BP_Ability_Stats_Srpg
Path: /Game/AdvancedTurnBasedTileToolkit/Maps/StrategyRpg/Abilities/BP_Ability_Stats_Srpg
.. cpp:class:: BP_Ability_Stats_Srpg : public BP_Ability_Stats_C
.. cpp:function:: void Construction_Script(exec then)
Type: Construction script, the place to spawn components and do other setup. @note Name used in CreateBlueprint function
Category:
Access Modifier: Public
Constant: False
Flags: Required API, Event, Blueprint Event
Construction script, the place to spawn components and do other setup. @note Name used in CreateBlueprint function
:arg then:
:type then: exec.. cpp:function:: (exec, double) FindTargetValue(exec then, int TargetIndex=0)
Type: Checks a target index and estimates the value of using this ability on said target. Returns .5 by default, but will generally be modified in child blueprints
Category:
Access Modifier: Public
Constant: False
Flags: Has Out Params, Blueprint Callable, Blueprint Event
Checks a target index and estimates the value of using this ability on said target. Returns .5 by default, but will generally be modified in child blueprints
:arg then:
:type then: exec
:arg TargetIndex: Target Index Integer (Default: 0)
:type TargetIndex: int
:returns execute:
:rtype execute: exec
:returns Value: Value Float (double-precision) (Default: 0.0)
:rtype Value: double.. cpp:function:: (exec, text, text) GetDescription(exec then)
Type: Returns the description defined by this function. Should be overridden for child blueprints of this actor
Category:
Access Modifier: Public
Constant: False
Flags: Has Out Params, Blueprint Callable, Blueprint Event, Blueprint Pure
Returns the description defined by this function. Should be overridden for child blueprints of this actor
:arg then:
:type then: exec
:returns execute:
:rtype execute: exec
:returns Name: Name Text (Default: NSLOCTEXT("[8B98C4745AE99513FBA9C99CF1E1425F]", "842CAF88436E0E9689CD308A22426D0C", "Move or Attack:"))
:rtype Name: text
:returns Description: Description Text (Default: NSLOCTEXT("[8B98C4745AE99513FBA9C99CF1E1425F]", "503DCF7B41CD8B0E9ECB1DA70618DA79", "Move to a tile within range or attack a target in range.."))
:rtype Description: text.. cpp:function:: (exec, bool, exec, bool) ExecuteAbility(exec then, int TargetIndexIn=0)
Type:
Category:
Access Modifier: Public
Constant: False
Flags: Has Out Params, Has Defaults, Blueprint Callable, Blueprint Event
:arg then:
:type then: exec
:arg TargetIndexIn: Target Index In Integer (Default: 0)
:type TargetIndexIn: int
:returns execute:
:rtype execute: exec
:returns bSuccess: Success Boolean (Default: true)
:rtype bSuccess: bool
:returns execute:
:rtype execute: exec
:returns bSuccess: Success Boolean (Default: true)
:rtype bSuccess: bool.. cpp:function:: void DisplayMovementFrame(exec then, Vector EdgeLineLocations)
Type:
Category:
Access Modifier: Public
Constant: False
Flags: Has Out Params, Blueprint Callable, Blueprint Event
:arg then:
:type then: exec
:arg EdgeLineLocations:
:type EdgeLineLocations: Vector.. cpp:function:: exec AttackTarget(exec then, BP_Unit SourceUnit, BP_Unit TargetUnit, double AttackDamage)
Type:
Category:
Access Modifier: Public
Constant: False
Flags: Blueprint Callable, Blueprint Event
:arg then:
:type then: exec
:arg SourceUnit:
:type SourceUnit: BP_Unit
:arg TargetUnit:
:type TargetUnit: BP_Unit
:arg AttackDamage:
:type AttackDamage: double
:returns execute:
:rtype execute: exec.. cpp:function:: (exec, bool) IsTileInMoveRange(exec then, int GridIndex)
Type:
Category:
Access Modifier: Public
Constant: False
Flags: Has Out Params, Blueprint Callable, Blueprint Event, Blueprint Pure
:arg then:
:type then: exec
:arg GridIndex:
:type GridIndex: int
:returns execute:
:rtype execute: exec
:returns bIsInRange: (Default: false)
:rtype bIsInRange: bool.. cpp:function:: (exec, bool, BP_Unit) IsAnyUnitOnTile(exec then, int Key)
Type:
Category:
Access Modifier: Public
Constant: False
Flags: Has Out Params, Blueprint Callable, Blueprint Event, Blueprint Pure
:arg then:
:type then: exec
:arg Key:
:type Key: int
:returns execute:
:rtype execute: exec
:returns bUnitIsOnTile: (Default: false)
:rtype bUnitIsOnTile: bool
:returns Unit:
:rtype Unit: BP_Unit.. cpp:function:: (exec, Vector) FindMoveLocations(exec then, int PathsMap)
Type:
Category:
Access Modifier: Public
Constant: False
Flags: Has Out Params, Has Defaults, Blueprint Callable, Blueprint Event
:arg then:
:type then: exec
:arg PathsMap:
:type PathsMap: int
:returns execute:
:rtype execute: exec
:returns MoveLocations:
:rtype MoveLocations: Vector.. cpp:function:: (exec, exec, exec) ShowPathToSuggestedTile(exec then, int SuggestedTile)
Type:
Category:
Access Modifier: Public
Constant: False
Flags: Has Defaults, Blueprint Callable, Blueprint Event
:arg then:
:type then: exec
:arg SuggestedTile:
:type SuggestedTile: int
:returns execute:
:rtype execute: exec
:returns execute:
:rtype execute: exec
:returns execute:
:rtype execute: exec.. cpp:function:: (exec, exec, exec, exec) DisplayPathToTarget(exec then, bool bValidTile, int SuggestedTile)
Type:
Category:
Access Modifier: Public
Constant: False
Flags: Has Defaults, Blueprint Callable, Blueprint Event
:arg then:
:type then: exec
:arg bValidTile:
:type bValidTile: bool
:arg SuggestedTile:
:type SuggestedTile: int
:returns execute:
:rtype execute: exec
:returns execute:
:rtype execute: exec
:returns execute:
:rtype execute: exec
:returns execute:
:rtype execute: exec.. cpp:function:: (exec, bool, exec, bool) CheckForAdjacentEnemies(exec then)
Type:
Category:
Access Modifier: Public
Constant: False
Flags: Has Out Params, Has Defaults, Blueprint Callable, Blueprint Event
:arg then:
:type then: exec
:returns execute:
:rtype execute: exec
:returns bAdjacentEnemy: (Default: true)
:rtype bAdjacentEnemy: bool
:returns execute:
:rtype execute: exec
:returns bAdjacentEnemy: (Default: false)
:rtype bAdjacentEnemy: bool.. cpp:function:: (exec, exec, exec, exec) AttemptDisplayUnitMoveRange(exec then, bool bValidTile, bool bMouseReleased, int GridIndex)
Type:
Category:
Access Modifier: Public
Constant: False
Flags: Has Out Params, Has Defaults, Blueprint Callable, Blueprint Event
:arg then:
:type then: exec
:arg bValidTile:
:type bValidTile: bool
:arg bMouseReleased:
:type bMouseReleased: bool
:arg GridIndex:
:type GridIndex: int
:returns execute:
:rtype execute: exec
:returns execute:
:rtype execute: exec
:returns execute:
:rtype execute: exec
:returns execute:
:rtype execute: exec.. cpp:function:: void MarkAnyPuppetOnGridIndex(exec then, int GridIndex)
Type:
Category:
Access Modifier:
Constant: False
Flags: Blueprint Callable, Blueprint Event
:arg then:
:type then: exec
:arg GridIndex:
:type GridIndex: int.. cpp:function:: void UnmarkPuppet(exec then)
Type:
Category:
Access Modifier:
Constant: False
Flags: Blueprint Callable, Blueprint Event
:arg then:
:type then: exec.. cpp:function:: void ClientSetCursorAngle(exec then, double Angle)
Type:
Category:
Access Modifier:
Constant: False
Flags: Net, Net Client, Blueprint Callable, Blueprint Event
:arg then:
:type then: exec
:arg Angle:
:type Angle: double.. cpp:function:: void ClientSetCursorIcon(exec then, Texture2D Icon, bool bCornerArrow)
Type:
Category:
Access Modifier:
Constant: False
Flags: Net, Net Client, Blueprint Callable, Blueprint Event
:arg then:
:type then: exec
:arg Icon:
:type Icon: Texture2D
:arg bCornerArrow:
:type bCornerArrow: bool.. cpp:function:: void ExecuteAndResolve(exec then)
Type:
Category:
Access Modifier:
Constant: False
Flags: Blueprint Callable, Blueprint Event
:arg then:
:type then: exec.. cpp:function:: void Activate(exec then, bool bReassess=false, Actor OwningActor)
Type:
Category:
Access Modifier:
Constant: False
Flags: Blueprint Callable, Blueprint Event
:arg then:
:type then: exec
:arg bReassess: Reassess Boolean (Default: false)
:type bReassess: bool
:arg OwningActor: Owning Actor Actor Object Reference
:type OwningActor: Actor.. cpp:function:: void ClientShowDirectionPointer(exec then, Transform PointerTransform)
Type:
Category:
Access Modifier:
Constant: False
Flags: Net, Net Client, Blueprint Callable, Blueprint Event
:arg then:
:type then: exec
:arg PointerTransform:
:type PointerTransform: Transform.. cpp:function:: void HoverAttempt(exec then, bool bUseCustomLocation=false, Vector CustomLocation=0, 0, 0)
Type:
Category:
Access Modifier:
Constant: False
Flags: Blueprint Callable, Blueprint Event
:arg then:
:type then: exec
:arg bUseCustomLocation: Use Custom Location Boolean (Default: false)
:type bUseCustomLocation: bool
:arg CustomLocation: Custom Location Vector (Default: 0, 0, 0)
:type CustomLocation: Vector.. cpp:function:: void ServerShowAdjacentPathIfOverEnemy(exec then, int SuggestedGridIndex, Vector HoverLocation)
Type:
Category:
Access Modifier:
Constant: False
Flags: Net, Net Server, Blueprint Callable, Blueprint Event
:arg then:
:type then: exec
:arg SuggestedGridIndex:
:type SuggestedGridIndex: int
:arg HoverLocation:
:type HoverLocation: Vector.. cpp:function:: void Deactivate(exec then)
Type:
Category:
Access Modifier:
Constant: False
Flags: Blueprint Callable, Blueprint Event
:arg then:
:type then: exec.. cpp:function:: void ClientDisplayHover(exec then, Vector Location=0, 0, 0, bool bValid=false)
Type:
Category:
Access Modifier:
Constant: False
Flags: Net, Net Client, Blueprint Callable, Blueprint Event
:arg then:
:type then: exec
:arg Location: Location Vector (Default: 0, 0, 0)
:type Location: Vector
:arg bValid: Valid Boolean (Default: false)
:type bValid: bool.. cpp:function:: void ClientClearPath(exec then)
Type:
Category:
Access Modifier:
Constant: False
Flags: Net, Net Client, Blueprint Callable, Blueprint Event
:arg then:
:type then: exec.. cpp:function:: void ServerInteract(exec then, bool bValidTile=false, int ClickedIndex=0, Vector Location=0, 0, 0, Key Key, bool bReleased=false, EClickType ClickType=NewEnumerator0, BP_PlayerController_ATBTT CallingPc)
Type:
Category:
Access Modifier:
Constant: False
Flags: Net, Net Server, Blueprint Callable, Blueprint Event
:arg then:
:type then: exec
:arg bValidTile: Valid Tile Boolean (Default: false)
:type bValidTile: bool
:arg ClickedIndex: Clicked Index Integer (Default: 0)
:type ClickedIndex: int
:arg Location: Location Vector (Default: 0, 0, 0)
:type Location: Vector
:arg Key: Key Key Structure
:type Key: Key
:arg bReleased: Released Boolean (Default: false)
:type bReleased: bool
:arg ClickType: Click Type EClickType Enum (Default: NewEnumerator0)
:type ClickType: EClickType
:arg CallingPc: Calling Pc BP Player Controller ATBTT Object Reference
:type CallingPc: BP_PlayerController_ATBTT.. cpp:function:: void ServerHover(exec then, bool bValidTile=false, int HoveredTile=0, Vector Location=0, 0, 0)
Type:
Category:
Access Modifier:
Constant: False
Flags: Net, Net Server, Blueprint Callable, Blueprint Event
:arg then:
:type then: exec
:arg bValidTile: Valid Tile Boolean (Default: false)
:type bValidTile: bool
:arg HoveredTile: Hovered Tile Integer (Default: 0)
:type HoveredTile: int
:arg Location: Location Vector (Default: 0, 0, 0)
:type Location: Vector.. cpp:function:: void UpdateAttributes(exec then)
Type: Updates range, minimum range and diamond shaped visibility of this ability to be the same as these values in the owning unit, if so specified by bUseUnitAttributes
Category:
Access Modifier: Public
Constant: False
Flags: Blueprint Callable, Blueprint Event
Updates range, minimum range and diamond shaped visibility of this ability to be the same as these values in the owning unit, if so specified by bUseUnitAttributes
:arg then:
:type then: exec.. cpp:function:: void FoundNoValidTarget(exec then)
Type:
Category:
Access Modifier:
Constant: False
Flags: Blueprint Callable, Blueprint Event
:arg then:
:type then: exec.. cpp:function:: void PlayerActivate(exec then, BP_Unit Unit)
Type:
Category:
Access Modifier:
Constant: False
Flags: Blueprint Callable, Blueprint Event
:arg then:
:type then: exec
:arg Unit: Unit BP Unit Object Reference
:type Unit: BP_Unit.. cpp:function:: void ClientDisplayPath(exec then, Vector PathLocations)
Type:
Category:
Access Modifier:
Constant: False
Flags: Net, Has Out Params, Net Client, Blueprint Callable, Blueprint Event
:arg then:
:type then: exec
:arg PathLocations:
:type PathLocations: Vector.. cpp:member:: PointerToUberGraphFrame UberGraphFrame
Category:
Access Modifier:
Flags: Zero Constructor, Transit, Duplicate Transient
Lifetime Condition: None
.. cpp:member:: Array MoveDisplayIndexes
Category: Default
Access Modifier:
Flags: Edit, Blueprint Visible, Disable Edit On Instance
Lifetime Condition: None
.. cpp:member:: MaterialInterface TileMarkerMoveDecal
Category: Default
Access Modifier:
Flags: Edit, Blueprint Visible, Zero Constructor, Disable Edit On Instance, No Destructor, Has Get Value Type Hash
Lifetime Condition: None
.. cpp:member:: Array SplineMeshes
Category: Default
Access Modifier:
Flags: Edit, Blueprint Visible, Disable Edit On Instance, Contains Instanced Reference
Lifetime Condition: None
.. cpp:member:: int8 SplineType
Category: Default
Access Modifier:
Flags: Edit, Blueprint Visible, Zero Constructor, Disable Edit On Instance, Is Plain Old Data, No Destructor, Has Get Value Type Hash
Lifetime Condition: None
.. cpp:member:: StaticMesh SplineMesh
Category: Default
Access Modifier:
Flags: Edit, Blueprint Visible, Zero Constructor, Disable Edit On Instance, No Destructor, Has Get Value Type Hash
Lifetime Condition: None
.. cpp:member:: double PostHitDelay
Category: Default
Access Modifier:
Flags: Edit, Blueprint Visible, Zero Constructor, Disable Edit On Instance, Is Plain Old Data, No Destructor, Has Get Value Type Hash
Lifetime Condition: None
.. cpp:member:: int LastHoveredAdjacentTile
Category: Default
Access Modifier:
Flags: Edit, Blueprint Visible, Zero Constructor, Disable Edit On Instance, Is Plain Old Data, No Destructor, Has Get Value Type Hash
Lifetime Condition: None
.. cpp:member:: bool HoveringOverEnemy
Category: Default
Access Modifier:
Flags: Edit, Blueprint Visible, Zero Constructor, Disable Edit On Instance, Is Plain Old Data, No Destructor, Has Get Value Type Hash
Lifetime Condition: None
.. cpp:member:: int AdjacentHoveredTile
Category: Default
Access Modifier:
Flags: Edit, Blueprint Visible, Zero Constructor, Disable Edit On Instance, Is Plain Old Data, No Destructor, Has Get Value Type Hash
Lifetime Condition: None
.. cpp:member:: StaticMesh AttackDirectionMesh
Category: Default
Access Modifier:
Flags: Edit, Blueprint Visible, Zero Constructor, Disable Edit On Instance, No Destructor, Has Get Value Type Hash
Lifetime Condition: None
.. cpp:member:: Actor MarkedPuppet
Category: Default
Access Modifier:
Flags: Edit, Blueprint Visible, Zero Constructor, Disable Edit On Template, Disable Edit On Instance, No Destructor, Has Get Value Type Hash
Lifetime Condition: None
.. cpp:member:: double CursorAngleOffset
Category: Default
Access Modifier:
Flags: Edit, Blueprint Visible, Zero Constructor, Disable Edit On Instance, Is Plain Old Data, No Destructor, Has Get Value Type Hash
Lifetime Condition: None
.. cpp:member:: PointerToUberGraphFrame UberGraphFrame
Category:
Access Modifier:
Flags: Zero Constructor, Transit, Duplicate Transient
Lifetime Condition: None
.. cpp:member:: PointerToUberGraphFrame UberGraphFrame
Category:
Access Modifier:
Flags: Zero Constructor, Transit, Duplicate Transient
Lifetime Condition: None
.. cpp:member:: BP_Unit OwningUnit
Category: Default
Access Modifier:
Flags: Edit, Blueprint Visible, Zero Constructor, Disable Edit On Template, Disable Edit On Instance, No Destructor, Has Get Value Type Hash
Lifetime Condition: None
.. cpp:member:: int Range
Category: Default
Access Modifier:
Flags: Edit, Blueprint Visible, Zero Constructor, Disable Edit On Instance, Is Plain Old Data, No Destructor, Has Get Value Type Hash
Lifetime Condition: None
.. cpp:member:: int MinRange
Category: Default
Access Modifier:
Flags: Edit, Blueprint Visible, Zero Constructor, Disable Edit On Instance, Is Plain Old Data, No Destructor, Has Get Value Type Hash
Lifetime Condition: None
.. cpp:member:: int APCost
Category: Default
Access Modifier:
Flags: Edit, Blueprint Visible, Zero Constructor, Disable Edit On Instance, Is Plain Old Data, No Destructor, Has Get Value Type Hash
Lifetime Condition: None
.. cpp:member:: Set PossibleTargets
Category: Default
Access Modifier:
Flags: Edit, Blueprint Visible, Disable Edit On Instance
Lifetime Condition: None
.. cpp:member:: int DefaultCharges
Category: Default
Access Modifier:
Flags: Edit, Blueprint Visible, Zero Constructor, Disable Edit On Instance, Is Plain Old Data, No Destructor, Has Get Value Type Hash
Lifetime Condition: None
.. cpp:member:: int DefaultCooldown
Category: Default
Access Modifier:
Flags: Edit, Blueprint Visible, Zero Constructor, Disable Edit On Instance, Is Plain Old Data, No Destructor, Has Get Value Type Hash
Lifetime Condition: None
.. cpp:member:: Texture Icon
Category: Default
Access Modifier:
Flags: Edit, Blueprint Visible, Zero Constructor, Disable Edit On Instance, No Destructor, Has Get Value Type Hash
Lifetime Condition: None
.. cpp:member:: LinearColor IconHoverColor
Category: Default
Access Modifier:
Flags: Edit, Blueprint Visible, Zero Constructor, Disable Edit On Instance, Is Plain Old Data, No Destructor, Has Get Value Type Hash
Lifetime Condition: None
.. cpp:member:: MulticastInlineDelegate OnAbilityAssesmentDone
Category: Default
Access Modifier:
Flags: Edit, Blueprint Visible, Zero Constructor, Disable Edit On Instance, Blueprint Assignable, Blueprint Callable
Lifetime Condition: None
.. cpp:member:: double ValueModifier
Category: Default
Access Modifier:
Flags: Edit, Blueprint Visible, Zero Constructor, Disable Edit On Instance, Is Plain Old Data, No Destructor, Has Get Value Type Hash
Lifetime Condition: None
.. cpp:member:: bool bDiamondShapedVisibility
Category: Default
Access Modifier:
Flags: Edit, Blueprint Visible, Zero Constructor, Disable Edit On Instance, Is Plain Old Data, No Destructor, Has Get Value Type Hash
Lifetime Condition: None
.. cpp:member:: bool bUseOnAllies
Category: Default
Access Modifier:
Flags: Edit, Blueprint Visible, Zero Constructor, Disable Edit On Instance, Is Plain Old Data, No Destructor, Has Get Value Type Hash
Lifetime Condition: None
.. cpp:member:: bool bCanTargetSelf
Category: Default
Access Modifier:
Flags: Edit, Blueprint Visible, Zero Constructor, Disable Edit On Instance, Is Plain Old Data, No Destructor, Has Get Value Type Hash
Lifetime Condition: None
.. cpp:member:: int EvaluationLoopsPerTick
Category: Default
Access Modifier:
Flags: Edit, Blueprint Visible, Zero Constructor, Disable Edit On Instance, Is Plain Old Data, No Destructor, Has Get Value Type Hash
Lifetime Condition: None
.. cpp:member:: bool bUseSlowLoops
Category: Default
Access Modifier:
Flags: Edit, Blueprint Visible, Zero Constructor, Disable Edit On Instance, Is Plain Old Data, No Destructor, Has Get Value Type Hash
Lifetime Condition: None
.. cpp:member:: Array PossibleMoveTargets
Category: Default
Access Modifier:
Flags: Edit, Blueprint Visible, Disable Edit On Instance
Lifetime Condition: None
.. cpp:member:: int MoveTargetIndex
Category: Default
Access Modifier:
Flags: Edit, Blueprint Visible, Zero Constructor, Disable Edit On Instance, Is Plain Old Data, No Destructor, Has Get Value Type Hash
Lifetime Condition: None
.. cpp:member:: bool bUsePregeneratedSafetyValues
Category: Default
Access Modifier:
Flags: Edit, Blueprint Visible, Zero Constructor, Disable Edit On Instance, Is Plain Old Data, No Destructor, Has Get Value Type Hash
Lifetime Condition: None
.. cpp:member:: bool bUsePregeneratedPaths
Category: Default
Access Modifier:
Flags: Edit, Blueprint Visible, Zero Constructor, Disable Edit On Instance, Is Plain Old Data, No Destructor, Has Get Value Type Hash
Lifetime Condition: None
.. cpp:member:: bool bUseTileValues
Category: Default
Access Modifier:
Flags: Edit, Blueprint Visible, Zero Constructor, Disable Edit On Instance, Is Plain Old Data, No Destructor, Has Get Value Type Hash
Lifetime Condition: None
.. cpp:member:: Array TargetIndexes
Category: Default
Access Modifier:
Flags: Edit, Blueprint Visible, Disable Edit On Instance
Lifetime Condition: None
.. cpp:member:: Array TargetValues
Category: Default
Access Modifier:
Flags: Edit, Blueprint Visible, Disable Edit On Instance
Lifetime Condition: None
.. cpp:member:: bool bUseUnitAttributes
Category: Default
Access Modifier:
Flags: Edit, Blueprint Visible, Zero Constructor, Disable Edit On Instance, Is Plain Old Data, No Destructor, Has Get Value Type Hash
Lifetime Condition: None
.. cpp:member:: bool bDisplayInvalidTiles
Category: Default
Access Modifier:
Flags: Edit, Blueprint Visible, Zero Constructor, Disable Edit On Instance, Is Plain Old Data, No Destructor, Has Get Value Type Hash
Lifetime Condition: None
.. cpp:member:: bool bUseEndsTurn
Category: Default
Access Modifier:
Flags: Edit, Blueprint Visible, Zero Constructor, Disable Edit On Instance, Is Plain Old Data, No Destructor, Has Get Value Type Hash
Lifetime Condition: None
.. cpp:member:: int PossibleMove
Category: Default
Access Modifier:
Flags: Edit, Blueprint Visible, Zero Constructor, Disable Edit On Instance, Is Plain Old Data, No Destructor, Has Get Value Type Hash
Lifetime Condition: None
.. cpp:member:: Map StoredPathsMap
Category: Default
Access Modifier:
Flags: Edit, Blueprint Visible, Disable Edit On Instance
Lifetime Condition: None
.. cpp:member:: int8 MoveCostType
Category: Default
Access Modifier:
Flags: Edit, Blueprint Visible, Zero Constructor, Disable Edit On Instance, Is Plain Old Data, No Destructor, Has Get Value Type Hash
Lifetime Condition: None
.. cpp:member:: int StaticMoveCost
Category: Default
Access Modifier:
Flags: Edit, Blueprint Visible, Zero Constructor, Disable Edit On Instance, Is Plain Old Data, No Destructor, Has Get Value Type Hash
Lifetime Condition: None
.. cpp:member:: double AIActivationDelay
Category: Default
Access Modifier:
Flags: Edit, Blueprint Visible, Zero Constructor, Disable Edit On Instance, Is Plain Old Data, No Destructor, Has Get Value Type Hash
Lifetime Condition: None
.. cpp:member:: Map TileValues
Category: Default
Access Modifier:
Flags: Edit, Blueprint Visible, Disable Edit On Instance
Lifetime Condition: None
.. cpp:member:: double EvaluationLoopDelay
Category: Default
Access Modifier:
Flags: Edit, Blueprint Visible, Zero Constructor, Disable Edit On Instance, Is Plain Old Data, No Destructor, Has Get Value Type Hash
Lifetime Condition: None
.. cpp:member:: double Damage
Category: Default
Access Modifier:
Flags: Edit, Blueprint Visible, Zero Constructor, Disable Edit On Instance, Is Plain Old Data, No Destructor, Has Get Value Type Hash
Lifetime Condition: None
.. cpp:member:: int SuggestedMoveTargetIndex
Category: Default
Access Modifier:
Flags: Edit, Blueprint Visible, Zero Constructor, Disable Edit On Instance, Is Plain Old Data, No Destructor, Has Get Value Type Hash
Lifetime Condition: None
.. cpp:member:: bool bSuggestHover
Category: Default
Access Modifier:
Flags: Edit, Blueprint Visible, Zero Constructor, Disable Edit On Instance, Is Plain Old Data, No Destructor, Has Get Value Type Hash
Lifetime Condition: None
.. cpp:member:: int SuggestedTargetIndex
Category: Default
Access Modifier:
Flags: Edit, Blueprint Visible, Zero Constructor, Disable Edit On Instance, Is Plain Old Data, No Destructor, Has Get Value Type Hash
Lifetime Condition: None
.. cpp:member:: double TileInRangeZOffset
Category: Default
Access Modifier:
Flags: Edit, Blueprint Visible, Zero Constructor, Disable Edit On Instance, Is Plain Old Data, No Destructor, Has Get Value Type Hash
Lifetime Condition: None
.. cpp:member:: MaterialInterface TileMarkersDecal
Category: Default
Access Modifier:
Flags: Edit, Blueprint Visible, Zero Constructor, Disable Edit On Instance, No Destructor, Has Get Value Type Hash
Lifetime Condition: None
.. cpp:member:: bool bOnlyTargetBigUnitCenter
Category: Default
Access Modifier:
Flags: Edit, Blueprint Visible, Zero Constructor, Disable Edit On Instance, Is Plain Old Data, No Destructor, Has Get Value Type Hash
Lifetime Condition: None
.. cpp:member:: Array MarkerDecals
Category: Default
Access Modifier:
Flags: Edit, Blueprint Visible, Disable Edit On Instance, Contains Instanced Reference
Lifetime Condition: None
.. cpp:member:: PointerToUberGraphFrame UberGraphFrame
Category:
Access Modifier:
Flags: Zero Constructor, Transit, Duplicate Transient
Lifetime Condition: None
.. cpp:member:: SceneComponent DefaultSceneRoot
Category: Default
Access Modifier:
Flags: Blueprint Visible, Zero Constructor, Instanced Reference, Non Transactional, No Destructor, Has Get Value Type Hash
Lifetime Condition: None
.. cpp:member:: Vector HoveredLocation
Category: Default
Access Modifier:
Flags: Edit, Blueprint Visible, Zero Constructor, Disable Edit On Instance, Is Plain Old Data, No Destructor, Has Get Value Type Hash
Lifetime Condition: None
.. cpp:member:: Vector BigUnitOffset
Category: Default
Access Modifier:
Flags: Edit, Blueprint Visible, Zero Constructor, Disable Edit On Instance, Is Plain Old Data, No Destructor, Has Get Value Type Hash
Lifetime Condition: None
.. cpp:member:: int PreviousHoverIndex
Category: Default
Access Modifier:
Flags: Edit, Blueprint Visible, Zero Constructor, Disable Edit On Instance, Is Plain Old Data, No Destructor, Has Get Value Type Hash
Lifetime Condition: None
.. cpp:member:: BP_GridManager GridManagerRef
Category: Default
Access Modifier:
Flags: Edit, Blueprint Visible, Zero Constructor, Disable Edit On Template, Disable Edit On Instance, No Destructor, Has Get Value Type Hash
Lifetime Condition: None
.. cpp:member:: int HoveredTile
Category: Default
Access Modifier:
Flags: Edit, Blueprint Visible, Zero Constructor, Disable Edit On Instance, Is Plain Old Data, No Destructor, Has Get Value Type Hash
Lifetime Condition: None
.. cpp:member:: Vector ClickedLocation
Category: Default
Access Modifier:
Flags: Edit, Blueprint Visible, Zero Constructor, Disable Edit On Instance, Is Plain Old Data, No Destructor, Has Get Value Type Hash
Lifetime Condition: None
.. cpp:member:: int TargetIndex
Category: Default
Access Modifier:
Flags: Edit, Blueprint Visible, Zero Constructor, Disable Edit On Instance, Is Plain Old Data, No Destructor, Has Get Value Type Hash
Lifetime Condition: None
.. cpp:member:: Actor OwningActor
Category: Default
Access Modifier:
Flags: Edit, Blueprint Visible, Zero Constructor, Disable Edit On Template, Disable Edit On Instance, No Destructor, Has Get Value Type Hash
Lifetime Condition: None
.. cpp:member:: int ClickedIndex
Category: Default
Access Modifier:
Flags: Edit, Blueprint Visible, Zero Constructor, Disable Edit On Instance, Is Plain Old Data, No Destructor, Has Get Value Type Hash
Lifetime Condition: None
.. cpp:member:: bool bEnableHover
Category: Default
Access Modifier:
Flags: Edit, Blueprint Visible, Zero Constructor, Disable Edit On Instance, Is Plain Old Data, No Destructor, Has Get Value Type Hash
Lifetime Condition: None
.. cpp:member:: bool bUseBigOffset
Category: Default
Access Modifier:
Flags: Edit, Blueprint Visible, Zero Constructor, Disable Edit On Instance, Is Plain Old Data, No Destructor, Has Get Value Type Hash
Lifetime Condition: None
.. cpp:member:: bool bUseHoverMarker
Category: Default
Access Modifier:
Flags: Edit, Blueprint Visible, Zero Constructor, Disable Edit On Instance, Is Plain Old Data, No Destructor, Has Get Value Type Hash
Lifetime Condition: None
.. cpp:member:: BP_GridUI GridUIRef
Category: Default
Access Modifier:
Flags: Edit, Blueprint Visible, Zero Constructor, Disable Edit On Template, Disable Edit On Instance, No Destructor, Has Get Value Type Hash
Lifetime Condition: None
.. cpp:member:: Class GridUIOverride
Category: Default
Access Modifier:
Flags: Edit, Blueprint Visible, Zero Constructor, Disable Edit On Instance, No Destructor, Has Get Value Type Hash
Lifetime Condition: None
.. cpp:member:: Actor MarkedActor
Category: Default
Access Modifier:
Flags: Edit, Blueprint Visible, Zero Constructor, Disable Edit On Template, Disable Edit On Instance, No Destructor, Has Get Value Type Hash
Lifetime Condition: None
.. cpp:member:: bool bCheckForPuppets
Category: Default
Access Modifier:
Flags: Edit, Blueprint Visible, Zero Constructor, Disable Edit On Instance, Is Plain Old Data, No Destructor, Has Get Value Type Hash
Lifetime Condition: None
.. cpp:member:: Vector PreviousHoveredLocation
Category: Default
Access Modifier:
Flags: Edit, Blueprint Visible, Zero Constructor, Disable Edit On Instance, Is Plain Old Data, No Destructor, Has Get Value Type Hash
Lifetime Condition: None