BPI_GridObject

September 28, 2024

BPI_GridObject

Path: /Game/AdvancedTurnBasedTileToolkit/Core/BPI_GridObject

.. cpp:class:: BPI_GridObject : public Interface

.. cpp:function:: (exec, bool, int) GetGridIndex(exec then)

  Type: 

  Category: 

  Access Modifier: Public

  Constant: True

  Flags: Has Out Params, Blueprint Callable, Blueprint Event

  

  :arg then: 
  :type then: exec
  :returns execute: 
  :rtype execute: exec
  :returns bValid:  (Default: false)
  :rtype bValid: bool
  :returns GridIndex:  (Default: 0)
  :rtype GridIndex: int

.. cpp:function:: exec SetGridIndex(exec then, int GridIndex)

  Type: 

  Category: 

  Access Modifier: Public

  Constant: False

  Flags: Blueprint Callable, Blueprint Event

  

  :arg then: 
  :type then: exec
  :arg GridIndex: 
  :type GridIndex: int
  :returns execute: 
  :rtype execute: exec

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