BP_GI_ATBTT

October 03, 2024

BP_GI_ATBTT

Path: /Game/AdvancedTurnBasedTileToolkit/Maps/MP/Core/BP_GI_ATBTT

.. cpp:class:: BP_GI_ATBTT : public GameInstance

.. cpp:function:: void Init(exec then)

  Type: Opportunity for blueprints to handle the game instance being initialized.

  Category: 

  Access Modifier: Public

  Constant: False

  Flags: Event, Blueprint Event

  Opportunity for blueprints to handle the game instance being initialized.

  :arg then: 
  :type then: exec

.. cpp:function:: void JoinSelectedServer(exec then, BlueprintSessionResult SearchResult)

  Type: 

  Category: 

  Access Modifier: 

  Constant: False

  Flags: Has Out Params, Blueprint Callable, Blueprint Event

  

  :arg then: 
  :type then: exec
  :arg SearchResult: 
  :type SearchResult: BlueprintSessionResult

.. cpp:function:: void OnSuccess_4295D77C4999B5D5EF4A5785E1E47D01(exec then)

  Type: 

  Category: 

  Access Modifier: 

  Constant: False

  Flags: Blueprint Callable, Blueprint Event

  

  :arg then: 
  :type then: exec

.. cpp:function:: void OnFailure_4295D77C4999B5D5EF4A5785E1E47D01(exec then)

  Type: 

  Category: 

  Access Modifier: 

  Constant: False

  Flags: Blueprint Callable, Blueprint Event

  

  :arg then: 
  :type then: exec

.. cpp:member:: PointerToUberGraphFrame UberGraphFrame

  Category: 

  Access Modifier: 
  Flags: Zero Constructor, Transit, Duplicate Transient
  Lifetime Condition: None

  

.. cpp:member:: Array StatTables

  Category: Default

  Access Modifier: 
  Flags: Edit, Blueprint Visible, Disable Edit On Instance
  Lifetime Condition: None

  

.. cpp:member:: Map StatData

  Category: Default

  Access Modifier: 
  Flags: Edit, Blueprint Visible, Disable Edit On Instance
  Lifetime Condition: None

  

.. cpp:member:: Map StatStatuses

  Category: Default

  Access Modifier: 
  Flags: Edit, Blueprint Visible, Disable Edit On Instance
  Lifetime Condition: None

  

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Written by Urakaiketsuya , just a guy who codes. You should follow them on Twitter