BP_Ability_Sprint
Path: /Game/AdvancedTurnBasedTileToolkit/Maps/Advanced/Abilities/BP_Ability_Sprint
.. cpp:class:: BP_Ability_Sprint : public BP_Ability_C
.. cpp:function:: void Construction_Script(exec then)
Type: Construction script, the place to spawn components and do other setup. @note Name used in CreateBlueprint function
Category:
Access Modifier: Public
Constant: False
Flags: Required API, Event, Blueprint Event
Construction script, the place to spawn components and do other setup. @note Name used in CreateBlueprint function
:arg then:
:type then: exec.. cpp:function:: (exec, text, text) GetDescription(exec then)
Type: Returns the description defined by this function. Should be overridden for child blueprints of this actor
Category:
Access Modifier: Public
Constant: False
Flags: Has Out Params, Blueprint Callable, Blueprint Event, Blueprint Pure
Returns the description defined by this function. Should be overridden for child blueprints of this actor
:arg then:
:type then: exec
:returns execute:
:rtype execute: exec
:returns Name: Name Text (Default: NSLOCTEXT("[0EAF2B984366DA53E4094D83F482F974]", "83E9BA1B4595A063EC70A1B8DBB64193", "Move"))
:rtype Name: text
:returns Description: Description Text (Default: NSLOCTEXT("[0EAF2B984366DA53E4094D83F482F974]", "F4B78AA2432E6CC43B636CB3951B0CA7", "Move to a tile within range."))
:rtype Description: text.. cpp:function:: (exec, bool) ExecuteAbility(exec then, int TargetIndexIn=0)
Type:
Category:
Access Modifier: Public
Constant: False
Flags: Has Out Params, Has Defaults, Blueprint Callable, Blueprint Event
:arg then:
:type then: exec
:arg TargetIndexIn: Target Index In Integer (Default: 0)
:type TargetIndexIn: int
:returns execute:
:rtype execute: exec
:returns bSuccess: Success Boolean (Default: true)
:rtype bSuccess: bool.. cpp:function:: (exec, bool) CheckIfValidTarget(exec then, int ClickedIndex=0)
Type:
Category:
Access Modifier: Public
Constant: False
Flags: Has Out Params, Blueprint Callable, Blueprint Event
:arg then:
:type then: exec
:arg ClickedIndex: Clicked Index Integer (by ref) (Default: 0)
:type ClickedIndex: int
:returns execute:
:rtype execute: exec
:returns bValid: Valid Boolean (Default: false)
:rtype bValid: bool.. cpp:function:: (exec, Transform) ShowPossibleTargets(exec then, int GridIndex)
Type:
Category:
Access Modifier: Public
Constant: False
Flags: Has Out Params, Has Defaults, Blueprint Callable, Blueprint Event
:arg then:
:type then: exec
:arg GridIndex:
:type GridIndex: int
:returns execute:
:rtype execute: exec
:returns MarkerTransforms:
:rtype MarkerTransforms: Transform.. cpp:function:: exec SeparateSplines(exec then, int PathIndexes, Vector PathLocations)
Type:
Category: Default
Access Modifier: Public
Constant: False
Flags: Has Out Params, Has Defaults, Blueprint Callable, Blueprint Event
:arg then:
:type then: exec
:arg PathIndexes:
:type PathIndexes: int
:arg PathLocations:
:type PathLocations: Vector
:returns execute:
:rtype execute: exec.. cpp:function:: (exec, DataTableRowHandle) GetMovePathData(exec then, int TargetIndex)
Type:
Category: Default
Access Modifier: Public
Constant: False
Flags: Has Out Params, Has Defaults, Blueprint Callable, Blueprint Event, Blueprint Pure
:arg then:
:type then: exec
:arg TargetIndex:
:type TargetIndex: int
:returns execute:
:rtype execute: exec
:returns ReturnValue:
:rtype ReturnValue: DataTableRowHandle.. cpp:function:: void DisplayMoveMarkers(exec then)
Type:
Category:
Access Modifier: Public
Constant: False
Flags: Has Defaults, Blueprint Callable, Blueprint Event
:arg then:
:type then: exec.. cpp:function:: void ClientSetHoverText(exec then, text Name, text HoverText)
Type:
Category:
Access Modifier:
Constant: False
Flags: Net, Net Client, Blueprint Callable, Blueprint Event
:arg then:
:type then: exec
:arg Name: Name Text
:type Name: text
:arg HoverText: Hover Text Text
:type HoverText: text.. cpp:function:: void Deactivate(exec then)
Type:
Category:
Access Modifier:
Constant: False
Flags: Blueprint Callable, Blueprint Event
:arg then:
:type then: exec.. cpp:function:: void ClientSpawnCoverMeshes(exec then, Transform FullCoverTransforms, Transform HalfCoverTransforms)
Type:
Category:
Access Modifier:
Constant: False
Flags: Net, Has Out Params, Net Client, Blueprint Callable, Blueprint Event
:arg then:
:type then: exec
:arg FullCoverTransforms:
:type FullCoverTransforms: Transform
:arg HalfCoverTransforms:
:type HalfCoverTransforms: Transform.. cpp:function:: void FoundNoValidTarget(exec then)
Type:
Category:
Access Modifier:
Constant: False
Flags: Blueprint Callable, Blueprint Event
:arg then:
:type then: exec.. cpp:function:: void AiActivate(exec then, BP_Unit Unit)
Type:
Category:
Access Modifier:
Constant: False
Flags: Blueprint Callable, Blueprint Event
:arg then:
:type then: exec
:arg Unit: Unit BP Unit Object Reference
:type Unit: BP_Unit.. cpp:function:: void AssessAbilityValue(exec then, BP_Unit Unit, int SpecifiedTarget=0)
Type:
Category:
Access Modifier:
Constant: False
Flags: Blueprint Callable, Blueprint Event
:arg then:
:type then: exec
:arg Unit: Unit BP Unit Object Reference
:type Unit: BP_Unit
:arg SpecifiedTarget: Specified Target Integer (Default: 0)
:type SpecifiedTarget: int.. cpp:function:: void ClientDisplayHover(exec then, Vector Location=0, 0, 0, bool bValid=false)
Type:
Category:
Access Modifier:
Constant: False
Flags: Net, Net Client, Blueprint Callable, Blueprint Event
:arg then:
:type then: exec
:arg Location: Location Vector (Default: 0, 0, 0)
:type Location: Vector
:arg bValid: Valid Boolean (Default: false)
:type bValid: bool.. cpp:function:: void ClientClearPath(exec then)
Type:
Category:
Access Modifier:
Constant: False
Flags: Net, Net Client, Blueprint Callable, Blueprint Event
:arg then:
:type then: exec.. cpp:function:: void UpdateAttributes(exec then)
Type: Updates range, minimum range and diamond shaped visibility of this ability to be the same as these values in the owning unit, if so specified by bUseUnitAttributes
Category:
Access Modifier: Public
Constant: False
Flags: Blueprint Callable, Blueprint Event
Updates range, minimum range and diamond shaped visibility of this ability to be the same as these values in the owning unit, if so specified by bUseUnitAttributes
:arg then:
:type then: exec.. cpp:function:: void ServerInteract(exec then, bool bValidTile=false, int ClickedIndex=0, Vector Location=0, 0, 0, Key Key, bool bReleased=false, EClickType ClickType=NewEnumerator0, BP_PlayerController_ATBTT CallingPc)
Type:
Category:
Access Modifier:
Constant: False
Flags: Net, Net Server, Blueprint Callable, Blueprint Event
:arg then:
:type then: exec
:arg bValidTile: Valid Tile Boolean (Default: false)
:type bValidTile: bool
:arg ClickedIndex: Clicked Index Integer (Default: 0)
:type ClickedIndex: int
:arg Location: Location Vector (Default: 0, 0, 0)
:type Location: Vector
:arg Key: Key Key Structure
:type Key: Key
:arg bReleased: Released Boolean (Default: false)
:type bReleased: bool
:arg ClickType: Click Type EClickType Enum (Default: NewEnumerator0)
:type ClickType: EClickType
:arg CallingPc: Calling Pc BP Player Controller ATBTT Object Reference
:type CallingPc: BP_PlayerController_ATBTT.. cpp:function:: void ServerHover(exec then, bool bValidTile=false, int HoveredTile=0, Vector Location=0, 0, 0)
Type:
Category:
Access Modifier:
Constant: False
Flags: Net, Net Server, Blueprint Callable, Blueprint Event
:arg then:
:type then: exec
:arg bValidTile: Valid Tile Boolean (Default: false)
:type bValidTile: bool
:arg HoveredTile: Hovered Tile Integer (Default: 0)
:type HoveredTile: int
:arg Location: Location Vector (Default: 0, 0, 0)
:type Location: Vector.. cpp:function:: void PlayerActivate(exec then, BP_Unit Unit)
Type:
Category:
Access Modifier:
Constant: False
Flags: Blueprint Callable, Blueprint Event
:arg then:
:type then: exec
:arg Unit: Unit BP Unit Object Reference
:type Unit: BP_Unit.. cpp:function:: void ClientDisplayPath(exec then, Vector SplineMeshVectors, bool bClearOldPath=true)
Type:
Category:
Access Modifier:
Constant: False
Flags: Net, Has Out Params, Net Client, Blueprint Callable, Blueprint Event
:arg then:
:type then: exec
:arg SplineMeshVectors:
:type SplineMeshVectors: Vector
:arg bClearOldPath: (Default: true)
:type bClearOldPath: bool.. cpp:member:: PointerToUberGraphFrame UberGraphFrame
Category:
Access Modifier:
Flags: Zero Constructor, Transit, Duplicate Transient
Lifetime Condition: None
.. cpp:member:: Array MoveDisplayIndexes
Category: Default
Access Modifier:
Flags: Edit, Blueprint Visible, Disable Edit On Instance
Lifetime Condition: None
.. cpp:member:: Array SplineComponents
Category: Default
Access Modifier:
Flags: Edit, Blueprint Visible, Disable Edit On Instance, Contains Instanced Reference
Lifetime Condition: None
.. cpp:member:: Array SplineMeshes
Category: Default
Access Modifier:
Flags: Edit, Blueprint Visible, Disable Edit On Instance, Contains Instanced Reference
Lifetime Condition: None
.. cpp:member:: int8 SplineType
Category: Default
Access Modifier:
Flags: Edit, Blueprint Visible, Zero Constructor, Disable Edit On Instance, Is Plain Old Data, No Destructor, Has Get Value Type Hash
Lifetime Condition: None
.. cpp:member:: Array AIMoveTargets
Category: Default
Access Modifier:
Flags: Edit, Blueprint Visible, Disable Edit On Instance
Lifetime Condition: None
.. cpp:member:: Array AIMoveTargetValues
Category: Default
Access Modifier:
Flags: Edit, Blueprint Visible, Disable Edit On Instance
Lifetime Condition: None
.. cpp:member:: StaticMesh SplineMesh
Category: Default
Access Modifier:
Flags: Edit, Blueprint Visible, Zero Constructor, Disable Edit On Instance, No Destructor, Has Get Value Type Hash
Lifetime Condition: None
.. cpp:member:: StaticMesh FullCoverMesh
Category: Default
Access Modifier:
Flags: Edit, Blueprint Visible, Zero Constructor, Disable Edit On Instance, No Destructor, Has Get Value Type Hash
Lifetime Condition: None
.. cpp:member:: StaticMesh HalfCoverMesh
Category: Default
Access Modifier:
Flags: Edit, Blueprint Visible, Zero Constructor, Disable Edit On Instance, No Destructor, Has Get Value Type Hash
Lifetime Condition: None
.. cpp:member:: double SightLineDelay
Category: Default
Access Modifier:
Flags: Edit, Blueprint Visible, Zero Constructor, Disable Edit On Instance, Is Plain Old Data, No Destructor, Has Get Value Type Hash
Lifetime Condition: None
.. cpp:member:: bool bActiveForPlayer
Category: Default
Access Modifier:
Flags: Edit, Blueprint Visible, Zero Constructor, Disable Edit On Instance, Is Plain Old Data, No Destructor, Has Get Value Type Hash
Lifetime Condition: None
.. cpp:member:: bool bValidLineDisplay
Category: Default
Access Modifier:
Flags: Edit, Blueprint Visible, Zero Constructor, Disable Edit On Instance, Is Plain Old Data, No Destructor, Has Get Value Type Hash
Lifetime Condition: None
.. cpp:member:: PointerToUberGraphFrame UberGraphFrame
Category:
Access Modifier:
Flags: Zero Constructor, Transit, Duplicate Transient
Lifetime Condition: None
.. cpp:member:: BP_Unit OwningUnit
Category: Default
Access Modifier:
Flags: Edit, Blueprint Visible, Zero Constructor, Disable Edit On Template, Disable Edit On Instance, No Destructor, Has Get Value Type Hash
Lifetime Condition: None
.. cpp:member:: int Range
Category: Default
Access Modifier:
Flags: Edit, Blueprint Visible, Zero Constructor, Disable Edit On Instance, Is Plain Old Data, No Destructor, Has Get Value Type Hash
Lifetime Condition: None
.. cpp:member:: int MinRange
Category: Default
Access Modifier:
Flags: Edit, Blueprint Visible, Zero Constructor, Disable Edit On Instance, Is Plain Old Data, No Destructor, Has Get Value Type Hash
Lifetime Condition: None
.. cpp:member:: int APCost
Category: Default
Access Modifier:
Flags: Edit, Blueprint Visible, Zero Constructor, Disable Edit On Instance, Is Plain Old Data, No Destructor, Has Get Value Type Hash
Lifetime Condition: None
.. cpp:member:: Set PossibleTargets
Category: Default
Access Modifier:
Flags: Edit, Blueprint Visible, Disable Edit On Instance
Lifetime Condition: None
.. cpp:member:: int DefaultCharges
Category: Default
Access Modifier:
Flags: Edit, Blueprint Visible, Zero Constructor, Disable Edit On Instance, Is Plain Old Data, No Destructor, Has Get Value Type Hash
Lifetime Condition: None
.. cpp:member:: int DefaultCooldown
Category: Default
Access Modifier:
Flags: Edit, Blueprint Visible, Zero Constructor, Disable Edit On Instance, Is Plain Old Data, No Destructor, Has Get Value Type Hash
Lifetime Condition: None
.. cpp:member:: Texture Icon
Category: Default
Access Modifier:
Flags: Edit, Blueprint Visible, Zero Constructor, Disable Edit On Instance, No Destructor, Has Get Value Type Hash
Lifetime Condition: None
.. cpp:member:: LinearColor IconHoverColor
Category: Default
Access Modifier:
Flags: Edit, Blueprint Visible, Zero Constructor, Disable Edit On Instance, Is Plain Old Data, No Destructor, Has Get Value Type Hash
Lifetime Condition: None
.. cpp:member:: MulticastInlineDelegate OnAbilityAssesmentDone
Category: Default
Access Modifier:
Flags: Edit, Blueprint Visible, Zero Constructor, Disable Edit On Instance, Blueprint Assignable, Blueprint Callable
Lifetime Condition: None
.. cpp:member:: double ValueModifier
Category: Default
Access Modifier:
Flags: Edit, Blueprint Visible, Zero Constructor, Disable Edit On Instance, Is Plain Old Data, No Destructor, Has Get Value Type Hash
Lifetime Condition: None
.. cpp:member:: bool bDiamondShapedVisibility
Category: Default
Access Modifier:
Flags: Edit, Blueprint Visible, Zero Constructor, Disable Edit On Instance, Is Plain Old Data, No Destructor, Has Get Value Type Hash
Lifetime Condition: None
.. cpp:member:: bool bUseOnAllies
Category: Default
Access Modifier:
Flags: Edit, Blueprint Visible, Zero Constructor, Disable Edit On Instance, Is Plain Old Data, No Destructor, Has Get Value Type Hash
Lifetime Condition: None
.. cpp:member:: bool bCanTargetSelf
Category: Default
Access Modifier:
Flags: Edit, Blueprint Visible, Zero Constructor, Disable Edit On Instance, Is Plain Old Data, No Destructor, Has Get Value Type Hash
Lifetime Condition: None
.. cpp:member:: int EvaluationLoopsPerTick
Category: Default
Access Modifier:
Flags: Edit, Blueprint Visible, Zero Constructor, Disable Edit On Instance, Is Plain Old Data, No Destructor, Has Get Value Type Hash
Lifetime Condition: None
.. cpp:member:: bool bUseSlowLoops
Category: Default
Access Modifier:
Flags: Edit, Blueprint Visible, Zero Constructor, Disable Edit On Instance, Is Plain Old Data, No Destructor, Has Get Value Type Hash
Lifetime Condition: None
.. cpp:member:: Array PossibleMoveTargets
Category: Default
Access Modifier:
Flags: Edit, Blueprint Visible, Disable Edit On Instance
Lifetime Condition: None
.. cpp:member:: int MoveTargetIndex
Category: Default
Access Modifier:
Flags: Edit, Blueprint Visible, Zero Constructor, Disable Edit On Instance, Is Plain Old Data, No Destructor, Has Get Value Type Hash
Lifetime Condition: None
.. cpp:member:: bool bUsePregeneratedSafetyValues
Category: Default
Access Modifier:
Flags: Edit, Blueprint Visible, Zero Constructor, Disable Edit On Instance, Is Plain Old Data, No Destructor, Has Get Value Type Hash
Lifetime Condition: None
.. cpp:member:: bool bUsePregeneratedPaths
Category: Default
Access Modifier:
Flags: Edit, Blueprint Visible, Zero Constructor, Disable Edit On Instance, Is Plain Old Data, No Destructor, Has Get Value Type Hash
Lifetime Condition: None
.. cpp:member:: bool bUseTileValues
Category: Default
Access Modifier:
Flags: Edit, Blueprint Visible, Zero Constructor, Disable Edit On Instance, Is Plain Old Data, No Destructor, Has Get Value Type Hash
Lifetime Condition: None
.. cpp:member:: Array TargetIndexes
Category: Default
Access Modifier:
Flags: Edit, Blueprint Visible, Disable Edit On Instance
Lifetime Condition: None
.. cpp:member:: Array TargetValues
Category: Default
Access Modifier:
Flags: Edit, Blueprint Visible, Disable Edit On Instance
Lifetime Condition: None
.. cpp:member:: bool bUseUnitAttributes
Category: Default
Access Modifier:
Flags: Edit, Blueprint Visible, Zero Constructor, Disable Edit On Instance, Is Plain Old Data, No Destructor, Has Get Value Type Hash
Lifetime Condition: None
.. cpp:member:: bool bDisplayInvalidTiles
Category: Default
Access Modifier:
Flags: Edit, Blueprint Visible, Zero Constructor, Disable Edit On Instance, Is Plain Old Data, No Destructor, Has Get Value Type Hash
Lifetime Condition: None
.. cpp:member:: bool bUseEndsTurn
Category: Default
Access Modifier:
Flags: Edit, Blueprint Visible, Zero Constructor, Disable Edit On Instance, Is Plain Old Data, No Destructor, Has Get Value Type Hash
Lifetime Condition: None
.. cpp:member:: int PossibleMove
Category: Default
Access Modifier:
Flags: Edit, Blueprint Visible, Zero Constructor, Disable Edit On Instance, Is Plain Old Data, No Destructor, Has Get Value Type Hash
Lifetime Condition: None
.. cpp:member:: Map StoredPathsMap
Category: Default
Access Modifier:
Flags: Edit, Blueprint Visible, Disable Edit On Instance
Lifetime Condition: None
.. cpp:member:: int8 MoveCostType
Category: Default
Access Modifier:
Flags: Edit, Blueprint Visible, Zero Constructor, Disable Edit On Instance, Is Plain Old Data, No Destructor, Has Get Value Type Hash
Lifetime Condition: None
.. cpp:member:: int StaticMoveCost
Category: Default
Access Modifier:
Flags: Edit, Blueprint Visible, Zero Constructor, Disable Edit On Instance, Is Plain Old Data, No Destructor, Has Get Value Type Hash
Lifetime Condition: None
.. cpp:member:: double AIActivationDelay
Category: Default
Access Modifier:
Flags: Edit, Blueprint Visible, Zero Constructor, Disable Edit On Instance, Is Plain Old Data, No Destructor, Has Get Value Type Hash
Lifetime Condition: None
.. cpp:member:: Map TileValues
Category: Default
Access Modifier:
Flags: Edit, Blueprint Visible, Disable Edit On Instance
Lifetime Condition: None
.. cpp:member:: double EvaluationLoopDelay
Category: Default
Access Modifier:
Flags: Edit, Blueprint Visible, Zero Constructor, Disable Edit On Instance, Is Plain Old Data, No Destructor, Has Get Value Type Hash
Lifetime Condition: None
.. cpp:member:: double Damage
Category: Default
Access Modifier:
Flags: Edit, Blueprint Visible, Zero Constructor, Disable Edit On Instance, Is Plain Old Data, No Destructor, Has Get Value Type Hash
Lifetime Condition: None
.. cpp:member:: int SuggestedMoveTargetIndex
Category: Default
Access Modifier:
Flags: Edit, Blueprint Visible, Zero Constructor, Disable Edit On Instance, Is Plain Old Data, No Destructor, Has Get Value Type Hash
Lifetime Condition: None
.. cpp:member:: bool bSuggestHover
Category: Default
Access Modifier:
Flags: Edit, Blueprint Visible, Zero Constructor, Disable Edit On Instance, Is Plain Old Data, No Destructor, Has Get Value Type Hash
Lifetime Condition: None
.. cpp:member:: int SuggestedTargetIndex
Category: Default
Access Modifier:
Flags: Edit, Blueprint Visible, Zero Constructor, Disable Edit On Instance, Is Plain Old Data, No Destructor, Has Get Value Type Hash
Lifetime Condition: None
.. cpp:member:: double TileInRangeZOffset
Category: Default
Access Modifier:
Flags: Edit, Blueprint Visible, Zero Constructor, Disable Edit On Instance, Is Plain Old Data, No Destructor, Has Get Value Type Hash
Lifetime Condition: None
.. cpp:member:: MaterialInterface TileMarkersDecal
Category: Default
Access Modifier:
Flags: Edit, Blueprint Visible, Zero Constructor, Disable Edit On Instance, No Destructor, Has Get Value Type Hash
Lifetime Condition: None
.. cpp:member:: bool bOnlyTargetBigUnitCenter
Category: Default
Access Modifier:
Flags: Edit, Blueprint Visible, Zero Constructor, Disable Edit On Instance, Is Plain Old Data, No Destructor, Has Get Value Type Hash
Lifetime Condition: None
.. cpp:member:: Array MarkerDecals
Category: Default
Access Modifier:
Flags: Edit, Blueprint Visible, Disable Edit On Instance, Contains Instanced Reference
Lifetime Condition: None
.. cpp:member:: PointerToUberGraphFrame UberGraphFrame
Category:
Access Modifier:
Flags: Zero Constructor, Transit, Duplicate Transient
Lifetime Condition: None
.. cpp:member:: SceneComponent DefaultSceneRoot
Category: Default
Access Modifier:
Flags: Blueprint Visible, Zero Constructor, Instanced Reference, Non Transactional, No Destructor, Has Get Value Type Hash
Lifetime Condition: None
.. cpp:member:: Vector HoveredLocation
Category: Default
Access Modifier:
Flags: Edit, Blueprint Visible, Zero Constructor, Disable Edit On Instance, Is Plain Old Data, No Destructor, Has Get Value Type Hash
Lifetime Condition: None
.. cpp:member:: Vector BigUnitOffset
Category: Default
Access Modifier:
Flags: Edit, Blueprint Visible, Zero Constructor, Disable Edit On Instance, Is Plain Old Data, No Destructor, Has Get Value Type Hash
Lifetime Condition: None
.. cpp:member:: int PreviousHoverIndex
Category: Default
Access Modifier:
Flags: Edit, Blueprint Visible, Zero Constructor, Disable Edit On Instance, Is Plain Old Data, No Destructor, Has Get Value Type Hash
Lifetime Condition: None
.. cpp:member:: BP_GridManager GridManagerRef
Category: Default
Access Modifier:
Flags: Edit, Blueprint Visible, Zero Constructor, Disable Edit On Template, Disable Edit On Instance, No Destructor, Has Get Value Type Hash
Lifetime Condition: None
.. cpp:member:: int HoveredTile
Category: Default
Access Modifier:
Flags: Edit, Blueprint Visible, Zero Constructor, Disable Edit On Instance, Is Plain Old Data, No Destructor, Has Get Value Type Hash
Lifetime Condition: None
.. cpp:member:: Vector ClickedLocation
Category: Default
Access Modifier:
Flags: Edit, Blueprint Visible, Zero Constructor, Disable Edit On Instance, Is Plain Old Data, No Destructor, Has Get Value Type Hash
Lifetime Condition: None
.. cpp:member:: int TargetIndex
Category: Default
Access Modifier:
Flags: Edit, Blueprint Visible, Zero Constructor, Disable Edit On Instance, Is Plain Old Data, No Destructor, Has Get Value Type Hash
Lifetime Condition: None
.. cpp:member:: Actor OwningActor
Category: Default
Access Modifier:
Flags: Edit, Blueprint Visible, Zero Constructor, Disable Edit On Template, Disable Edit On Instance, No Destructor, Has Get Value Type Hash
Lifetime Condition: None
.. cpp:member:: int ClickedIndex
Category: Default
Access Modifier:
Flags: Edit, Blueprint Visible, Zero Constructor, Disable Edit On Instance, Is Plain Old Data, No Destructor, Has Get Value Type Hash
Lifetime Condition: None
.. cpp:member:: bool bEnableHover
Category: Default
Access Modifier:
Flags: Edit, Blueprint Visible, Zero Constructor, Disable Edit On Instance, Is Plain Old Data, No Destructor, Has Get Value Type Hash
Lifetime Condition: None
.. cpp:member:: bool bUseBigOffset
Category: Default
Access Modifier:
Flags: Edit, Blueprint Visible, Zero Constructor, Disable Edit On Instance, Is Plain Old Data, No Destructor, Has Get Value Type Hash
Lifetime Condition: None
.. cpp:member:: bool bUseHoverMarker
Category: Default
Access Modifier:
Flags: Edit, Blueprint Visible, Zero Constructor, Disable Edit On Instance, Is Plain Old Data, No Destructor, Has Get Value Type Hash
Lifetime Condition: None
.. cpp:member:: BP_GridUI GridUIRef
Category: Default
Access Modifier:
Flags: Edit, Blueprint Visible, Zero Constructor, Disable Edit On Template, Disable Edit On Instance, No Destructor, Has Get Value Type Hash
Lifetime Condition: None
.. cpp:member:: Class GridUIOverride
Category: Default
Access Modifier:
Flags: Edit, Blueprint Visible, Zero Constructor, Disable Edit On Instance, No Destructor, Has Get Value Type Hash
Lifetime Condition: None
.. cpp:member:: Actor MarkedActor
Category: Default
Access Modifier:
Flags: Edit, Blueprint Visible, Zero Constructor, Disable Edit On Template, Disable Edit On Instance, No Destructor, Has Get Value Type Hash
Lifetime Condition: None
.. cpp:member:: bool bCheckForPuppets
Category: Default
Access Modifier:
Flags: Edit, Blueprint Visible, Zero Constructor, Disable Edit On Instance, Is Plain Old Data, No Destructor, Has Get Value Type Hash
Lifetime Condition: None
.. cpp:member:: Vector PreviousHoveredLocation
Category: Default
Access Modifier:
Flags: Edit, Blueprint Visible, Zero Constructor, Disable Edit On Instance, Is Plain Old Data, No Destructor, Has Get Value Type Hash
Lifetime Condition: None