BP_Ability_Stats_Srpg

October 03, 2024

BP_Ability_Stats_Srpg

Path: /Game/AdvancedTurnBasedTileToolkit/Maps/StrategyRpg/Abilities/BP_Ability_Stats_Srpg

.. cpp:class:: BP_Ability_Stats_Srpg : public BP_Ability_Stats_C

.. cpp:function:: void Construction_Script(exec then)

  Type: Construction script, the place to spawn components and do other setup. @note Name used in CreateBlueprint function

  Category: 

  Access Modifier: Public

  Constant: False

  Flags: Required API, Event, Blueprint Event

  Construction script, the place to spawn components and do other setup. @note Name used in CreateBlueprint function

  :arg then: 
  :type then: exec

.. cpp:function:: (exec, double) FindTargetValue(exec then, int TargetIndex=0)

  Type: Checks a target index and estimates the value of using this ability on said target. Returns .5 by default, but will generally be modified in child blueprints

  Category: 

  Access Modifier: Public

  Constant: False

  Flags: Has Out Params, Blueprint Callable, Blueprint Event

  Checks a target index and estimates the value of using this ability on said target. Returns .5 by default, but will generally be modified in child blueprints

  :arg then: 
  :type then: exec
  :arg TargetIndex: Target Index Integer (Default: 0)
  :type TargetIndex: int
  :returns execute: 
  :rtype execute: exec
  :returns Value: Value Float (double-precision) (Default: 0.0)
  :rtype Value: double

.. cpp:function:: (exec, text, text) GetDescription(exec then)

  Type: Returns the description defined by this function. Should be overridden for child blueprints of this actor

  Category: 

  Access Modifier: Public

  Constant: False

  Flags: Has Out Params, Blueprint Callable, Blueprint Event, Blueprint Pure

  Returns the description defined by this function. Should be overridden for child blueprints of this actor

  :arg then: 
  :type then: exec
  :returns execute: 
  :rtype execute: exec
  :returns Name: Name Text (Default: NSLOCTEXT("[8B98C4745AE99513FBA9C99CF1E1425F]", "842CAF88436E0E9689CD308A22426D0C", "Move or Attack:"))
  :rtype Name: text
  :returns Description: Description Text (Default: NSLOCTEXT("[8B98C4745AE99513FBA9C99CF1E1425F]", "503DCF7B41CD8B0E9ECB1DA70618DA79", "Move to a tile within range or attack a target in range.."))
  :rtype Description: text

.. cpp:function:: (exec, bool, exec, bool) ExecuteAbility(exec then, int TargetIndexIn=0)

  Type: 

  Category: 

  Access Modifier: Public

  Constant: False

  Flags: Has Out Params, Has Defaults, Blueprint Callable, Blueprint Event

  

  :arg then: 
  :type then: exec
  :arg TargetIndexIn: Target Index In Integer (Default: 0)
  :type TargetIndexIn: int
  :returns execute: 
  :rtype execute: exec
  :returns bSuccess: Success Boolean (Default: true)
  :rtype bSuccess: bool
  :returns execute: 
  :rtype execute: exec
  :returns bSuccess: Success Boolean (Default: true)
  :rtype bSuccess: bool

.. cpp:function:: void DisplayMovementFrame(exec then, Vector EdgeLineLocations)

  Type: 

  Category: 

  Access Modifier: Public

  Constant: False

  Flags: Has Out Params, Blueprint Callable, Blueprint Event

  

  :arg then: 
  :type then: exec
  :arg EdgeLineLocations: 
  :type EdgeLineLocations: Vector

.. cpp:function:: exec AttackTarget(exec then, BP_Unit SourceUnit, BP_Unit TargetUnit, double AttackDamage)

  Type: 

  Category: 

  Access Modifier: Public

  Constant: False

  Flags: Blueprint Callable, Blueprint Event

  

  :arg then: 
  :type then: exec
  :arg SourceUnit: 
  :type SourceUnit: BP_Unit
  :arg TargetUnit: 
  :type TargetUnit: BP_Unit
  :arg AttackDamage: 
  :type AttackDamage: double
  :returns execute: 
  :rtype execute: exec

.. cpp:function:: (exec, bool) IsTileInMoveRange(exec then, int GridIndex)

  Type: 

  Category: 

  Access Modifier: Public

  Constant: False

  Flags: Has Out Params, Blueprint Callable, Blueprint Event, Blueprint Pure

  

  :arg then: 
  :type then: exec
  :arg GridIndex: 
  :type GridIndex: int
  :returns execute: 
  :rtype execute: exec
  :returns bIsInRange:  (Default: false)
  :rtype bIsInRange: bool

.. cpp:function:: (exec, bool, BP_Unit) IsAnyUnitOnTile(exec then, int Key)

  Type: 

  Category: 

  Access Modifier: Public

  Constant: False

  Flags: Has Out Params, Blueprint Callable, Blueprint Event, Blueprint Pure

  

  :arg then: 
  :type then: exec
  :arg Key: 
  :type Key: int
  :returns execute: 
  :rtype execute: exec
  :returns bUnitIsOnTile:  (Default: false)
  :rtype bUnitIsOnTile: bool
  :returns Unit: 
  :rtype Unit: BP_Unit

.. cpp:function:: (exec, Vector) FindMoveLocations(exec then, int PathsMap)

  Type: 

  Category: 

  Access Modifier: Public

  Constant: False

  Flags: Has Out Params, Has Defaults, Blueprint Callable, Blueprint Event

  

  :arg then: 
  :type then: exec
  :arg PathsMap: 
  :type PathsMap: int
  :returns execute: 
  :rtype execute: exec
  :returns MoveLocations: 
  :rtype MoveLocations: Vector

.. cpp:function:: (exec, exec, exec) ShowPathToSuggestedTile(exec then, int SuggestedTile)

  Type: 

  Category: 

  Access Modifier: Public

  Constant: False

  Flags: Has Defaults, Blueprint Callable, Blueprint Event

  

  :arg then: 
  :type then: exec
  :arg SuggestedTile: 
  :type SuggestedTile: int
  :returns execute: 
  :rtype execute: exec
  :returns execute: 
  :rtype execute: exec
  :returns execute: 
  :rtype execute: exec

.. cpp:function:: (exec, exec, exec, exec) DisplayPathToTarget(exec then, bool bValidTile, int SuggestedTile)

  Type: 

  Category: 

  Access Modifier: Public

  Constant: False

  Flags: Has Defaults, Blueprint Callable, Blueprint Event

  

  :arg then: 
  :type then: exec
  :arg bValidTile: 
  :type bValidTile: bool
  :arg SuggestedTile: 
  :type SuggestedTile: int
  :returns execute: 
  :rtype execute: exec
  :returns execute: 
  :rtype execute: exec
  :returns execute: 
  :rtype execute: exec
  :returns execute: 
  :rtype execute: exec

.. cpp:function:: (exec, bool, exec, bool) CheckForAdjacentEnemies(exec then)

  Type: 

  Category: 

  Access Modifier: Public

  Constant: False

  Flags: Has Out Params, Has Defaults, Blueprint Callable, Blueprint Event

  

  :arg then: 
  :type then: exec
  :returns execute: 
  :rtype execute: exec
  :returns bAdjacentEnemy:  (Default: true)
  :rtype bAdjacentEnemy: bool
  :returns execute: 
  :rtype execute: exec
  :returns bAdjacentEnemy:  (Default: false)
  :rtype bAdjacentEnemy: bool

.. cpp:function:: (exec, exec, exec, exec) AttemptDisplayUnitMoveRange(exec then, bool bValidTile, bool bMouseReleased, int GridIndex)

  Type: 

  Category: 

  Access Modifier: Public

  Constant: False

  Flags: Has Out Params, Has Defaults, Blueprint Callable, Blueprint Event

  

  :arg then: 
  :type then: exec
  :arg bValidTile: 
  :type bValidTile: bool
  :arg bMouseReleased: 
  :type bMouseReleased: bool
  :arg GridIndex: 
  :type GridIndex: int
  :returns execute: 
  :rtype execute: exec
  :returns execute: 
  :rtype execute: exec
  :returns execute: 
  :rtype execute: exec
  :returns execute: 
  :rtype execute: exec

.. cpp:function:: void MarkAnyPuppetOnGridIndex(exec then, int GridIndex)

  Type: 

  Category: 

  Access Modifier: 

  Constant: False

  Flags: Blueprint Callable, Blueprint Event

  

  :arg then: 
  :type then: exec
  :arg GridIndex: 
  :type GridIndex: int

.. cpp:function:: void UnmarkPuppet(exec then)

  Type: 

  Category: 

  Access Modifier: 

  Constant: False

  Flags: Blueprint Callable, Blueprint Event

  

  :arg then: 
  :type then: exec

.. cpp:function:: void ClientSetCursorAngle(exec then, double Angle)

  Type: 

  Category: 

  Access Modifier: 

  Constant: False

  Flags: Net, Net Client, Blueprint Callable, Blueprint Event

  

  :arg then: 
  :type then: exec
  :arg Angle: 
  :type Angle: double

.. cpp:function:: void ClientSetCursorIcon(exec then, Texture2D Icon, bool bCornerArrow)

  Type: 

  Category: 

  Access Modifier: 

  Constant: False

  Flags: Net, Net Client, Blueprint Callable, Blueprint Event

  

  :arg then: 
  :type then: exec
  :arg Icon: 
  :type Icon: Texture2D
  :arg bCornerArrow: 
  :type bCornerArrow: bool

.. cpp:function:: void ExecuteAndResolve(exec then)

  Type: 

  Category: 

  Access Modifier: 

  Constant: False

  Flags: Blueprint Callable, Blueprint Event

  

  :arg then: 
  :type then: exec

.. cpp:function:: void Activate(exec then, bool bReassess=false, Actor OwningActor)

  Type: 

  Category: 

  Access Modifier: 

  Constant: False

  Flags: Blueprint Callable, Blueprint Event

  

  :arg then: 
  :type then: exec
  :arg bReassess: Reassess Boolean (Default: false)
  :type bReassess: bool
  :arg OwningActor: Owning Actor Actor Object Reference
  :type OwningActor: Actor

.. cpp:function:: void ClientShowDirectionPointer(exec then, Transform PointerTransform)

  Type: 

  Category: 

  Access Modifier: 

  Constant: False

  Flags: Net, Net Client, Blueprint Callable, Blueprint Event

  

  :arg then: 
  :type then: exec
  :arg PointerTransform: 
  :type PointerTransform: Transform

.. cpp:function:: void HoverAttempt(exec then, bool bUseCustomLocation=false, Vector CustomLocation=0, 0, 0)

  Type: 

  Category: 

  Access Modifier: 

  Constant: False

  Flags: Blueprint Callable, Blueprint Event

  

  :arg then: 
  :type then: exec
  :arg bUseCustomLocation: Use Custom Location Boolean (Default: false)
  :type bUseCustomLocation: bool
  :arg CustomLocation: Custom Location Vector (Default: 0, 0, 0)
  :type CustomLocation: Vector

.. cpp:function:: void ServerShowAdjacentPathIfOverEnemy(exec then, int SuggestedGridIndex, Vector HoverLocation)

  Type: 

  Category: 

  Access Modifier: 

  Constant: False

  Flags: Net, Net Server, Blueprint Callable, Blueprint Event

  

  :arg then: 
  :type then: exec
  :arg SuggestedGridIndex: 
  :type SuggestedGridIndex: int
  :arg HoverLocation: 
  :type HoverLocation: Vector

.. cpp:function:: void Deactivate(exec then)

  Type: 

  Category: 

  Access Modifier: 

  Constant: False

  Flags: Blueprint Callable, Blueprint Event

  

  :arg then: 
  :type then: exec

.. cpp:function:: void ClientDisplayHover(exec then, Vector Location=0, 0, 0, bool bValid=false)

  Type: 

  Category: 

  Access Modifier: 

  Constant: False

  Flags: Net, Net Client, Blueprint Callable, Blueprint Event

  

  :arg then: 
  :type then: exec
  :arg Location: Location Vector (Default: 0, 0, 0)
  :type Location: Vector
  :arg bValid: Valid Boolean (Default: false)
  :type bValid: bool

.. cpp:function:: void ClientClearPath(exec then)

  Type: 

  Category: 

  Access Modifier: 

  Constant: False

  Flags: Net, Net Client, Blueprint Callable, Blueprint Event

  

  :arg then: 
  :type then: exec

.. cpp:function:: void ServerInteract(exec then, bool bValidTile=false, int ClickedIndex=0, Vector Location=0, 0, 0, Key Key, bool bReleased=false, EClickType ClickType=NewEnumerator0, BP_PlayerController_ATBTT CallingPc)

  Type: 

  Category: 

  Access Modifier: 

  Constant: False

  Flags: Net, Net Server, Blueprint Callable, Blueprint Event

  

  :arg then: 
  :type then: exec
  :arg bValidTile: Valid Tile Boolean (Default: false)
  :type bValidTile: bool
  :arg ClickedIndex: Clicked Index Integer (Default: 0)
  :type ClickedIndex: int
  :arg Location: Location Vector (Default: 0, 0, 0)
  :type Location: Vector
  :arg Key: Key Key Structure
  :type Key: Key
  :arg bReleased: Released Boolean (Default: false)
  :type bReleased: bool
  :arg ClickType: Click Type EClickType Enum (Default: NewEnumerator0)
  :type ClickType: EClickType
  :arg CallingPc: Calling Pc BP Player Controller ATBTT Object Reference
  :type CallingPc: BP_PlayerController_ATBTT

.. cpp:function:: void ServerHover(exec then, bool bValidTile=false, int HoveredTile=0, Vector Location=0, 0, 0)

  Type: 

  Category: 

  Access Modifier: 

  Constant: False

  Flags: Net, Net Server, Blueprint Callable, Blueprint Event

  

  :arg then: 
  :type then: exec
  :arg bValidTile: Valid Tile Boolean (Default: false)
  :type bValidTile: bool
  :arg HoveredTile: Hovered Tile Integer (Default: 0)
  :type HoveredTile: int
  :arg Location: Location Vector (Default: 0, 0, 0)
  :type Location: Vector

.. cpp:function:: void UpdateAttributes(exec then)

  Type: Updates range, minimum range and diamond shaped visibility of this ability to be the same as these values in the owning unit, if so specified by bUseUnitAttributes

  Category: 

  Access Modifier: Public

  Constant: False

  Flags: Blueprint Callable, Blueprint Event

  Updates range, minimum range and diamond shaped visibility of this ability to be the same as these values in the owning unit, if so specified by bUseUnitAttributes

  :arg then: 
  :type then: exec

.. cpp:function:: void FoundNoValidTarget(exec then)

  Type: 

  Category: 

  Access Modifier: 

  Constant: False

  Flags: Blueprint Callable, Blueprint Event

  

  :arg then: 
  :type then: exec

.. cpp:function:: void PlayerActivate(exec then, BP_Unit Unit)

  Type: 

  Category: 

  Access Modifier: 

  Constant: False

  Flags: Blueprint Callable, Blueprint Event

  

  :arg then: 
  :type then: exec
  :arg Unit: Unit BP Unit Object Reference
  :type Unit: BP_Unit

.. cpp:function:: void ClientDisplayPath(exec then, Vector PathLocations)

  Type: 

  Category: 

  Access Modifier: 

  Constant: False

  Flags: Net, Has Out Params, Net Client, Blueprint Callable, Blueprint Event

  

  :arg then: 
  :type then: exec
  :arg PathLocations: 
  :type PathLocations: Vector

.. cpp:member:: PointerToUberGraphFrame UberGraphFrame

  Category: 

  Access Modifier: 
  Flags: Zero Constructor, Transit, Duplicate Transient
  Lifetime Condition: None

  

.. cpp:member:: Array MoveDisplayIndexes

  Category: Default

  Access Modifier: 
  Flags: Edit, Blueprint Visible, Disable Edit On Instance
  Lifetime Condition: None

  

.. cpp:member:: MaterialInterface TileMarkerMoveDecal

  Category: Default

  Access Modifier: 
  Flags: Edit, Blueprint Visible, Zero Constructor, Disable Edit On Instance, No Destructor, Has Get Value Type Hash
  Lifetime Condition: None

  

.. cpp:member:: Array SplineMeshes

  Category: Default

  Access Modifier: 
  Flags: Edit, Blueprint Visible, Disable Edit On Instance, Contains Instanced Reference
  Lifetime Condition: None

  

.. cpp:member:: int8 SplineType

  Category: Default

  Access Modifier: 
  Flags: Edit, Blueprint Visible, Zero Constructor, Disable Edit On Instance, Is Plain Old Data, No Destructor, Has Get Value Type Hash
  Lifetime Condition: None

  

.. cpp:member:: StaticMesh SplineMesh

  Category: Default

  Access Modifier: 
  Flags: Edit, Blueprint Visible, Zero Constructor, Disable Edit On Instance, No Destructor, Has Get Value Type Hash
  Lifetime Condition: None

  

.. cpp:member:: double PostHitDelay

  Category: Default

  Access Modifier: 
  Flags: Edit, Blueprint Visible, Zero Constructor, Disable Edit On Instance, Is Plain Old Data, No Destructor, Has Get Value Type Hash
  Lifetime Condition: None

  

.. cpp:member:: int LastHoveredAdjacentTile

  Category: Default

  Access Modifier: 
  Flags: Edit, Blueprint Visible, Zero Constructor, Disable Edit On Instance, Is Plain Old Data, No Destructor, Has Get Value Type Hash
  Lifetime Condition: None

  

.. cpp:member:: bool HoveringOverEnemy

  Category: Default

  Access Modifier: 
  Flags: Edit, Blueprint Visible, Zero Constructor, Disable Edit On Instance, Is Plain Old Data, No Destructor, Has Get Value Type Hash
  Lifetime Condition: None

  

.. cpp:member:: int AdjacentHoveredTile

  Category: Default

  Access Modifier: 
  Flags: Edit, Blueprint Visible, Zero Constructor, Disable Edit On Instance, Is Plain Old Data, No Destructor, Has Get Value Type Hash
  Lifetime Condition: None

  

.. cpp:member:: StaticMesh AttackDirectionMesh

  Category: Default

  Access Modifier: 
  Flags: Edit, Blueprint Visible, Zero Constructor, Disable Edit On Instance, No Destructor, Has Get Value Type Hash
  Lifetime Condition: None

  

.. cpp:member:: Actor MarkedPuppet

  Category: Default

  Access Modifier: 
  Flags: Edit, Blueprint Visible, Zero Constructor, Disable Edit On Template, Disable Edit On Instance, No Destructor, Has Get Value Type Hash
  Lifetime Condition: None

  

.. cpp:member:: double CursorAngleOffset

  Category: Default

  Access Modifier: 
  Flags: Edit, Blueprint Visible, Zero Constructor, Disable Edit On Instance, Is Plain Old Data, No Destructor, Has Get Value Type Hash
  Lifetime Condition: None

  

.. cpp:member:: PointerToUberGraphFrame UberGraphFrame

  Category: 

  Access Modifier: 
  Flags: Zero Constructor, Transit, Duplicate Transient
  Lifetime Condition: None

  

.. cpp:member:: PointerToUberGraphFrame UberGraphFrame

  Category: 

  Access Modifier: 
  Flags: Zero Constructor, Transit, Duplicate Transient
  Lifetime Condition: None

  

.. cpp:member:: BP_Unit OwningUnit

  Category: Default

  Access Modifier: 
  Flags: Edit, Blueprint Visible, Zero Constructor, Disable Edit On Template, Disable Edit On Instance, No Destructor, Has Get Value Type Hash
  Lifetime Condition: None

  

.. cpp:member:: int Range

  Category: Default

  Access Modifier: 
  Flags: Edit, Blueprint Visible, Zero Constructor, Disable Edit On Instance, Is Plain Old Data, No Destructor, Has Get Value Type Hash
  Lifetime Condition: None

  

.. cpp:member:: int MinRange

  Category: Default

  Access Modifier: 
  Flags: Edit, Blueprint Visible, Zero Constructor, Disable Edit On Instance, Is Plain Old Data, No Destructor, Has Get Value Type Hash
  Lifetime Condition: None

  

.. cpp:member:: int APCost

  Category: Default

  Access Modifier: 
  Flags: Edit, Blueprint Visible, Zero Constructor, Disable Edit On Instance, Is Plain Old Data, No Destructor, Has Get Value Type Hash
  Lifetime Condition: None

  

.. cpp:member:: Set PossibleTargets

  Category: Default

  Access Modifier: 
  Flags: Edit, Blueprint Visible, Disable Edit On Instance
  Lifetime Condition: None

  

.. cpp:member:: int DefaultCharges

  Category: Default

  Access Modifier: 
  Flags: Edit, Blueprint Visible, Zero Constructor, Disable Edit On Instance, Is Plain Old Data, No Destructor, Has Get Value Type Hash
  Lifetime Condition: None

  

.. cpp:member:: int DefaultCooldown

  Category: Default

  Access Modifier: 
  Flags: Edit, Blueprint Visible, Zero Constructor, Disable Edit On Instance, Is Plain Old Data, No Destructor, Has Get Value Type Hash
  Lifetime Condition: None

  

.. cpp:member:: Texture Icon

  Category: Default

  Access Modifier: 
  Flags: Edit, Blueprint Visible, Zero Constructor, Disable Edit On Instance, No Destructor, Has Get Value Type Hash
  Lifetime Condition: None

  

.. cpp:member:: LinearColor IconHoverColor

  Category: Default

  Access Modifier: 
  Flags: Edit, Blueprint Visible, Zero Constructor, Disable Edit On Instance, Is Plain Old Data, No Destructor, Has Get Value Type Hash
  Lifetime Condition: None

  

.. cpp:member:: MulticastInlineDelegate OnAbilityAssesmentDone

  Category: Default

  Access Modifier: 
  Flags: Edit, Blueprint Visible, Zero Constructor, Disable Edit On Instance, Blueprint Assignable, Blueprint Callable
  Lifetime Condition: None

  

.. cpp:member:: double ValueModifier

  Category: Default

  Access Modifier: 
  Flags: Edit, Blueprint Visible, Zero Constructor, Disable Edit On Instance, Is Plain Old Data, No Destructor, Has Get Value Type Hash
  Lifetime Condition: None

  

.. cpp:member:: bool bDiamondShapedVisibility

  Category: Default

  Access Modifier: 
  Flags: Edit, Blueprint Visible, Zero Constructor, Disable Edit On Instance, Is Plain Old Data, No Destructor, Has Get Value Type Hash
  Lifetime Condition: None

  

.. cpp:member:: bool bUseOnAllies

  Category: Default

  Access Modifier: 
  Flags: Edit, Blueprint Visible, Zero Constructor, Disable Edit On Instance, Is Plain Old Data, No Destructor, Has Get Value Type Hash
  Lifetime Condition: None

  

.. cpp:member:: bool bCanTargetSelf

  Category: Default

  Access Modifier: 
  Flags: Edit, Blueprint Visible, Zero Constructor, Disable Edit On Instance, Is Plain Old Data, No Destructor, Has Get Value Type Hash
  Lifetime Condition: None

  

.. cpp:member:: int EvaluationLoopsPerTick

  Category: Default

  Access Modifier: 
  Flags: Edit, Blueprint Visible, Zero Constructor, Disable Edit On Instance, Is Plain Old Data, No Destructor, Has Get Value Type Hash
  Lifetime Condition: None

  

.. cpp:member:: bool bUseSlowLoops

  Category: Default

  Access Modifier: 
  Flags: Edit, Blueprint Visible, Zero Constructor, Disable Edit On Instance, Is Plain Old Data, No Destructor, Has Get Value Type Hash
  Lifetime Condition: None

  

.. cpp:member:: Array PossibleMoveTargets

  Category: Default

  Access Modifier: 
  Flags: Edit, Blueprint Visible, Disable Edit On Instance
  Lifetime Condition: None

  

.. cpp:member:: int MoveTargetIndex

  Category: Default

  Access Modifier: 
  Flags: Edit, Blueprint Visible, Zero Constructor, Disable Edit On Instance, Is Plain Old Data, No Destructor, Has Get Value Type Hash
  Lifetime Condition: None

  

.. cpp:member:: bool bUsePregeneratedSafetyValues

  Category: Default

  Access Modifier: 
  Flags: Edit, Blueprint Visible, Zero Constructor, Disable Edit On Instance, Is Plain Old Data, No Destructor, Has Get Value Type Hash
  Lifetime Condition: None

  

.. cpp:member:: bool bUsePregeneratedPaths

  Category: Default

  Access Modifier: 
  Flags: Edit, Blueprint Visible, Zero Constructor, Disable Edit On Instance, Is Plain Old Data, No Destructor, Has Get Value Type Hash
  Lifetime Condition: None

  

.. cpp:member:: bool bUseTileValues

  Category: Default

  Access Modifier: 
  Flags: Edit, Blueprint Visible, Zero Constructor, Disable Edit On Instance, Is Plain Old Data, No Destructor, Has Get Value Type Hash
  Lifetime Condition: None

  

.. cpp:member:: Array TargetIndexes

  Category: Default

  Access Modifier: 
  Flags: Edit, Blueprint Visible, Disable Edit On Instance
  Lifetime Condition: None

  

.. cpp:member:: Array TargetValues

  Category: Default

  Access Modifier: 
  Flags: Edit, Blueprint Visible, Disable Edit On Instance
  Lifetime Condition: None

  

.. cpp:member:: bool bUseUnitAttributes

  Category: Default

  Access Modifier: 
  Flags: Edit, Blueprint Visible, Zero Constructor, Disable Edit On Instance, Is Plain Old Data, No Destructor, Has Get Value Type Hash
  Lifetime Condition: None

  

.. cpp:member:: bool bDisplayInvalidTiles

  Category: Default

  Access Modifier: 
  Flags: Edit, Blueprint Visible, Zero Constructor, Disable Edit On Instance, Is Plain Old Data, No Destructor, Has Get Value Type Hash
  Lifetime Condition: None

  

.. cpp:member:: bool bUseEndsTurn

  Category: Default

  Access Modifier: 
  Flags: Edit, Blueprint Visible, Zero Constructor, Disable Edit On Instance, Is Plain Old Data, No Destructor, Has Get Value Type Hash
  Lifetime Condition: None

  

.. cpp:member:: int PossibleMove

  Category: Default

  Access Modifier: 
  Flags: Edit, Blueprint Visible, Zero Constructor, Disable Edit On Instance, Is Plain Old Data, No Destructor, Has Get Value Type Hash
  Lifetime Condition: None

  

.. cpp:member:: Map StoredPathsMap

  Category: Default

  Access Modifier: 
  Flags: Edit, Blueprint Visible, Disable Edit On Instance
  Lifetime Condition: None

  

.. cpp:member:: int8 MoveCostType

  Category: Default

  Access Modifier: 
  Flags: Edit, Blueprint Visible, Zero Constructor, Disable Edit On Instance, Is Plain Old Data, No Destructor, Has Get Value Type Hash
  Lifetime Condition: None

  

.. cpp:member:: int StaticMoveCost

  Category: Default

  Access Modifier: 
  Flags: Edit, Blueprint Visible, Zero Constructor, Disable Edit On Instance, Is Plain Old Data, No Destructor, Has Get Value Type Hash
  Lifetime Condition: None

  

.. cpp:member:: double AIActivationDelay

  Category: Default

  Access Modifier: 
  Flags: Edit, Blueprint Visible, Zero Constructor, Disable Edit On Instance, Is Plain Old Data, No Destructor, Has Get Value Type Hash
  Lifetime Condition: None

  

.. cpp:member:: Map TileValues

  Category: Default

  Access Modifier: 
  Flags: Edit, Blueprint Visible, Disable Edit On Instance
  Lifetime Condition: None

  

.. cpp:member:: double EvaluationLoopDelay

  Category: Default

  Access Modifier: 
  Flags: Edit, Blueprint Visible, Zero Constructor, Disable Edit On Instance, Is Plain Old Data, No Destructor, Has Get Value Type Hash
  Lifetime Condition: None

  

.. cpp:member:: double Damage

  Category: Default

  Access Modifier: 
  Flags: Edit, Blueprint Visible, Zero Constructor, Disable Edit On Instance, Is Plain Old Data, No Destructor, Has Get Value Type Hash
  Lifetime Condition: None

  

.. cpp:member:: int SuggestedMoveTargetIndex

  Category: Default

  Access Modifier: 
  Flags: Edit, Blueprint Visible, Zero Constructor, Disable Edit On Instance, Is Plain Old Data, No Destructor, Has Get Value Type Hash
  Lifetime Condition: None

  

.. cpp:member:: bool bSuggestHover

  Category: Default

  Access Modifier: 
  Flags: Edit, Blueprint Visible, Zero Constructor, Disable Edit On Instance, Is Plain Old Data, No Destructor, Has Get Value Type Hash
  Lifetime Condition: None

  

.. cpp:member:: int SuggestedTargetIndex

  Category: Default

  Access Modifier: 
  Flags: Edit, Blueprint Visible, Zero Constructor, Disable Edit On Instance, Is Plain Old Data, No Destructor, Has Get Value Type Hash
  Lifetime Condition: None

  

.. cpp:member:: double TileInRangeZOffset

  Category: Default

  Access Modifier: 
  Flags: Edit, Blueprint Visible, Zero Constructor, Disable Edit On Instance, Is Plain Old Data, No Destructor, Has Get Value Type Hash
  Lifetime Condition: None

  

.. cpp:member:: MaterialInterface TileMarkersDecal

  Category: Default

  Access Modifier: 
  Flags: Edit, Blueprint Visible, Zero Constructor, Disable Edit On Instance, No Destructor, Has Get Value Type Hash
  Lifetime Condition: None

  

.. cpp:member:: bool bOnlyTargetBigUnitCenter

  Category: Default

  Access Modifier: 
  Flags: Edit, Blueprint Visible, Zero Constructor, Disable Edit On Instance, Is Plain Old Data, No Destructor, Has Get Value Type Hash
  Lifetime Condition: None

  

.. cpp:member:: Array MarkerDecals

  Category: Default

  Access Modifier: 
  Flags: Edit, Blueprint Visible, Disable Edit On Instance, Contains Instanced Reference
  Lifetime Condition: None

  

.. cpp:member:: PointerToUberGraphFrame UberGraphFrame

  Category: 

  Access Modifier: 
  Flags: Zero Constructor, Transit, Duplicate Transient
  Lifetime Condition: None

  

.. cpp:member:: SceneComponent DefaultSceneRoot

  Category: Default

  Access Modifier: 
  Flags: Blueprint Visible, Zero Constructor, Instanced Reference, Non Transactional, No Destructor, Has Get Value Type Hash
  Lifetime Condition: None

  

.. cpp:member:: Vector HoveredLocation

  Category: Default

  Access Modifier: 
  Flags: Edit, Blueprint Visible, Zero Constructor, Disable Edit On Instance, Is Plain Old Data, No Destructor, Has Get Value Type Hash
  Lifetime Condition: None

  

.. cpp:member:: Vector BigUnitOffset

  Category: Default

  Access Modifier: 
  Flags: Edit, Blueprint Visible, Zero Constructor, Disable Edit On Instance, Is Plain Old Data, No Destructor, Has Get Value Type Hash
  Lifetime Condition: None

  

.. cpp:member:: int PreviousHoverIndex

  Category: Default

  Access Modifier: 
  Flags: Edit, Blueprint Visible, Zero Constructor, Disable Edit On Instance, Is Plain Old Data, No Destructor, Has Get Value Type Hash
  Lifetime Condition: None

  

.. cpp:member:: BP_GridManager GridManagerRef

  Category: Default

  Access Modifier: 
  Flags: Edit, Blueprint Visible, Zero Constructor, Disable Edit On Template, Disable Edit On Instance, No Destructor, Has Get Value Type Hash
  Lifetime Condition: None

  

.. cpp:member:: int HoveredTile

  Category: Default

  Access Modifier: 
  Flags: Edit, Blueprint Visible, Zero Constructor, Disable Edit On Instance, Is Plain Old Data, No Destructor, Has Get Value Type Hash
  Lifetime Condition: None

  

.. cpp:member:: Vector ClickedLocation

  Category: Default

  Access Modifier: 
  Flags: Edit, Blueprint Visible, Zero Constructor, Disable Edit On Instance, Is Plain Old Data, No Destructor, Has Get Value Type Hash
  Lifetime Condition: None

  

.. cpp:member:: int TargetIndex

  Category: Default

  Access Modifier: 
  Flags: Edit, Blueprint Visible, Zero Constructor, Disable Edit On Instance, Is Plain Old Data, No Destructor, Has Get Value Type Hash
  Lifetime Condition: None

  

.. cpp:member:: Actor OwningActor

  Category: Default

  Access Modifier: 
  Flags: Edit, Blueprint Visible, Zero Constructor, Disable Edit On Template, Disable Edit On Instance, No Destructor, Has Get Value Type Hash
  Lifetime Condition: None

  

.. cpp:member:: int ClickedIndex

  Category: Default

  Access Modifier: 
  Flags: Edit, Blueprint Visible, Zero Constructor, Disable Edit On Instance, Is Plain Old Data, No Destructor, Has Get Value Type Hash
  Lifetime Condition: None

  

.. cpp:member:: bool bEnableHover

  Category: Default

  Access Modifier: 
  Flags: Edit, Blueprint Visible, Zero Constructor, Disable Edit On Instance, Is Plain Old Data, No Destructor, Has Get Value Type Hash
  Lifetime Condition: None

  

.. cpp:member:: bool bUseBigOffset

  Category: Default

  Access Modifier: 
  Flags: Edit, Blueprint Visible, Zero Constructor, Disable Edit On Instance, Is Plain Old Data, No Destructor, Has Get Value Type Hash
  Lifetime Condition: None

  

.. cpp:member:: bool bUseHoverMarker

  Category: Default

  Access Modifier: 
  Flags: Edit, Blueprint Visible, Zero Constructor, Disable Edit On Instance, Is Plain Old Data, No Destructor, Has Get Value Type Hash
  Lifetime Condition: None

  

.. cpp:member:: BP_GridUI GridUIRef

  Category: Default

  Access Modifier: 
  Flags: Edit, Blueprint Visible, Zero Constructor, Disable Edit On Template, Disable Edit On Instance, No Destructor, Has Get Value Type Hash
  Lifetime Condition: None

  

.. cpp:member:: Class GridUIOverride

  Category: Default

  Access Modifier: 
  Flags: Edit, Blueprint Visible, Zero Constructor, Disable Edit On Instance, No Destructor, Has Get Value Type Hash
  Lifetime Condition: None

  

.. cpp:member:: Actor MarkedActor

  Category: Default

  Access Modifier: 
  Flags: Edit, Blueprint Visible, Zero Constructor, Disable Edit On Template, Disable Edit On Instance, No Destructor, Has Get Value Type Hash
  Lifetime Condition: None

  

.. cpp:member:: bool bCheckForPuppets

  Category: Default

  Access Modifier: 
  Flags: Edit, Blueprint Visible, Zero Constructor, Disable Edit On Instance, Is Plain Old Data, No Destructor, Has Get Value Type Hash
  Lifetime Condition: None

  

.. cpp:member:: Vector PreviousHoveredLocation

  Category: Default

  Access Modifier: 
  Flags: Edit, Blueprint Visible, Zero Constructor, Disable Edit On Instance, Is Plain Old Data, No Destructor, Has Get Value Type Hash
  Lifetime Condition: None

  

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Written by Urakaiketsuya , just a guy who codes. You should follow them on Twitter