BP_StatsPuppet_Srpg

October 03, 2024

BP_StatsPuppet_Srpg

Path: /Game/AdvancedTurnBasedTileToolkit/Maps/StrategyRpg/Units/BP_StatsPuppet_Srpg

.. cpp:class:: BP_StatsPuppet_Srpg : public BP_StatsPuppet_C

.. cpp:function:: void Construction_Script(exec then)

  Type: Construction script, the place to spawn components and do other setup. @note Name used in CreateBlueprint function

  Category: 

  Access Modifier: Public

  Constant: False

  Flags: Event, Blueprint Callable, Blueprint Event

  Construction script, the place to spawn components and do other setup. @note Name used in CreateBlueprint function

  :arg then: 
  :type then: exec

.. cpp:function:: exec SetRenderCustomDepthForPrimitives(exec then, PrimitiveComponent PrimitiveComponents, bool bVisibility, int StencilValue)

  Type: 

  Category: Default

  Access Modifier: Public

  Constant: False

  Flags: Has Out Params, Blueprint Callable, Blueprint Event

  

  :arg then: 
  :type then: exec
  :arg PrimitiveComponents: 
  :type PrimitiveComponents: PrimitiveComponent
  :arg bVisibility: 
  :type bVisibility: bool
  :arg StencilValue: 
  :type StencilValue: int
  :returns execute: 
  :rtype execute: exec

.. cpp:function:: exec SetRenderCustomDepthForEntirePuppet(exec then, bool bVisibility, int StencilValue)

  Type: 

  Category: Default

  Access Modifier: Public

  Constant: False

  Flags: Has Defaults, Blueprint Callable, Blueprint Event

  

  :arg then: 
  :type then: exec
  :arg bVisibility: 
  :type bVisibility: bool
  :arg StencilValue: 
  :type StencilValue: int
  :returns execute: 
  :rtype execute: exec

.. cpp:function:: void DestroyPuppetWhenAllowed(exec then)

  Type: 

  Category: 

  Access Modifier: Public

  Constant: False

  Flags: Blueprint Callable, Blueprint Event

  

  :arg then: 
  :type then: exec

.. cpp:function:: void MarkPuppet(exec then, bool bUnmark=false)

  Type: 

  Category: 

  Access Modifier: Public

  Constant: False

  Flags: Blueprint Callable, Blueprint Event

  

  :arg then: 
  :type then: exec
  :arg bUnmark: Unmark Boolean (Default: false)
  :type bUnmark: bool

.. cpp:function:: void T_Fade__UpdateFunc(exec then)

  Type: 

  Category: 

  Access Modifier: 

  Constant: False

  Flags: Blueprint Event

  

  :arg then: 
  :type then: exec

.. cpp:function:: void T_Fade__FinishedFunc(exec then)

  Type: 

  Category: 

  Access Modifier: 

  Constant: False

  Flags: Blueprint Event

  

  :arg then: 
  :type then: exec

.. cpp:member:: PointerToUberGraphFrame UberGraphFrame

  Category: 

  Access Modifier: 
  Flags: Zero Constructor, Transit, Duplicate Transient
  Lifetime Condition: None

  

.. cpp:member:: Float T_Fade_Opacity_3E10969542FC0642CAA3D9A097A1C181

  Category: 

  Access Modifier: 
  Flags: Zero Constructor, Is Plain Old Data, No Destructor, Has Get Value Type Hash
  Lifetime Condition: None

  

.. cpp:member:: int8 T_Fade__Direction_3E10969542FC0642CAA3D9A097A1C181

  Category: 

  Access Modifier: 
  Flags: Zero Constructor, Is Plain Old Data, No Destructor, Has Get Value Type Hash
  Lifetime Condition: None

  

.. cpp:member:: TimelineComponent T_Fade

  Category: BP_StatsPuppet_Srpg

  Access Modifier: 
  Flags: Blueprint Visible, Zero Constructor, Instanced Reference, No Destructor, Has Get Value Type Hash
  Lifetime Condition: None

  

.. cpp:member:: Array DynamicMeshMaterials

  Category: Default

  Access Modifier: 
  Flags: Edit, Blueprint Visible, Disable Edit On Instance
  Lifetime Condition: None

  

.. cpp:member:: PointerToUberGraphFrame UberGraphFrame

  Category: 

  Access Modifier: 
  Flags: Zero Constructor, Transit, Duplicate Transient
  Lifetime Condition: None

  

.. cpp:member:: SkeletalMeshComponent UnitMesh

  Category: Default

  Access Modifier: 
  Flags: Blueprint Visible, Zero Constructor, Instanced Reference, Non Transactional, No Destructor, Has Get Value Type Hash
  Lifetime Condition: None

  

.. cpp:member:: SceneComponent OffsetScene

  Category: Default

  Access Modifier: 
  Flags: Blueprint Visible, Zero Constructor, Instanced Reference, Non Transactional, No Destructor, Has Get Value Type Hash
  Lifetime Condition: None

  

.. cpp:member:: BP_DispatcherHubComponent BP_DispatcherHubComponent

  Category: Default

  Access Modifier: 
  Flags: Blueprint Visible, Zero Constructor, Instanced Reference, Non Transactional, No Destructor, Has Get Value Type Hash
  Lifetime Condition: None

  

.. cpp:member:: BP_StatSplashComponent BP_StatusSplashComponent

  Category: Default

  Access Modifier: 
  Flags: Blueprint Visible, Zero Constructor, Instanced Reference, Non Transactional, No Destructor, Has Get Value Type Hash
  Lifetime Condition: None

  

.. cpp:member:: BP_StatsComponent BP_StatsComponent

  Category: Default

  Access Modifier: 
  Flags: Blueprint Visible, Zero Constructor, Instanced Reference, Non Transactional, No Destructor, Has Get Value Type Hash
  Lifetime Condition: None

  

.. cpp:member:: BP_UnitHud BP_UnitHud

  Category: Default

  Access Modifier: 
  Flags: Blueprint Visible, Zero Constructor, Instanced Reference, Non Transactional, No Destructor, Has Get Value Type Hash
  Lifetime Condition: None

  

.. cpp:member:: SceneComponent PuppetCore

  Category: Default

  Access Modifier: 
  Flags: Blueprint Visible, Zero Constructor, Instanced Reference, Non Transactional, No Destructor, Has Get Value Type Hash
  Lifetime Condition: None

  

.. cpp:member:: StaticMeshComponent Weapon

  Category: Default

  Access Modifier: 
  Flags: Blueprint Visible, Zero Constructor, Instanced Reference, Non Transactional, No Destructor, Has Get Value Type Hash
  Lifetime Condition: None

  

.. cpp:member:: BP_PuppetComponent BP_PuppetComponent

  Category: Default

  Access Modifier: 
  Flags: Blueprint Visible, Zero Constructor, Instanced Reference, Non Transactional, No Destructor, Has Get Value Type Hash
  Lifetime Condition: None

  

.. cpp:member:: SceneComponent DefaultSceneRoot

  Category: Default

  Access Modifier: 
  Flags: Blueprint Visible, Zero Constructor, Instanced Reference, Non Transactional, No Destructor, Has Get Value Type Hash
  Lifetime Condition: None

  

.. cpp:member:: Float TL_RotateToFace_Rotate_05CF15304F0E803CE1409C9E24BEBE59

  Category: 

  Access Modifier: 
  Flags: Zero Constructor, Is Plain Old Data, No Destructor, Has Get Value Type Hash
  Lifetime Condition: None

  

.. cpp:member:: int8 TL_RotateToFace__Direction_05CF15304F0E803CE1409C9E24BEBE59

  Category: 

  Access Modifier: 
  Flags: Zero Constructor, Is Plain Old Data, No Destructor, Has Get Value Type Hash
  Lifetime Condition: None

  

.. cpp:member:: TimelineComponent TL_RotateToFace

  Category: BP_StatsPuppet

  Access Modifier: 
  Flags: Blueprint Visible, Zero Constructor, Instanced Reference, No Destructor, Has Get Value Type Hash
  Lifetime Condition: None

  

.. cpp:member:: AnimInstance AbpRef

  Category: Default

  Access Modifier: 
  Flags: Edit, Blueprint Visible, Zero Constructor, Disable Edit On Instance, No Destructor, Has Get Value Type Hash
  Lifetime Condition: None

  

.. cpp:member:: double DisplayedMaxHealth

  Category: Default

  Access Modifier: 
  Flags: Edit, Blueprint Visible, Net, Zero Constructor, Disable Edit On Instance, Is Plain Old Data, No Destructor, Has Get Value Type Hash
  Lifetime Condition: Initial Only

  

.. cpp:member:: double DisplayedCurrentHealth

  Category: Default

  Access Modifier: 
  Flags: Edit, Blueprint Visible, Net, Zero Constructor, Disable Edit On Instance, Is Plain Old Data, No Destructor, Has Get Value Type Hash
  Lifetime Condition: Initial Only

  

.. cpp:member:: MaterialInstanceDynamic HealthBarMaterial

  Category: Default

  Access Modifier: 
  Flags: Edit, Blueprint Visible, Zero Constructor, Disable Edit On Instance, No Destructor, Has Get Value Type Hash
  Lifetime Condition: None

  

.. cpp:member:: BP_Unit PairedUnit

  Category: Default

  Access Modifier: 
  Flags: Edit, Blueprint Visible, Zero Constructor, Disable Edit On Template, No Destructor, Expose On Spawn, Has Get Value Type Hash
  Lifetime Condition: None

  

.. cpp:member:: SkeletalMesh MeshOverride

  Category: Default

  Access Modifier: 
  Flags: Edit, Blueprint Visible, Net, Zero Constructor, Disable Edit On Instance, No Destructor, Has Get Value Type Hash
  Lifetime Condition: Initial Only

  

.. cpp:member:: Array MaterialOverrides

  Category: Default

  Access Modifier: 
  Flags: Edit, Blueprint Visible, Net, Disable Edit On Instance
  Lifetime Condition: Initial Only

  

.. cpp:member:: Array MeshMaterialOverrides

  Category: Default

  Access Modifier: 
  Flags: Edit, Blueprint Visible, Net, Disable Edit On Instance
  Lifetime Condition: Initial Only

  

.. cpp:member:: WBP_UnitHUD ScreenspaceTest

  Category: Default

  Access Modifier: 
  Flags: Edit, Blueprint Visible, Zero Constructor, Disable Edit On Instance, Instanced Reference, No Destructor, Has Get Value Type Hash
  Lifetime Condition: None

  

.. cpp:member:: Object UnitHudRef

  Category: Default

  Access Modifier: 
  Flags: Edit, Blueprint Visible, Zero Constructor, Disable Edit On Instance, No Destructor, Has Get Value Type Hash
  Lifetime Condition: None

  

.. cpp:member:: Class AnimClassOverride

  Category: Default

  Access Modifier: 
  Flags: Edit, Blueprint Visible, Net, Zero Constructor, Disable Edit On Instance, No Destructor, Has Get Value Type Hash
  Lifetime Condition: None

  

.. cpp:member:: double DestroyCheckDelay

  Category: Default

  Access Modifier: 
  Flags: Edit, Blueprint Visible, Zero Constructor, Disable Edit On Instance, Is Plain Old Data, No Destructor, Has Get Value Type Hash
  Lifetime Condition: None

  

.. cpp:member:: int8 DisplayedFaction

  Category: Default

  Access Modifier: 
  Flags: Edit, Blueprint Visible, Net, Zero Constructor, Disable Edit On Instance, Is Plain Old Data, No Destructor, Has Get Value Type Hash
  Lifetime Condition: None

  

.. cpp:member:: Texture2D Icon

  Category: Default

  Access Modifier: 
  Flags: Edit, Blueprint Visible, Net, Zero Constructor, Disable Edit On Instance, No Destructor, Has Get Value Type Hash
  Lifetime Condition: None

  

.. cpp:member:: Text FriendlyName

  Category: Default

  Access Modifier: 
  Flags: Edit, Blueprint Visible, Disable Edit On Instance
  Lifetime Condition: None

  

.. cpp:member:: FUnit Unit_Data

  Category: Default

  Access Modifier: 
  Flags: Edit, Blueprint Visible, Disable Edit On Instance, Contains Instanced Reference, Has Get Value Type Hash
  Lifetime Condition: None

  

.. cpp:member:: Rotator PreRotation

  Category: Default

  Access Modifier: 
  Flags: Edit, Blueprint Visible, Zero Constructor, Disable Edit On Instance, Is Plain Old Data, No Destructor
  Lifetime Condition: None

  

.. cpp:member:: Rotator PostRotation

  Category: Default

  Access Modifier: 
  Flags: Edit, Blueprint Visible, Zero Constructor, Disable Edit On Instance, Is Plain Old Data, No Destructor
  Lifetime Condition: None

  

.. cpp:member:: double MoveSpeed

  Category: Default

  Access Modifier: 
  Flags: Edit, Blueprint Visible, Zero Constructor, Disable Edit On Instance, Is Plain Old Data, No Destructor, Has Get Value Type Hash
  Lifetime Condition: None

  

.. cpp:member:: double Acceleration

  Category: Default

  Access Modifier: 
  Flags: Edit, Blueprint Visible, Zero Constructor, Disable Edit On Instance, Is Plain Old Data, No Destructor, Has Get Value Type Hash
  Lifetime Condition: None

  

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Written by Urakaiketsuya , just a guy who codes. You should follow them on Twitter