BP_Path_NoFogHydra
Path: /Game/AdvancedTurnBasedTileToolkit/Maps/2D/Core/BP_Path_NoFogHydra
.. cpp:class:: BP_Path_NoFogHydra : public BP_Path_C
.. cpp:function:: (exec, int, BP_Path, exec, int, BP_Path) RunPathfinding(exec then, int StartIndex=0, int MoveRange=0, BP_GridManager GridManager)
Type:
Category:
Access Modifier: Public
Constant: False
Flags: Has Out Params, Has Defaults, Blueprint Callable, Blueprint Event
:arg then:
:type then: exec
:arg StartIndex: Start Index Integer (Default: 0)
:type StartIndex: int
:arg MoveRange: Move Range Integer (Default: 0)
:type MoveRange: int
:arg GridManager: Grid Manager BP Grid Manager Object Reference
:type GridManager: BP_GridManager
:returns execute:
:rtype execute: exec
:returns PathsMap: Paths Map Map of Integers to FPathfinding Structures
:rtype PathsMap: int
:returns PathObject: Path Object BP Path Object Reference
:rtype PathObject: BP_Path
:returns execute:
:rtype execute: exec
:returns PathsMap: Paths Map Map of Integers to FPathfinding Structures
:rtype PathsMap: int
:returns PathObject: Path Object BP Path Object Reference
:rtype PathObject: BP_Path.. cpp:function:: (exec, exec) AddTileIfValid(exec then, int EdgeIndex=0, int TotalCost=0, int ParentIndex=0, int Move=0, int Paths, FPathfindingIndex OpenListChildTiles)
Type:
Category:
Access Modifier: Public
Constant: False
Flags: Has Out Params, Blueprint Callable, Blueprint Event
:arg then:
:type then: exec
:arg EdgeIndex: Edge Index Integer (by ref) (Default: 0)
:type EdgeIndex: int
:arg TotalCost: Total Cost Integer (by ref) (Default: 0)
:type TotalCost: int
:arg ParentIndex: Parent Index Integer (by ref) (Default: 0)
:type ParentIndex: int
:arg Move: Move Integer (by ref) (Default: 0)
:type Move: int
:arg Paths: Paths Map of Integers to FPathfinding Structures
:type Paths: int
:arg OpenListChildTiles: Open List Child Tiles Array of FPathfinding Index Structures
:type OpenListChildTiles: FPathfindingIndex
:returns execute:
:rtype execute: exec
:returns execute:
:rtype execute: exec.. cpp:function:: (exec, bool, int, int, BP_Path, exec, bool, int, int, BP_Path) RunPathfindingUntilIndexFound(exec then, int StartIndex=0, int MoveRange=0, BP_GridManager GridManager, int TargetGridIndexes)
Type:
Category:
Access Modifier: Public
Constant: False
Flags: Has Out Params, Has Defaults, Blueprint Callable, Blueprint Event
:arg then:
:type then: exec
:arg StartIndex: Start Index Integer (Default: 0)
:type StartIndex: int
:arg MoveRange: Move Range Integer (Default: 0)
:type MoveRange: int
:arg GridManager: Grid Manager BP Grid Manager Object Reference
:type GridManager: BP_GridManager
:arg TargetGridIndexes: Target Grid Indexes Array of Integers
:type TargetGridIndexes: int
:returns execute:
:rtype execute: exec
:returns bFoundAtLeastOne: Found at Least One Boolean (Default: false)
:rtype bFoundAtLeastOne: bool
:returns FoundGridIndexes: Found Grid Indexes Array of Integers
:rtype FoundGridIndexes: int
:returns PathsMap: Paths Map Map of Integers to FPathfinding Structures
:rtype PathsMap: int
:returns PathObject: Path Object BP Path Object Reference
:rtype PathObject: BP_Path
:returns execute:
:rtype execute: exec
:returns bFoundAtLeastOne: Found at Least One Boolean (Default: false)
:rtype bFoundAtLeastOne: bool
:returns FoundGridIndexes: Found Grid Indexes Array of Integers
:rtype FoundGridIndexes: int
:returns PathsMap: Paths Map Map of Integers to FPathfinding Structures
:rtype PathsMap: int
:returns PathObject: Path Object BP Path Object Reference
:rtype PathObject: BP_Path.. cpp:member:: BP_GridManager_Hydra GridManagerHydraRef
Category: Default
Access Modifier:
Flags: Edit, Blueprint Visible, Zero Constructor, Disable Edit On Template, Disable Edit On Instance, No Destructor, Has Get Value Type Hash
Lifetime Condition: None
.. cpp:member:: BP_GridManager GridManagerRef
Category: Default
Access Modifier:
Flags: Edit, Blueprint Visible, Zero Constructor, Disable Edit On Template, Disable Edit On Instance, No Destructor, Has Get Value Type Hash
Lifetime Condition: None
.. cpp:member:: Set ReachableUnitIndexes
Category: Default
Access Modifier:
Flags: Edit, Blueprint Visible, Disable Edit On Instance
Lifetime Condition: None