BPML_Utility

September 28, 2024

BPML_Utility

Path: /Game/AdvancedTurnBasedTileToolkit/Core/BPML_Utility

.. cpp:class:: BPML_Utility : public Actor

.. cpp:function:: void For_Each_Loop_Delayed()

  Type: ForEachLoop_Delayed

  Category: 

  Access Modifier: 

  Constant: False

  Flags: 

  ForEachLoop_Delayed

.. cpp:function:: void Delay_While()

  Type: DelayWhile

  Category: 

  Access Modifier: 

  Constant: False

  Flags: 

  DelayWhile

.. cpp:function:: void Delay_with_Break()

  Type: DelayWithBreak

  Category: 

  Access Modifier: 

  Constant: False

  Flags: 

  DelayWithBreak

.. cpp:function:: void Is_Game_Running()

  Type: IsGameRunning

  Category: 

  Access Modifier: 

  Constant: False

  Flags: 

  IsGameRunning

.. cpp:function:: void Split_Array()

  Type: SplitArray

  Category: 

  Access Modifier: 

  Constant: False

  Flags: 

  SplitArray

.. cpp:function:: void While_Loop_Delayed()

  Type: WhileLoop_Delayed

  Category: 

  Access Modifier: 

  Constant: False

  Flags: 

  WhileLoop_Delayed

.. cpp:function:: void Set_Map_Element()

  Type: SetMapElement

  Category: 

  Access Modifier: 

  Constant: False

  Flags: 

  SetMapElement

.. cpp:function:: void Delay_for_Ticks()

  Type: DelayForTicks

  Category: 

  Access Modifier: 

  Constant: False

  Flags: 

  DelayForTicks

.. cpp:function:: void Make_Local_Variable()

  Type: MakeLocalVariable

  Category: 

  Access Modifier: 

  Constant: False

  Flags: 

  MakeLocalVariable

.. cpp:function:: void Update_Spline_Point_Types()

  Type: UpdateSplinePointTypes

  Category: 

  Access Modifier: 

  Constant: False

  Flags: 

  UpdateSplinePointTypes

.. cpp:function:: void Tick_Loop()

  Type: TickLoop

  Category: 

  Access Modifier: 

  Constant: False

  Flags: 

  TickLoop

.. cpp:function:: void Smooth_Lerp()

  Type: SmoothLerp

  Category: 

  Access Modifier: 

  Constant: False

  Flags: 

  SmoothLerp

.. cpp:function:: void Reverse_for_Loop()

  Type: ReverseForLoop

  Category: 

  Access Modifier: 

  Constant: False

  Flags: 

  ReverseForLoop

.. cpp:function:: void Reverse_for_Loop_with_Break()

  Type: ReverseForLoopWithBreak

  Category: 

  Access Modifier: 

  Constant: False

  Flags: 

  ReverseForLoopWithBreak

.. cpp:function:: void Debug_Delay_While()

  Type: DebugDelayWhile

  Category: 

  Access Modifier: 

  Constant: False

  Flags: 

  DebugDelayWhile

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Written by Urakaiketsuya , just a guy who codes. You should follow them on Twitter