BP_GridUI

September 28, 2024

BP_GridUI

Path: /Game/AdvancedTurnBasedTileToolkit/Core/GridUI/BP_GridUI

.. cpp:class:: BP_GridUI : public Actor

Handles UI elements to be displayed on tiles. Mostly gets called on by abilities.

.. cpp:function:: void Construction_Script(exec then)

  Type: Construction script, the place to spawn components and do other setup. @note Name used in CreateBlueprint function

  Category: 

  Access Modifier: Public

  Constant: False

  Flags: Required API, Event, Blueprint Event

  Construction script, the place to spawn components and do other setup. @note Name used in CreateBlueprint function

  :arg then: 
  :type then: exec

.. cpp:function:: exec DisplaySplineMeshPath(exec then, bool bDestroyOldSplineMeshes, LinearColor Color=(R=1.000000,G=1.000000,B=1.000000,A=1.000000))

  Type: 

  Category: 

  Access Modifier: Public

  Constant: False

  Flags: Has Defaults, Blueprint Callable, Blueprint Event

  

  :arg then: 
  :type then: exec
  :arg bDestroyOldSplineMeshes: 
  :type bDestroyOldSplineMeshes: bool
  :arg Color:  (Default: (R=1.000000,G=1.000000,B=1.000000,A=1.000000))
  :type Color: LinearColor
  :returns execute: 
  :rtype execute: exec

.. cpp:function:: (exec, exec) ClearSplinePath(exec then, ETileMarkerType Type=NewEnumerator0)

  Type: 

  Category: 

  Access Modifier: Public

  Constant: False

  Flags: Blueprint Callable, Blueprint Event

  

  :arg then: 
  :type then: exec
  :arg Type:  (Default: NewEnumerator0)
  :type Type: ETileMarkerType
  :returns execute: 
  :rtype execute: exec
  :returns execute: 
  :rtype execute: exec

.. cpp:function:: exec QueueSpawnTileMarkers(exec then, Vector TileLocations, ETileMarkerType MarkerType=NewEnumerator0)

  Type: 

  Category: 

  Access Modifier: Public

  Constant: False

  Flags: Has Out Params, Has Defaults, Blueprint Callable, Blueprint Event

  

  :arg then: 
  :type then: exec
  :arg TileLocations: 
  :type TileLocations: Vector
  :arg MarkerType:  (Default: NewEnumerator0)
  :type MarkerType: ETileMarkerType
  :returns execute: 
  :rtype execute: exec

.. cpp:function:: exec SpawnMeshInstancesAtTransforms(exec then, StaticMesh StaticMesh, Transform InstanceTransforms)

  Type: 

  Category: 

  Access Modifier: Public

  Constant: False

  Flags: Has Out Params, Has Defaults, Blueprint Callable, Blueprint Event

  

  :arg then: 
  :type then: exec
  :arg StaticMesh: 
  :type StaticMesh: StaticMesh
  :arg InstanceTransforms: 
  :type InstanceTransforms: Transform
  :returns execute: 
  :rtype execute: exec

.. cpp:function:: exec ClearMeshInstances(exec then, StaticMesh StaticMesh)

  Type: 

  Category: 

  Access Modifier: Public

  Constant: False

  Flags: Blueprint Callable, Blueprint Event

  

  :arg then: 
  :type then: exec
  :arg StaticMesh: 
  :type StaticMesh: StaticMesh
  :returns execute: 
  :rtype execute: exec

.. cpp:function:: exec SpawnMeshInstancesAtLocations(exec then, StaticMesh MarkerMesh, Vector TileLocations, double Offset, bool bScaleToTileSize)

  Type: 

  Category: 

  Access Modifier: Public

  Constant: False

  Flags: Has Out Params, Has Defaults, Blueprint Callable, Blueprint Event

  

  :arg then: 
  :type then: exec
  :arg MarkerMesh: 
  :type MarkerMesh: StaticMesh
  :arg TileLocations: 
  :type TileLocations: Vector
  :arg Offset: 
  :type Offset: double
  :arg bScaleToTileSize: 
  :type bScaleToTileSize: bool
  :returns execute: 
  :rtype execute: exec

.. cpp:function:: (exec, HierarchicalInstancedStaticMeshComponent) GetOrAddMeshHism(exec then, StaticMesh StaticMesh)

  Type: 

  Category: 

  Access Modifier: Public

  Constant: False

  Flags: Has Out Params, Has Defaults, Blueprint Callable, Blueprint Event

  

  :arg then: 
  :type then: exec
  :arg StaticMesh: 
  :type StaticMesh: StaticMesh
  :returns execute: 
  :rtype execute: exec
  :returns MeshHism: 
  :rtype MeshHism: HierarchicalInstancedStaticMeshComponent

.. cpp:function:: (exec, exec) ClearTileMarkers(exec then, ETileMarkerType MarkerType=NewEnumerator0)

  Type: 

  Category: 

  Access Modifier: Public

  Constant: False

  Flags: Blueprint Callable, Blueprint Event

  

  :arg then: 
  :type then: exec
  :arg MarkerType:  (Default: NewEnumerator0)
  :type MarkerType: ETileMarkerType
  :returns execute: 
  :rtype execute: exec
  :returns execute: 
  :rtype execute: exec

.. cpp:function:: (exec, StaticMesh) GetDefaultMarkerMesh(exec then, ETileMarkerType MarkerType=NewEnumerator0)

  Type: 

  Category: 

  Access Modifier: Public

  Constant: False

  Flags: Has Out Params, Blueprint Callable, Blueprint Event, Blueprint Pure

  

  :arg then: 
  :type then: exec
  :arg MarkerType:  (Default: NewEnumerator0)
  :type MarkerType: ETileMarkerType
  :returns execute: 
  :rtype execute: exec
  :returns Mesh: 
  :rtype Mesh: StaticMesh

.. cpp:function:: exec SpawnTileMarkers(exec then, ETileMarkerType MarkerType=NewEnumerator0, Vector Locations)

  Type: 

  Category: 

  Access Modifier: Public

  Constant: False

  Flags: Has Out Params, Blueprint Callable, Blueprint Event

  

  :arg then: 
  :type then: exec
  :arg MarkerType:  (Default: NewEnumerator0)
  :type MarkerType: ETileMarkerType
  :arg Locations: 
  :type Locations: Vector
  :returns execute: 
  :rtype execute: exec

.. cpp:function:: exec Spawn_Decals_at_Locations(exec then, Vector Locations, MaterialInterface DecalMaterial)

  Type: 

  Category: Default

  Access Modifier: Public

  Constant: False

  Flags: Has Out Params, Has Defaults, Blueprint Callable, Blueprint Event

  

  :arg then: 
  :type then: exec
  :arg Locations: 
  :type Locations: Vector
  :arg DecalMaterial: 
  :type DecalMaterial: MaterialInterface
  :returns execute: 
  :rtype execute: exec

.. cpp:function:: (exec, exec) ClearSpecifiedDecals(exec then, MaterialInterface DecalMaterial)

  Type: 

  Category: Default

  Access Modifier: Public

  Constant: False

  Flags: Has Defaults, Blueprint Callable, Blueprint Event

  

  :arg then: 
  :type then: exec
  :arg DecalMaterial: 
  :type DecalMaterial: MaterialInterface
  :returns execute: 
  :rtype execute: exec
  :returns execute: 
  :rtype execute: exec

.. cpp:function:: (exec, MaterialInterface) GetDefaultMarkerDecal(exec then, ETileMarkerType MarkerType=NewEnumerator0)

  Type: 

  Category: Default

  Access Modifier: Public

  Constant: False

  Flags: Has Out Params, Blueprint Callable, Blueprint Event, Blueprint Pure

  

  :arg then: 
  :type then: exec
  :arg MarkerType:  (Default: NewEnumerator0)
  :type MarkerType: ETileMarkerType
  :returns execute: 
  :rtype execute: exec
  :returns Decal: 
  :rtype Decal: MaterialInterface

.. cpp:function:: exec QueueClearAllTileMarkers(exec then)

  Type: 

  Category: 

  Access Modifier: Public

  Constant: False

  Flags: Has Defaults, Blueprint Callable, Blueprint Event

  

  :arg then: 
  :type then: exec
  :returns execute: 
  :rtype execute: exec

.. cpp:function:: exec ClearAllTileMarkers(exec then)

  Type: 

  Category: 

  Access Modifier: Public

  Constant: False

  Flags: Has Defaults, Blueprint Callable, Blueprint Event

  

  :arg then: 
  :type then: exec
  :returns execute: 
  :rtype execute: exec

.. cpp:function:: (exec, SplineMeshComponent, exec, SplineMeshComponent) GetOrAddSplineMesh(exec then)

  Type: 

  Category: 

  Access Modifier: Public

  Constant: False

  Flags: Has Out Params, Has Defaults, Blueprint Callable, Blueprint Event, Blueprint Pure

  

  :arg then: 
  :type then: exec
  :returns execute: 
  :rtype execute: exec
  :returns SplineMesh: 
  :rtype SplineMesh: SplineMeshComponent
  :returns execute: 
  :rtype execute: exec
  :returns SplineMesh: 
  :rtype SplineMesh: SplineMeshComponent

.. cpp:function:: (exec, exec) ClearSpecificSplinePath(exec then, ETileMarkerType Type=NewEnumerator0)

  Type: 

  Category: 

  Access Modifier: Public

  Constant: False

  Flags: Blueprint Callable, Blueprint Event

  

  :arg then: 
  :type then: exec
  :arg Type:  (Default: NewEnumerator0)
  :type Type: ETileMarkerType
  :returns execute: 
  :rtype execute: exec
  :returns execute: 
  :rtype execute: exec

.. cpp:function:: (exec, BP_SplinePath, exec, BP_SplinePath) GetOrCreateSplinePath(exec then, ETileMarkerType Type=NewEnumerator0, BP_SplinePath SplinePathClass)

  Type: 

  Category: 

  Access Modifier: Public

  Constant: False

  Flags: Has Out Params, Has Defaults, Blueprint Callable, Blueprint Event

  

  :arg then: 
  :type then: exec
  :arg Type:  (Default: NewEnumerator0)
  :type Type: ETileMarkerType
  :arg SplinePathClass: 
  :type SplinePathClass: BP_SplinePath
  :returns execute: 
  :rtype execute: exec
  :returns ReturnValue: 
  :rtype ReturnValue: BP_SplinePath
  :returns execute: 
  :rtype execute: exec
  :returns ReturnValue: 
  :rtype ReturnValue: BP_SplinePath

.. cpp:function:: exec QueueSpawnTileMarkersFromIndexes(exec then, int TileIndexes, ETileMarkerType MarkerType=NewEnumerator0)

  Type: 

  Category: 

  Access Modifier: Public

  Constant: False

  Flags: Has Out Params, Has Defaults, Blueprint Callable, Blueprint Event

  

  :arg then: 
  :type then: exec
  :arg TileIndexes: 
  :type TileIndexes: int
  :arg MarkerType:  (Default: NewEnumerator0)
  :type MarkerType: ETileMarkerType
  :returns execute: 
  :rtype execute: exec

.. cpp:function:: void DisplayPath(exec then, Vector SplineMeshVectors, bool bClearOldPath, DataTableRowHandle PathData, ETileMarkerType Type=NewEnumerator5, bool bIsOutline)

  Type: 

  Category: 

  Access Modifier: Public

  Constant: False

  Flags: Has Out Params, Has Defaults, Blueprint Callable, Blueprint Event

  

  :arg then: 
  :type then: exec
  :arg SplineMeshVectors: 
  :type SplineMeshVectors: Vector
  :arg bClearOldPath: 
  :type bClearOldPath: bool
  :arg PathData: 
  :type PathData: DataTableRowHandle
  :arg Type:  (Default: NewEnumerator5)
  :type Type: ETileMarkerType
  :arg bIsOutline: 
  :type bIsOutline: bool

.. cpp:function:: (exec, int) RemoveOccupiedIndexesFromTileIndexes(exec then, int GridIndexes)

  Type: 

  Category: Default

  Access Modifier: Public

  Constant: False

  Flags: Has Out Params, Blueprint Callable, Blueprint Event

  

  :arg then: 
  :type then: exec
  :arg GridIndexes: 
  :type GridIndexes: int
  :returns execute: 
  :rtype execute: exec
  :returns FilteredIndexes: 
  :rtype FilteredIndexes: int

.. cpp:function:: void BeginPlay(exec then)

  Type: Event when play begins for this actor.

  Category: 

  Access Modifier: Protected

  Constant: False

  Flags: Event, Blueprint Event

  Event when play begins for this actor.

  :arg then: 
  :type then: exec

.. cpp:function:: void MarkActor(exec then, Actor Actor)

  Type: 

  Category: 

  Access Modifier: 

  Constant: False

  Flags: Blueprint Callable, Blueprint Event

  

  :arg then: 
  :type then: exec
  :arg Actor: 
  :type Actor: Actor

.. cpp:function:: void Tick(exec then, float DeltaSeconds=0.0)

  Type: Event called every frame, if ticking is enabled

  Category: 

  Access Modifier: Public

  Constant: False

  Flags: Event, Blueprint Event

  Event called every frame, if ticking is enabled

  :arg then: 
  :type then: exec
  :arg DeltaSeconds: Delta Seconds Float (single-precision) (Default: 0.0)
  :type DeltaSeconds: float

.. cpp:function:: void DisplayTargetMarker(exec then, Vector TargetLocation, bool bNewVisibility)

  Type: 

  Category: 

  Access Modifier: 

  Constant: False

  Flags: Blueprint Callable, Blueprint Event

  

  :arg then: 
  :type then: exec
  :arg TargetLocation: 
  :type TargetLocation: Vector
  :arg bNewVisibility: 
  :type bNewVisibility: bool

.. cpp:function:: void SetHoverVisibility(exec then, bool bNewVisibility)

  Type: 

  Category: 

  Access Modifier: 

  Constant: False

  Flags: Blueprint Callable, Blueprint Event

  

  :arg then: 
  :type then: exec
  :arg bNewVisibility: 
  :type bNewVisibility: bool

.. cpp:function:: void DisplayHover(exec then, Vector HoverLocation)

  Type: 

  Category: 

  Access Modifier: 

  Constant: False

  Flags: Has Out Params, Blueprint Callable, Blueprint Event

  

  :arg then: 
  :type then: exec
  :arg HoverLocation: 
  :type HoverLocation: Vector

.. cpp:function:: void TL_TargetMarker__UpdateFunc(exec then)

  Type: 

  Category: 

  Access Modifier: 

  Constant: False

  Flags: Blueprint Event

  

  :arg then: 
  :type then: exec

.. cpp:function:: void TL_TargetMarker__FinishedFunc(exec then)

  Type: 

  Category: 

  Access Modifier: 

  Constant: False

  Flags: Blueprint Event

  

  :arg then: 
  :type then: exec

.. cpp:member:: PointerToUberGraphFrame UberGraphFrame

  Category: 

  Access Modifier: 
  Flags: Zero Constructor, Transit, Duplicate Transient
  Lifetime Condition: None

  

.. cpp:member:: StaticMeshComponent ActiveActorMarkerMesh

  Category: Default

  Access Modifier: 
  Flags: Blueprint Visible, Zero Constructor, Instanced Reference, Non Transactional, No Destructor, Has Get Value Type Hash
  Lifetime Condition: None

  

.. cpp:member:: SceneComponent ActiveActorMarker

  Category: Default

  Access Modifier: 
  Flags: Blueprint Visible, Zero Constructor, Instanced Reference, Non Transactional, No Destructor, Has Get Value Type Hash
  Lifetime Condition: None

  

.. cpp:member:: StaticMeshComponent TargetMarkerMesh

  Category: Default

  Access Modifier: 
  Flags: Blueprint Visible, Zero Constructor, Instanced Reference, Non Transactional, No Destructor, Has Get Value Type Hash
  Lifetime Condition: None

  

.. cpp:member:: SceneComponent TargetMarker

  Category: Default

  Access Modifier: 
  Flags: Blueprint Visible, Zero Constructor, Instanced Reference, Non Transactional, No Destructor, Has Get Value Type Hash
  Lifetime Condition: None

  

.. cpp:member:: StaticMeshComponent HoverMarkerMesh

  Category: Default

  Access Modifier: 
  Flags: Blueprint Visible, Zero Constructor, Instanced Reference, Non Transactional, No Destructor, Has Get Value Type Hash
  Lifetime Condition: None

  

.. cpp:member:: SceneComponent HoverMarker

  Category: Default

  Access Modifier: 
  Flags: Blueprint Visible, Zero Constructor, Instanced Reference, Non Transactional, No Destructor, Has Get Value Type Hash
  Lifetime Condition: None

  

.. cpp:member:: SplineComponent PathSpline

  Category: Default

  Access Modifier: 
  Flags: Blueprint Visible, Zero Constructor, Instanced Reference, Non Transactional, No Destructor, Has Get Value Type Hash
  Lifetime Condition: None

  

.. cpp:member:: SceneComponent DefaultSceneRoot

  Category: Default

  Access Modifier: 
  Flags: Blueprint Visible, Zero Constructor, Instanced Reference, Non Transactional, No Destructor, Has Get Value Type Hash
  Lifetime Condition: None

  

.. cpp:member:: Float TL_TargetMarker_Scale_836FD6994F2AA1EC48225E88AD454037

  Category: 

  Access Modifier: 
  Flags: Zero Constructor, Is Plain Old Data, No Destructor, Has Get Value Type Hash
  Lifetime Condition: None

  

.. cpp:member:: int8 TL_TargetMarker__Direction_836FD6994F2AA1EC48225E88AD454037

  Category: 

  Access Modifier: 
  Flags: Zero Constructor, Is Plain Old Data, No Destructor, Has Get Value Type Hash
  Lifetime Condition: None

  

.. cpp:member:: TimelineComponent TL_TargetMarker

  Category: BP_GridUI

  Access Modifier: 
  Flags: Blueprint Visible, Zero Constructor, Instanced Reference, No Destructor, Has Get Value Type Hash
  Lifetime Condition: None

  

.. cpp:member:: Array SplineMeshes

  Category: Default

  Access Modifier: 
  Flags: Edit, Blueprint Visible, Disable Edit On Instance, Contains Instanced Reference
  Lifetime Condition: None

  

.. cpp:member:: double DefaultTileWidth

  Category: Default

  Access Modifier: 
  Flags: Edit, Blueprint Visible, Zero Constructor, Disable Edit On Instance, Is Plain Old Data, No Destructor, Has Get Value Type Hash
  Lifetime Condition: None

  

.. cpp:member:: StaticMesh SplineAppearance

  Category: Default

  Access Modifier: 
  Flags: Edit, Blueprint Visible, Zero Constructor, Disable Edit On Instance, No Destructor, Has Get Value Type Hash
  Lifetime Condition: None

  

.. cpp:member:: double SplineHeight

  Category: Default

  Access Modifier: 
  Flags: Edit, Blueprint Visible, Zero Constructor, Disable Edit On Instance, Is Plain Old Data, No Destructor, Has Get Value Type Hash
  Lifetime Condition: None

  

.. cpp:member:: BP_GridManager GridManagerRef

  Category: Default

  Access Modifier: 
  Flags: Edit, Blueprint Visible, Zero Constructor, Disable Edit On Template, Disable Edit On Instance, No Destructor, Has Get Value Type Hash
  Lifetime Condition: None

  

.. cpp:member:: int8 SplineType

  Category: Default

  Access Modifier: 
  Flags: Edit, Blueprint Visible, Zero Constructor, Disable Edit On Instance, Is Plain Old Data, No Destructor, Has Get Value Type Hash
  Lifetime Condition: None

  

.. cpp:member:: double MarkerOffset

  Category: Default

  Access Modifier: 
  Flags: Edit, Blueprint Visible, Zero Constructor, Disable Edit On Instance, Is Plain Old Data, No Destructor, Has Get Value Type Hash
  Lifetime Condition: None

  

.. cpp:member:: StaticMesh MoveMarkerMesh

  Category: Default

  Access Modifier: 
  Flags: Edit, Blueprint Visible, Zero Constructor, Disable Edit On Instance, No Destructor, Has Get Value Type Hash
  Lifetime Condition: None

  

.. cpp:member:: StaticMesh RangeMarkerMesh

  Category: Default

  Access Modifier: 
  Flags: Edit, Blueprint Visible, Zero Constructor, Disable Edit On Instance, No Destructor, Has Get Value Type Hash
  Lifetime Condition: None

  

.. cpp:member:: StaticMesh SpecialMarkerMesh

  Category: Default

  Access Modifier: 
  Flags: Edit, Blueprint Visible, Zero Constructor, Disable Edit On Instance, No Destructor, Has Get Value Type Hash
  Lifetime Condition: None

  

.. cpp:member:: StaticMesh EnemyMoveMarkerMesh

  Category: Default

  Access Modifier: 
  Flags: Edit, Blueprint Visible, Zero Constructor, Disable Edit On Instance, No Destructor, Has Get Value Type Hash
  Lifetime Condition: None

  

.. cpp:member:: StaticMesh EnemyRangeMarkerMesh

  Category: Default

  Access Modifier: 
  Flags: Edit, Blueprint Visible, Zero Constructor, Disable Edit On Instance, No Destructor, Has Get Value Type Hash
  Lifetime Condition: None

  

.. cpp:member:: Map MeshInstances

  Category: Default

  Access Modifier: 
  Flags: Edit, Blueprint Visible, Disable Edit On Instance, Contains Instanced Reference
  Lifetime Condition: None

  

.. cpp:member:: Actor MarkedActor

  Category: Default

  Access Modifier: 
  Flags: Edit, Blueprint Visible, Zero Constructor, Disable Edit On Template, Disable Edit On Instance, No Destructor, Has Get Value Type Hash
  Lifetime Condition: None

  

.. cpp:member:: double DefaultTileSize

  Category: Default

  Access Modifier: 
  Flags: Edit, Blueprint Visible, Zero Constructor, Disable Edit On Instance, Is Plain Old Data, No Destructor, Has Get Value Type Hash
  Lifetime Condition: None

  

.. cpp:member:: double TileScaleFactor

  Category: Default

  Access Modifier: 
  Flags: Edit, Blueprint Visible, Zero Constructor, Disable Edit On Instance, Is Plain Old Data, No Destructor, Has Get Value Type Hash
  Lifetime Condition: None

  

.. cpp:member:: MaterialInterface MoveMarkerDecal

  Category: Default

  Access Modifier: 
  Flags: Edit, Blueprint Visible, Zero Constructor, Disable Edit On Instance, No Destructor, Has Get Value Type Hash
  Lifetime Condition: None

  

.. cpp:member:: MaterialInterface RangeMarkerDecal

  Category: Default

  Access Modifier: 
  Flags: Edit, Blueprint Visible, Zero Constructor, Disable Edit On Instance, No Destructor, Has Get Value Type Hash
  Lifetime Condition: None

  

.. cpp:member:: MaterialInterface SpecialMarkerDecal

  Category: Default

  Access Modifier: 
  Flags: Edit, Blueprint Visible, Zero Constructor, Disable Edit On Instance, No Destructor, Has Get Value Type Hash
  Lifetime Condition: None

  

.. cpp:member:: MaterialInterface EnemyMoveMarkerDecal

  Category: Default

  Access Modifier: 
  Flags: Edit, Blueprint Visible, Zero Constructor, Disable Edit On Instance, No Destructor, Has Get Value Type Hash
  Lifetime Condition: None

  

.. cpp:member:: MaterialInterface EnemyRangeMarkerDecal

  Category: Default

  Access Modifier: 
  Flags: Edit, Blueprint Visible, Zero Constructor, Disable Edit On Instance, No Destructor, Has Get Value Type Hash
  Lifetime Condition: None

  

.. cpp:member:: Map DecalInstances

  Category: Default

  Access Modifier: 
  Flags: Edit, Blueprint Visible, Disable Edit On Instance, Contains Instanced Reference
  Lifetime Condition: None

  

.. cpp:member:: Vector DecalSize

  Category: Default

  Access Modifier: 
  Flags: Edit, Blueprint Visible, Zero Constructor, Disable Edit On Instance, Is Plain Old Data, No Destructor, Has Get Value Type Hash
  Lifetime Condition: None

  

.. cpp:member:: int SplineMeshCounter

  Category: Default

  Access Modifier: 
  Flags: Edit, Blueprint Visible, Zero Constructor, Disable Edit On Instance, Is Plain Old Data, No Destructor, Has Get Value Type Hash
  Lifetime Condition: None

  

.. cpp:member:: Map Paths

  Category: Default

  Access Modifier: 
  Flags: Edit, Blueprint Visible, Disable Edit On Instance
  Lifetime Condition: None

  

.. cpp:member:: DataTableRowHandle DefaultPathAppearance

  Category: Default

  Access Modifier: 
  Flags: Edit, Blueprint Visible, Disable Edit On Instance, No Destructor
  Lifetime Condition: None

  

.. cpp:member:: double OutlineHeight

  Category: Default

  Access Modifier: 
  Flags: Edit, Blueprint Visible, Zero Constructor, Disable Edit On Instance, Is Plain Old Data, No Destructor, Has Get Value Type Hash
  Lifetime Condition: None

  

.. cpp:member:: Map PathVisuals

  Category: Default

  Access Modifier: 
  Flags: Edit, Blueprint Visible, Disable Edit On Instance
  Lifetime Condition: None

  

.. cpp:member:: bool bUseLegacyPath

  Category: Default

  Access Modifier: 
  Flags: Edit, Blueprint Visible, Zero Constructor, Disable Edit On Instance, Is Plain Old Data, No Destructor, Has Get Value Type Hash
  Lifetime Condition: None

  

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