Data, No Destructor, Has Get Value Type Hash
Lifetime Condition: None
Can this actor be instantiated?.. cpp:member:: int InstanceID
Category: Default
Access Modifier:
Flags: Edit, Blueprint Visible, Zero Constructor, Disable Edit On Instance, Is Plain Old Data, No Destructor, Has Get Value Type Hash
Lifetime Condition: None
DO NOT EDIT: Part of the Instantiate experimental system.. cpp:member:: bool bInstanceVisibility
Category: Default
Access Modifier:
Flags: Edit, Blueprint Visible, Zero Constructor, Disable Edit On Instance, Is Plain Old Data, No Destructor, Has Get Value Type Hash
Lifetime Condition: None
DO NOT EDIT: Part of the Instantiate experimental system.. cpp:member:: Array EdgeCosts
Category: DO NOT EDIT
Access Modifier:
Flags: Edit, Blueprint Visible
Lifetime Condition: None
Holds grid indexes and costs of all edges. Is normally populated by looking at the EdgeCost struct... cpp:member:: Array BlockedCornerIndexes
Category: DO NOT EDIT
Access Modifier:
Flags: Edit, Blueprint Visible
Lifetime Condition: None
Holds the indexes of tiles on either side of a corner. Marked so edges between these will be removed if the EdgeCost of the corner between these is set to -1.. cpp:member:: Array Edges
Category: DO NOT EDIT
Access Modifier:
Flags: Edit, Blueprint Visible
Lifetime Condition: None
Indexes of all edges of this tile.. cpp:member:: Array CustomEdges
Category: Default
Access Modifier:
Flags: Edit, Blueprint Visible, Expose On Spawn
Lifetime Condition: None
Any edges added to this array will be added as edges to this tile during setup... cpp:member:: int SimpleCost
Category: Default
Access Modifier:
Flags: Edit, Blueprint Visible, Zero Constructor, Is Plain Old Data, No Destructor, Has Get Value Type Hash
Lifetime Condition: None
If any of the simple pathfinding types are used, this value determines the universal cost of entering this tile, no matter from what direction. 0 = impassable... cpp:member:: Array SpecialEdges
Category: Default
Access Modifier:
Flags: Edit, Blueprint Visible, Disable Edit On Instance
Lifetime Condition: None
.. cpp:member:: int GridIndex
Category: Default
Access Modifier:
Flags: Edit, Blueprint Visible, Zero Constructor, Disable Edit On Instance, Is Plain Old Data, No Destructor, Has Get Value Type Hash
Lifetime Condition: None
.. cpp:member:: BP_GridManager GridManagerRef
Category: Default
Access Modifier:
Flags: Edit, Blueprint Visible, Zero Constructor, Disable Edit On Template, Disable Edit On Instance, No Destructor, Has Get Value Type Hash
Lifetime Condition: None