BP_ExtraAttributes
Path: /Game/AdvancedTurnBasedTileToolkit/Core/Units/BP_ExtraAttributes
.. cpp:class:: BP_ExtraAttributes : public ActorComponent
.. cpp:member:: double Accuracy
Category: Default
Access Modifier:
Flags: Edit, Blueprint Visible, Zero Constructor, Is Plain Old Data, No Destructor, Has Get Value Type Hash
Lifetime Condition: None
Percent chance this unit has to hit other units with certain abilities before other modifiers.. cpp:member:: double Dodge
Category: Default
Access Modifier:
Flags: Edit, Blueprint Visible, Zero Constructor, Is Plain Old Data, No Destructor, Has Get Value Type Hash
Lifetime Condition: None
Percent chance this unit has to avoid hits by other units with certain abilities before other modifiers