BP_Character_Puppet_Hybrid
Path: /Game/AdvancedTurnBasedTileToolkit/Maps/Experimental/Hybrid/BP_Character_Puppet_Hybrid
.. cpp:class:: BP_Character_Puppet_Hybrid : public BP_Character_Puppet_C
.. cpp:function:: void Construction_Script(exec then)
Type: Construction script, the place to spawn components and do other setup. @note Name used in CreateBlueprint function
Category:
Access Modifier: Public
Constant: False
Flags: Required API, Event, Blueprint Event
Construction script, the place to spawn components and do other setup. @note Name used in CreateBlueprint function
:arg then:
:type then: exec.. cpp:function:: void InpActEvt_IA_Pan_K2Node_EnhancedInputActionEvent_0(exec then, InputActionValue ActionValue, float ElapsedTime=0.0, float TriggeredTime=0.0, InputAction SourceAction)
Type:
Category:
Access Modifier:
Constant: False
Flags: Blueprint Event
:arg then:
:type then: exec
:arg ActionValue: Action Value Input Action Value Structure
:type ActionValue: InputActionValue
:arg ElapsedTime: Elapsed Time Float (single-precision) (Default: 0.0)
:type ElapsedTime: float
:arg TriggeredTime: Triggered Time Float (single-precision) (Default: 0.0)
:type TriggeredTime: float
:arg SourceAction: Source Action Input Action Object Reference
:type SourceAction: InputAction.. cpp:function:: void InpActEvt_IA_MouseTilt_K2Node_EnhancedInputActionEvent_1(exec then, InputActionValue ActionValue, float ElapsedTime=0.0, float TriggeredTime=0.0, InputAction SourceAction)
Type:
Category:
Access Modifier:
Constant: False
Flags: Blueprint Event
:arg then:
:type then: exec
:arg ActionValue: Action Value Input Action Value Structure
:type ActionValue: InputActionValue
:arg ElapsedTime: Elapsed Time Float (single-precision) (Default: 0.0)
:type ElapsedTime: float
:arg TriggeredTime: Triggered Time Float (single-precision) (Default: 0.0)
:type TriggeredTime: float
:arg SourceAction: Source Action Input Action Object Reference
:type SourceAction: InputAction.. cpp:member:: PointerToUberGraphFrame UberGraphFrame
Category:
Access Modifier:
Flags: Zero Constructor, Transit, Duplicate Transient
Lifetime Condition: None
.. cpp:member:: CameraComponent FollowCamera
Category: Default
Access Modifier:
Flags: Blueprint Visible, Zero Constructor, Instanced Reference, Non Transactional, No Destructor, Has Get Value Type Hash
Lifetime Condition: None
.. cpp:member:: SpringArmComponent CameraBoom
Category: Default
Access Modifier:
Flags: Blueprint Visible, Zero Constructor, Instanced Reference, Non Transactional, No Destructor, Has Get Value Type Hash
Lifetime Condition: None
.. cpp:member:: PointerToUberGraphFrame UberGraphFrame
Category:
Access Modifier:
Flags: Zero Constructor, Transit, Duplicate Transient
Lifetime Condition: None
.. cpp:member:: StaticMeshComponent Weapon
Category: Default
Access Modifier:
Flags: Blueprint Visible, Zero Constructor, Instanced Reference, Non Transactional, No Destructor, Has Get Value Type Hash
Lifetime Condition: None
.. cpp:member:: BP_UnitHud BP_UnitHud
Category: Default
Access Modifier:
Flags: Blueprint Visible, Zero Constructor, Instanced Reference, Non Transactional, No Destructor, Has Get Value Type Hash
Lifetime Condition: None
.. cpp:member:: SceneComponent PuppetCenter
Category: Default
Access Modifier:
Flags: Blueprint Visible, Zero Constructor, Instanced Reference, Non Transactional, No Destructor, Has Get Value Type Hash
Lifetime Condition: None
.. cpp:member:: BP_PuppetComponent BP_PuppetComponent
Category: Default
Access Modifier:
Flags: Blueprint Visible, Zero Constructor, Instanced Reference, Non Transactional, No Destructor, Has Get Value Type Hash
Lifetime Condition: None
.. cpp:member:: AnimInstance AbpRef
Category: Default
Access Modifier:
Flags: Edit, Blueprint Visible, Zero Constructor, Disable Edit On Instance, No Destructor, Has Get Value Type Hash
Lifetime Condition: None
.. cpp:member:: double DisplayedMaxHealth
Category: Default
Access Modifier:
Flags: Edit, Blueprint Visible, Net, Zero Constructor, Disable Edit On Instance, Is Plain Old Data, No Destructor, Has Get Value Type Hash
Lifetime Condition: Initial Only
.. cpp:member:: double DisplayedCurrentHealth
Category: Default
Access Modifier:
Flags: Edit, Blueprint Visible, Net, Zero Constructor, Disable Edit On Instance, Is Plain Old Data, No Destructor, Has Get Value Type Hash
Lifetime Condition: Initial Only
.. cpp:member:: MaterialInstanceDynamic HealthBarMaterial
Category: Default
Access Modifier:
Flags: Edit, Blueprint Visible, Zero Constructor, Disable Edit On Instance, No Destructor, Has Get Value Type Hash
Lifetime Condition: None
.. cpp:member:: BP_Unit PairedUnit
Category: Default
Access Modifier:
Flags: Edit, Blueprint Visible, Zero Constructor, Disable Edit On Template, No Destructor, Expose On Spawn, Has Get Value Type Hash
Lifetime Condition: None
.. cpp:member:: SkeletalMesh MeshOverride
Category: Default
Access Modifier:
Flags: Edit, Blueprint Visible, Net, Zero Constructor, Disable Edit On Instance, No Destructor, Has Get Value Type Hash
Lifetime Condition: Initial Only
.. cpp:member:: Array MaterialOverrides
Category: Default
Access Modifier:
Flags: Edit, Blueprint Visible, Net, Disable Edit On Instance
Lifetime Condition: Initial Only
.. cpp:member:: Array MeshMaterialOverrides
Category: Default
Access Modifier:
Flags: Edit, Blueprint Visible, Net, Disable Edit On Instance
Lifetime Condition: Initial Only
.. cpp:member:: WBP_UnitHUD ScreenspaceTest
Category: Default
Access Modifier:
Flags: Edit, Blueprint Visible, Zero Constructor, Disable Edit On Instance, Instanced Reference, No Destructor, Has Get Value Type Hash
Lifetime Condition: None
.. cpp:member:: Object UnitHudRef
Category: Default
Access Modifier:
Flags: Edit, Blueprint Visible, Zero Constructor, Disable Edit On Instance, No Destructor, Has Get Value Type Hash
Lifetime Condition: None
.. cpp:member:: Class AnimClassOverride
Category: Default
Access Modifier:
Flags: Edit, Blueprint Visible, Net, Zero Constructor, Disable Edit On Instance, No Destructor, Has Get Value Type Hash
Lifetime Condition: None
.. cpp:member:: double DestroyCheckDelay
Category: Default
Access Modifier:
Flags: Edit, Blueprint Visible, Zero Constructor, Disable Edit On Instance, Is Plain Old Data, No Destructor, Has Get Value Type Hash
Lifetime Condition: None