BP_Ability_LaserRifle

October 03, 2024

BP_Ability_LaserRifle

Path: /Game/AdvancedTurnBasedTileToolkit/Maps/Advanced/Abilities/BP_Ability_LaserRifle

.. cpp:class:: BP_Ability_LaserRifle : public BP_Ability_C

.. cpp:function:: void Construction_Script(exec then)

  Type: Construction script, the place to spawn components and do other setup. @note Name used in CreateBlueprint function

  Category: 

  Access Modifier: Public

  Constant: False

  Flags: Required API, Event, Blueprint Event

  Construction script, the place to spawn components and do other setup. @note Name used in CreateBlueprint function

  :arg then: 
  :type then: exec

.. cpp:function:: (exec, text, text) GetDescription(exec then)

  Type: Returns the description defined by this function. Should be overridden for child blueprints of this actor

  Category: 

  Access Modifier: Public

  Constant: False

  Flags: Has Out Params, Has Defaults, Blueprint Callable, Blueprint Event, Blueprint Pure

  Returns the description defined by this function. Should be overridden for child blueprints of this actor

  :arg then: 
  :type then: exec
  :returns execute: 
  :rtype execute: exec
  :returns Name: Name Text (Default: NSLOCTEXT("[FFF47E7C4836E1DDB09DAEA1B963CE3C]", "23CBDE804D074C37F565A9869B6E08E1", "Laser Rifle"))
  :rtype Name: text
  :returns Description: Description Text
  :rtype Description: text

.. cpp:function:: (exec, text, text, exec, text, text) GetHoverText(exec then, int HoveredTile=0)

  Type: Returns text that will be displayed while hovering over tiles with this ability active. Returns the same as GetDescription unless overridden in child blueprints

  Category: 

  Access Modifier: Public

  Constant: False

  Flags: Has Out Params, Has Defaults, Blueprint Callable, Blueprint Event, Blueprint Pure

  Returns text that will be displayed while hovering over tiles with this ability active. Returns the same as GetDescription unless overridden in child blueprints

  :arg then: 
  :type then: exec
  :arg HoveredTile: Hovered Tile Integer (Default: 0)
  :type HoveredTile: int
  :returns execute: 
  :rtype execute: exec
  :returns Name: Name Text (Default: NSLOCTEXT("[FFF47E7C4836E1DDB09DAEA1B963CE3C]", "728E9F9440E3B2333E612ABCD7F82CB9", "Laser Rifle"))
  :rtype Name: text
  :returns HoverText: Hover Text Text
  :rtype HoverText: text
  :returns execute: 
  :rtype execute: exec
  :returns Name: Name Text (Default: NSLOCTEXT("[FFF47E7C4836E1DDB09DAEA1B963CE3C]", "DA1517EB4969A256418E4D8370DE5DC0", "Laser Rifle"))
  :rtype Name: text
  :returns HoverText: Hover Text Text
  :rtype HoverText: text

.. cpp:function:: (exec, bool, double, exec, bool, double) FindHitChanceAndIfHit(exec then, BP_Unit ShootingUnit, int TargetIndex)

  Type: Finds the hit chance of hitting a target and attempts to hit, returning the chance and whether the attack hit

  Category: 

  Access Modifier: Public

  Constant: False

  Flags: Has Out Params, Blueprint Callable, Blueprint Event

  Finds the hit chance of hitting a target and attempts to hit, returning the chance and whether the attack hit

  :arg then: 
  :type then: exec
  :arg ShootingUnit: 
  :type ShootingUnit: BP_Unit
  :arg TargetIndex: 
  :type TargetIndex: int
  :returns execute: 
  :rtype execute: exec
  :returns Hit:  (Default: false)
  :rtype Hit: bool
  :returns Hit_Chance:  (Default: 0.0)
  :rtype Hit_Chance: double
  :returns execute: 
  :rtype execute: exec
  :returns Hit:  (Default: true)
  :rtype Hit: bool
  :returns Hit_Chance:  (Default: 1)
  :rtype Hit_Chance: double

.. cpp:function:: (exec, double) FindTargetValue(exec then, int TargetIndex=0)

  Type: Checks a target index and estimates the value of using this ability on said target. Returns .5 by default, but will generally be modified in child blueprints

  Category: 

  Access Modifier: Public

  Constant: False

  Flags: Has Out Params, Blueprint Callable, Blueprint Event

  Checks a target index and estimates the value of using this ability on said target. Returns .5 by default, but will generally be modified in child blueprints

  :arg then: 
  :type then: exec
  :arg TargetIndex: Target Index Integer (Default: 0)
  :type TargetIndex: int
  :returns execute: 
  :rtype execute: exec
  :returns Value: Value Float (double-precision) (Default: 0.0)
  :rtype Value: double

.. cpp:function:: (exec, exec) RenderBeam(exec then, Actor OwningUnit, Vector TargetLocation)

  Type: Briefly shows a beam between the owning units weapon and a target point

  Category: 

  Access Modifier: Public

  Constant: False

  Flags: Has Defaults, Blueprint Callable, Blueprint Event

  Briefly shows a beam between the owning units weapon and a target point

  :arg then: 
  :type then: exec
  :arg OwningUnit: 
  :type OwningUnit: Actor
  :arg TargetLocation: 
  :type TargetLocation: Vector
  :returns execute: 
  :rtype execute: exec
  :returns execute: 
  :rtype execute: exec

.. cpp:function:: (exec, bool, BP_Unit, double) ShootUnit(exec then, BP_Unit ShootingUnit, BP_Unit TargetUnitIn, bool bAutoAnimate)

  Type: Tries to hit a unit. If successful, the target takes damage. A shoot action reflecting the result is queued if chosen.

  Category: 

  Access Modifier: Public

  Constant: False

  Flags: Has Out Params, Has Defaults, Blueprint Callable, Blueprint Event

  Tries to hit a unit. If successful, the target takes damage. A shoot action reflecting the result is queued if chosen.

  :arg then: 
  :type then: exec
  :arg ShootingUnit: 
  :type ShootingUnit: BP_Unit
  :arg TargetUnitIn: 
  :type TargetUnitIn: BP_Unit
  :arg bAutoAnimate: 
  :type bAutoAnimate: bool
  :returns execute: 
  :rtype execute: exec
  :returns bHit:  (Default: true)
  :rtype bHit: bool
  :returns TargetUnit: 
  :rtype TargetUnit: BP_Unit
  :returns Damage:  (Default: 0.0)
  :rtype Damage: double

.. cpp:function:: (exec, double) FindAbilitySpecificTileValueModifier(exec then, int GridIndex=0, int TargetIndex=0)

  Type: As part of FindCombinedTileAndTargetValue_SingleUnit, this function can be used to modify the estimated value of a tile, in cases where this should be influenced by the ability in question

  Category: 

  Access Modifier: Public

  Constant: False

  Flags: Has Out Params, Blueprint Callable, Blueprint Event

  As part of FindCombinedTileAndTargetValue_SingleUnit, this function can be used to modify the estimated value of a tile, in cases where this should be influenced by the ability in question

  :arg then: 
  :type then: exec
  :arg GridIndex: Grid Index Integer (Default: 0)
  :type GridIndex: int
  :arg TargetIndex: Target Index Integer (Default: 0)
  :type TargetIndex: int
  :returns execute: 
  :rtype execute: exec
  :returns ValueModifier: Value Modifier Float (double-precision) (Default: 0.0)
  :rtype ValueModifier: double

.. cpp:function:: (exec, bool, exec, bool) ExecuteAbility(exec then, int TargetIndexIn=0)

  Type: 

  Category: 

  Access Modifier: Public

  Constant: False

  Flags: Has Out Params, Blueprint Callable, Blueprint Event

  

  :arg then: 
  :type then: exec
  :arg TargetIndexIn: Target Index In Integer (Default: 0)
  :type TargetIndexIn: int
  :returns execute: 
  :rtype execute: exec
  :returns bSuccess: Success Boolean (Default: true)
  :rtype bSuccess: bool
  :returns execute: 
  :rtype execute: exec
  :returns bSuccess: Success Boolean (Default: true)
  :rtype bSuccess: bool

.. cpp:function:: (exec, bool, exec, bool, exec, bool, exec, bool) ActivateAiOverwatchIfOptimal(exec then, int TargetIndex)

  Type: 

  Category: 

  Access Modifier: Public

  Constant: False

  Flags: Has Out Params, Blueprint Callable, Blueprint Event

  

  :arg then: 
  :type then: exec
  :arg TargetIndex: 
  :type TargetIndex: int
  :returns execute: 
  :rtype execute: exec
  :returns bUsedOverwatch:  (Default: false)
  :rtype bUsedOverwatch: bool
  :returns execute: 
  :rtype execute: exec
  :returns bUsedOverwatch:  (Default: false)
  :rtype bUsedOverwatch: bool
  :returns execute: 
  :rtype execute: exec
  :returns bUsedOverwatch:  (Default: true)
  :rtype bUsedOverwatch: bool
  :returns execute: 
  :rtype execute: exec
  :returns bUsedOverwatch:  (Default: false)
  :rtype bUsedOverwatch: bool

.. cpp:member:: ParticleSystemComponent Laser

  Category: Default

  Access Modifier: 
  Flags: Edit, Blueprint Visible, Zero Constructor, Disable Edit On Instance, Instanced Reference, No Destructor, Has Get Value Type Hash
  Lifetime Condition: None

  

.. cpp:member:: StaticMeshComponent Weapon

  Category: Default

  Access Modifier: 
  Flags: Edit, Blueprint Visible, Zero Constructor, Disable Edit On Instance, Instanced Reference, No Destructor, Has Get Value Type Hash
  Lifetime Condition: None

  

.. cpp:member:: FDamageRange DamageRange

  Category: Default

  Access Modifier: 
  Flags: Edit, Blueprint Visible, Zero Constructor, Disable Edit On Instance, Is Plain Old Data, No Destructor, Has Get Value Type Hash
  Lifetime Condition: None

  

.. cpp:member:: double MissSpread

  Category: Default

  Access Modifier: 
  Flags: Edit, Blueprint Visible, Zero Constructor, Disable Edit On Instance, Is Plain Old Data, No Destructor, Has Get Value Type Hash
  Lifetime Condition: None

  

.. cpp:member:: double AiOverwatchThreshold

  Category: Default

  Access Modifier: 
  Flags: Edit, Blueprint Visible, Zero Constructor, Disable Edit On Instance, Is Plain Old Data, No Destructor, Has Get Value Type Hash
  Lifetime Condition: None

  

.. cpp:member:: RandomStream OverwatchStream

  Category: Default

  Access Modifier: 
  Flags: Edit, Blueprint Visible, Zero Constructor, Disable Edit On Instance, No Destructor
  Lifetime Condition: None

  

.. cpp:member:: bool bForceAttackCam

  Category: Default

  Access Modifier: 
  Flags: Edit, Blueprint Visible, Zero Constructor, Disable Edit On Instance, Is Plain Old Data, No Destructor, Has Get Value Type Hash
  Lifetime Condition: None

  

.. cpp:member:: PointerToUberGraphFrame UberGraphFrame

  Category: 

  Access Modifier: 
  Flags: Zero Constructor, Transit, Duplicate Transient
  Lifetime Condition: None

  

.. cpp:member:: BP_Unit OwningUnit

  Category: Default

  Access Modifier: 
  Flags: Edit, Blueprint Visible, Zero Constructor, Disable Edit On Template, Disable Edit On Instance, No Destructor, Has Get Value Type Hash
  Lifetime Condition: None

  

.. cpp:member:: int Range

  Category: Default

  Access Modifier: 
  Flags: Edit, Blueprint Visible, Zero Constructor, Disable Edit On Instance, Is Plain Old Data, No Destructor, Has Get Value Type Hash
  Lifetime Condition: None

  

.. cpp:member:: int MinRange

  Category: Default

  Access Modifier: 
  Flags: Edit, Blueprint Visible, Zero Constructor, Disable Edit On Instance, Is Plain Old Data, No Destructor, Has Get Value Type Hash
  Lifetime Condition: None

  

.. cpp:member:: int APCost

  Category: Default

  Access Modifier: 
  Flags: Edit, Blueprint Visible, Zero Constructor, Disable Edit On Instance, Is Plain Old Data, No Destructor, Has Get Value Type Hash
  Lifetime Condition: None

  

.. cpp:member:: Set PossibleTargets

  Category: Default

  Access Modifier: 
  Flags: Edit, Blueprint Visible, Disable Edit On Instance
  Lifetime Condition: None

  

.. cpp:member:: int DefaultCharges

  Category: Default

  Access Modifier: 
  Flags: Edit, Blueprint Visible, Zero Constructor, Disable Edit On Instance, Is Plain Old Data, No Destructor, Has Get Value Type Hash
  Lifetime Condition: None

  

.. cpp:member:: int DefaultCooldown

  Category: Default

  Access Modifier: 
  Flags: Edit, Blueprint Visible, Zero Constructor, Disable Edit On Instance, Is Plain Old Data, No Destructor, Has Get Value Type Hash
  Lifetime Condition: None

  

.. cpp:member:: Texture Icon

  Category: Default

  Access Modifier: 
  Flags: Edit, Blueprint Visible, Zero Constructor, Disable Edit On Instance, No Destructor, Has Get Value Type Hash
  Lifetime Condition: None

  

.. cpp:member:: LinearColor IconHoverColor

  Category: Default

  Access Modifier: 
  Flags: Edit, Blueprint Visible, Zero Constructor, Disable Edit On Instance, Is Plain Old Data, No Destructor, Has Get Value Type Hash
  Lifetime Condition: None

  

.. cpp:member:: MulticastInlineDelegate OnAbilityAssesmentDone

  Category: Default

  Access Modifier: 
  Flags: Edit, Blueprint Visible, Zero Constructor, Disable Edit On Instance, Blueprint Assignable, Blueprint Callable
  Lifetime Condition: None

  

.. cpp:member:: double ValueModifier

  Category: Default

  Access Modifier: 
  Flags: Edit, Blueprint Visible, Zero Constructor, Disable Edit On Instance, Is Plain Old Data, No Destructor, Has Get Value Type Hash
  Lifetime Condition: None

  

.. cpp:member:: bool bDiamondShapedVisibility

  Category: Default

  Access Modifier: 
  Flags: Edit, Blueprint Visible, Zero Constructor, Disable Edit On Instance, Is Plain Old Data, No Destructor, Has Get Value Type Hash
  Lifetime Condition: None

  

.. cpp:member:: bool bUseOnAllies

  Category: Default

  Access Modifier: 
  Flags: Edit, Blueprint Visible, Zero Constructor, Disable Edit On Instance, Is Plain Old Data, No Destructor, Has Get Value Type Hash
  Lifetime Condition: None

  

.. cpp:member:: bool bCanTargetSelf

  Category: Default

  Access Modifier: 
  Flags: Edit, Blueprint Visible, Zero Constructor, Disable Edit On Instance, Is Plain Old Data, No Destructor, Has Get Value Type Hash
  Lifetime Condition: None

  

.. cpp:member:: int EvaluationLoopsPerTick

  Category: Default

  Access Modifier: 
  Flags: Edit, Blueprint Visible, Zero Constructor, Disable Edit On Instance, Is Plain Old Data, No Destructor, Has Get Value Type Hash
  Lifetime Condition: None

  

.. cpp:member:: bool bUseSlowLoops

  Category: Default

  Access Modifier: 
  Flags: Edit, Blueprint Visible, Zero Constructor, Disable Edit On Instance, Is Plain Old Data, No Destructor, Has Get Value Type Hash
  Lifetime Condition: None

  

.. cpp:member:: Array PossibleMoveTargets

  Category: Default

  Access Modifier: 
  Flags: Edit, Blueprint Visible, Disable Edit On Instance
  Lifetime Condition: None

  

.. cpp:member:: int MoveTargetIndex

  Category: Default

  Access Modifier: 
  Flags: Edit, Blueprint Visible, Zero Constructor, Disable Edit On Instance, Is Plain Old Data, No Destructor, Has Get Value Type Hash
  Lifetime Condition: None

  

.. cpp:member:: bool bUsePregeneratedSafetyValues

  Category: Default

  Access Modifier: 
  Flags: Edit, Blueprint Visible, Zero Constructor, Disable Edit On Instance, Is Plain Old Data, No Destructor, Has Get Value Type Hash
  Lifetime Condition: None

  

.. cpp:member:: bool bUsePregeneratedPaths

  Category: Default

  Access Modifier: 
  Flags: Edit, Blueprint Visible, Zero Constructor, Disable Edit On Instance, Is Plain Old Data, No Destructor, Has Get Value Type Hash
  Lifetime Condition: None

  

.. cpp:member:: bool bUseTileValues

  Category: Default

  Access Modifier: 
  Flags: Edit, Blueprint Visible, Zero Constructor, Disable Edit On Instance, Is Plain Old Data, No Destructor, Has Get Value Type Hash
  Lifetime Condition: None

  

.. cpp:member:: Array TargetIndexes

  Category: Default

  Access Modifier: 
  Flags: Edit, Blueprint Visible, Disable Edit On Instance
  Lifetime Condition: None

  

.. cpp:member:: Array TargetValues

  Category: Default

  Access Modifier: 
  Flags: Edit, Blueprint Visible, Disable Edit On Instance
  Lifetime Condition: None

  

.. cpp:member:: bool bUseUnitAttributes

  Category: Default

  Access Modifier: 
  Flags: Edit, Blueprint Visible, Zero Constructor, Disable Edit On Instance, Is Plain Old Data, No Destructor, Has Get Value Type Hash
  Lifetime Condition: None

  

.. cpp:member:: bool bDisplayInvalidTiles

  Category: Default

  Access Modifier: 
  Flags: Edit, Blueprint Visible, Zero Constructor, Disable Edit On Instance, Is Plain Old Data, No Destructor, Has Get Value Type Hash
  Lifetime Condition: None

  

.. cpp:member:: bool bUseEndsTurn

  Category: Default

  Access Modifier: 
  Flags: Edit, Blueprint Visible, Zero Constructor, Disable Edit On Instance, Is Plain Old Data, No Destructor, Has Get Value Type Hash
  Lifetime Condition: None

  

.. cpp:member:: int PossibleMove

  Category: Default

  Access Modifier: 
  Flags: Edit, Blueprint Visible, Zero Constructor, Disable Edit On Instance, Is Plain Old Data, No Destructor, Has Get Value Type Hash
  Lifetime Condition: None

  

.. cpp:member:: Map StoredPathsMap

  Category: Default

  Access Modifier: 
  Flags: Edit, Blueprint Visible, Disable Edit On Instance
  Lifetime Condition: None

  

.. cpp:member:: int8 MoveCostType

  Category: Default

  Access Modifier: 
  Flags: Edit, Blueprint Visible, Zero Constructor, Disable Edit On Instance, Is Plain Old Data, No Destructor, Has Get Value Type Hash
  Lifetime Condition: None

  

.. cpp:member:: int StaticMoveCost

  Category: Default

  Access Modifier: 
  Flags: Edit, Blueprint Visible, Zero Constructor, Disable Edit On Instance, Is Plain Old Data, No Destructor, Has Get Value Type Hash
  Lifetime Condition: None

  

.. cpp:member:: double AIActivationDelay

  Category: Default

  Access Modifier: 
  Flags: Edit, Blueprint Visible, Zero Constructor, Disable Edit On Instance, Is Plain Old Data, No Destructor, Has Get Value Type Hash
  Lifetime Condition: None

  

.. cpp:member:: Map TileValues

  Category: Default

  Access Modifier: 
  Flags: Edit, Blueprint Visible, Disable Edit On Instance
  Lifetime Condition: None

  

.. cpp:member:: double EvaluationLoopDelay

  Category: Default

  Access Modifier: 
  Flags: Edit, Blueprint Visible, Zero Constructor, Disable Edit On Instance, Is Plain Old Data, No Destructor, Has Get Value Type Hash
  Lifetime Condition: None

  

.. cpp:member:: double Damage

  Category: Default

  Access Modifier: 
  Flags: Edit, Blueprint Visible, Zero Constructor, Disable Edit On Instance, Is Plain Old Data, No Destructor, Has Get Value Type Hash
  Lifetime Condition: None

  

.. cpp:member:: int SuggestedMoveTargetIndex

  Category: Default

  Access Modifier: 
  Flags: Edit, Blueprint Visible, Zero Constructor, Disable Edit On Instance, Is Plain Old Data, No Destructor, Has Get Value Type Hash
  Lifetime Condition: None

  

.. cpp:member:: bool bSuggestHover

  Category: Default

  Access Modifier: 
  Flags: Edit, Blueprint Visible, Zero Constructor, Disable Edit On Instance, Is Plain Old Data, No Destructor, Has Get Value Type Hash
  Lifetime Condition: None

  

.. cpp:member:: int SuggestedTargetIndex

  Category: Default

  Access Modifier: 
  Flags: Edit, Blueprint Visible, Zero Constructor, Disable Edit On Instance, Is Plain Old Data, No Destructor, Has Get Value Type Hash
  Lifetime Condition: None

  

.. cpp:member:: double TileInRangeZOffset

  Category: Default

  Access Modifier: 
  Flags: Edit, Blueprint Visible, Zero Constructor, Disable Edit On Instance, Is Plain Old Data, No Destructor, Has Get Value Type Hash
  Lifetime Condition: None

  

.. cpp:member:: MaterialInterface TileMarkersDecal

  Category: Default

  Access Modifier: 
  Flags: Edit, Blueprint Visible, Zero Constructor, Disable Edit On Instance, No Destructor, Has Get Value Type Hash
  Lifetime Condition: None

  

.. cpp:member:: bool bOnlyTargetBigUnitCenter

  Category: Default

  Access Modifier: 
  Flags: Edit, Blueprint Visible, Zero Constructor, Disable Edit On Instance, Is Plain Old Data, No Destructor, Has Get Value Type Hash
  Lifetime Condition: None

  

.. cpp:member:: Array MarkerDecals

  Category: Default

  Access Modifier: 
  Flags: Edit, Blueprint Visible, Disable Edit On Instance, Contains Instanced Reference
  Lifetime Condition: None

  

.. cpp:member:: PointerToUberGraphFrame UberGraphFrame

  Category: 

  Access Modifier: 
  Flags: Zero Constructor, Transit, Duplicate Transient
  Lifetime Condition: None

  

.. cpp:member:: SceneComponent DefaultSceneRoot

  Category: Default

  Access Modifier: 
  Flags: Blueprint Visible, Zero Constructor, Instanced Reference, Non Transactional, No Destructor, Has Get Value Type Hash
  Lifetime Condition: None

  

.. cpp:member:: Vector HoveredLocation

  Category: Default

  Access Modifier: 
  Flags: Edit, Blueprint Visible, Zero Constructor, Disable Edit On Instance, Is Plain Old Data, No Destructor, Has Get Value Type Hash
  Lifetime Condition: None

  

.. cpp:member:: Vector BigUnitOffset

  Category: Default

  Access Modifier: 
  Flags: Edit, Blueprint Visible, Zero Constructor, Disable Edit On Instance, Is Plain Old Data, No Destructor, Has Get Value Type Hash
  Lifetime Condition: None

  

.. cpp:member:: int PreviousHoverIndex

  Category: Default

  Access Modifier: 
  Flags: Edit, Blueprint Visible, Zero Constructor, Disable Edit On Instance, Is Plain Old Data, No Destructor, Has Get Value Type Hash
  Lifetime Condition: None

  

.. cpp:member:: BP_GridManager GridManagerRef

  Category: Default

  Access Modifier: 
  Flags: Edit, Blueprint Visible, Zero Constructor, Disable Edit On Template, Disable Edit On Instance, No Destructor, Has Get Value Type Hash
  Lifetime Condition: None

  

.. cpp:member:: int HoveredTile

  Category: Default

  Access Modifier: 
  Flags: Edit, Blueprint Visible, Zero Constructor, Disable Edit On Instance, Is Plain Old Data, No Destructor, Has Get Value Type Hash
  Lifetime Condition: None

  

.. cpp:member:: Vector ClickedLocation

  Category: Default

  Access Modifier: 
  Flags: Edit, Blueprint Visible, Zero Constructor, Disable Edit On Instance, Is Plain Old Data, No Destructor, Has Get Value Type Hash
  Lifetime Condition: None

  

.. cpp:member:: int TargetIndex

  Category: Default

  Access Modifier: 
  Flags: Edit, Blueprint Visible, Zero Constructor, Disable Edit On Instance, Is Plain Old Data, No Destructor, Has Get Value Type Hash
  Lifetime Condition: None

  

.. cpp:member:: Actor OwningActor

  Category: Default

  Access Modifier: 
  Flags: Edit, Blueprint Visible, Zero Constructor, Disable Edit On Template, Disable Edit On Instance, No Destructor, Has Get Value Type Hash
  Lifetime Condition: None

  

.. cpp:member:: int ClickedIndex

  Category: Default

  Access Modifier: 
  Flags: Edit, Blueprint Visible, Zero Constructor, Disable Edit On Instance, Is Plain Old Data, No Destructor, Has Get Value Type Hash
  Lifetime Condition: None

  

.. cpp:member:: bool bEnableHover

  Category: Default

  Access Modifier: 
  Flags: Edit, Blueprint Visible, Zero Constructor, Disable Edit On Instance, Is Plain Old Data, No Destructor, Has Get Value Type Hash
  Lifetime Condition: None

  

.. cpp:member:: bool bUseBigOffset

  Category: Default

  Access Modifier: 
  Flags: Edit, Blueprint Visible, Zero Constructor, Disable Edit On Instance, Is Plain Old Data, No Destructor, Has Get Value Type Hash
  Lifetime Condition: None

  

.. cpp:member:: bool bUseHoverMarker

  Category: Default

  Access Modifier: 
  Flags: Edit, Blueprint Visible, Zero Constructor, Disable Edit On Instance, Is Plain Old Data, No Destructor, Has Get Value Type Hash
  Lifetime Condition: None

  

.. cpp:member:: BP_GridUI GridUIRef

  Category: Default

  Access Modifier: 
  Flags: Edit, Blueprint Visible, Zero Constructor, Disable Edit On Template, Disable Edit On Instance, No Destructor, Has Get Value Type Hash
  Lifetime Condition: None

  

.. cpp:member:: Class GridUIOverride

  Category: Default

  Access Modifier: 
  Flags: Edit, Blueprint Visible, Zero Constructor, Disable Edit On Instance, No Destructor, Has Get Value Type Hash
  Lifetime Condition: None

  

.. cpp:member:: Actor MarkedActor

  Category: Default

  Access Modifier: 
  Flags: Edit, Blueprint Visible, Zero Constructor, Disable Edit On Template, Disable Edit On Instance, No Destructor, Has Get Value Type Hash
  Lifetime Condition: None

  

.. cpp:member:: bool bCheckForPuppets

  Category: Default

  Access Modifier: 
  Flags: Edit, Blueprint Visible, Zero Constructor, Disable Edit On Instance, Is Plain Old Data, No Destructor, Has Get Value Type Hash
  Lifetime Condition: None

  

.. cpp:member:: Vector PreviousHoveredLocation

  Category: Default

  Access Modifier: 
  Flags: Edit, Blueprint Visible, Zero Constructor, Disable Edit On Instance, Is Plain Old Data, No Destructor, Has Get Value Type Hash
  Lifetime Condition: None

  

Profile picture

Written by Urakaiketsuya , just a guy who codes. You should follow them on Twitter