ABP_Unit_Hybrid

October 03, 2024

ABP_Unit_Hybrid

Path: /Game/AdvancedTurnBasedTileToolkit/Maps/Experimental/Hybrid/ABP_Unit_Hybrid

.. cpp:class:: ABP_Unit_Hybrid : public ABP_Unit_C

.. cpp:function:: void BlueprintUpdateAnimation(exec then, float DeltaTimeX=0.0)

  Type: Executed when the Animation is updated

  Category: 

  Access Modifier: Public

  Constant: False

  Flags: Event, Blueprint Event

  Executed when the Animation is updated

  :arg then: 
  :type then: exec
  :arg DeltaTimeX: Delta Time X Float (single-precision) (Default: 0.0)
  :type DeltaTimeX: float

.. cpp:function:: void EnterRealTimeMode(exec then)

  Type: 

  Category: 

  Access Modifier: Public

  Constant: False

  Flags: Blueprint Callable, Blueprint Event

  

  :arg then: 
  :type then: exec

.. cpp:function:: void EnterTurnBasedMode(exec then)

  Type: 

  Category: 

  Access Modifier: Public

  Constant: False

  Flags: Blueprint Callable, Blueprint Event

  

  :arg then: 
  :type then: exec

.. cpp:member:: PointerToUberGraphFrame UberGraphFrame

  Category: 

  Access Modifier: 
  Flags: Zero Constructor, Transit, Duplicate Transient
  Lifetime Condition: None

  

.. cpp:member:: bool bThirdPerson

  Category: Default

  Access Modifier: 
  Flags: Edit, Blueprint Visible, Zero Constructor, Disable Edit On Instance, Is Plain Old Data, No Destructor, Has Get Value Type Hash
  Lifetime Condition: None

  

.. cpp:member:: PointerToUberGraphFrame UberGraphFrame

  Category: 

  Access Modifier: 
  Flags: Zero Constructor, Transit, Duplicate Transient
  Lifetime Condition: None

  

.. cpp:member:: AnimBlueprintGeneratedMutableData __AnimBlueprintMutables

  Category: 

  Access Modifier: 
  Flags: Zero Constructor, Is Plain Old Data, No Destructor, Has Get Value Type Hash
  Lifetime Condition: None

  

.. cpp:member:: AnimSubsystemInstance AnimBlueprintExtension_PropertyAccess

  Category: 

  Access Modifier: 
  Flags: 
  Lifetime Condition: None

  

.. cpp:member:: AnimSubsystemInstance AnimBlueprintExtension_Base

  Category: 

  Access Modifier: 
  Flags: 
  Lifetime Condition: None

  

.. cpp:member:: AnimNode_Root AnimGraphNode_Root

  Category: 

  Access Modifier: 
  Flags: 
  Lifetime Condition: None

  

.. cpp:member:: AnimNode_TransitionResult AnimGraphNode_TransitionResult_4

  Category: 

  Access Modifier: 
  Flags: 
  Lifetime Condition: None

  

.. cpp:member:: AnimNode_TransitionResult AnimGraphNode_TransitionResult_3

  Category: 

  Access Modifier: 
  Flags: 
  Lifetime Condition: None

  

.. cpp:member:: AnimNode_TransitionResult AnimGraphNode_TransitionResult_2

  Category: 

  Access Modifier: 
  Flags: 
  Lifetime Condition: None

  

.. cpp:member:: AnimNode_TransitionResult AnimGraphNode_TransitionResult_1

  Category: 

  Access Modifier: 
  Flags: 
  Lifetime Condition: None

  

.. cpp:member:: AnimNode_TransitionResult AnimGraphNode_TransitionResult

  Category: 

  Access Modifier: 
  Flags: 
  Lifetime Condition: None

  

.. cpp:member:: AnimNode_SequencePlayer AnimGraphNode_SequencePlayer_2

  Category: 

  Access Modifier: 
  Flags: 
  Lifetime Condition: None

  

.. cpp:member:: AnimNode_StateResult AnimGraphNode_StateResult_3

  Category: 

  Access Modifier: 
  Flags: 
  Lifetime Condition: None

  

.. cpp:member:: AnimNode_SequencePlayer AnimGraphNode_SequencePlayer_1

  Category: 

  Access Modifier: 
  Flags: 
  Lifetime Condition: None

  

.. cpp:member:: AnimNode_StateResult AnimGraphNode_StateResult_2

  Category: 

  Access Modifier: 
  Flags: 
  Lifetime Condition: None

  

.. cpp:member:: AnimNode_SequencePlayer AnimGraphNode_SequencePlayer

  Category: 

  Access Modifier: 
  Flags: 
  Lifetime Condition: None

  

.. cpp:member:: AnimNode_StateResult AnimGraphNode_StateResult_1

  Category: 

  Access Modifier: 
  Flags: 
  Lifetime Condition: None

  

.. cpp:member:: AnimNode_BlendSpacePlayer AnimGraphNode_BlendSpacePlayer

  Category: 

  Access Modifier: 
  Flags: 
  Lifetime Condition: None

  

.. cpp:member:: AnimNode_StateResult AnimGraphNode_StateResult

  Category: 

  Access Modifier: 
  Flags: 
  Lifetime Condition: None

  

.. cpp:member:: AnimNode_StateMachine AnimGraphNode_StateMachine

  Category: 

  Access Modifier: 
  Flags: 
  Lifetime Condition: None

  

.. cpp:member:: BP_Unit OwningUnit

  Category: Default

  Access Modifier: 
  Flags: Edit, Blueprint Visible, Zero Constructor, Disable Edit On Template, Disable Edit On Instance, No Destructor, Has Get Value Type Hash
  Lifetime Condition: None

  

.. cpp:member:: double Speed

  Category: Default

  Access Modifier: 
  Flags: Edit, Blueprint Visible, Zero Constructor, Disable Edit On Instance, Is Plain Old Data, No Destructor, Has Get Value Type Hash
  Lifetime Condition: None

  

.. cpp:member:: bool bTakeDamage

  Category: Default

  Access Modifier: 
  Flags: Edit, Blueprint Visible, Zero Constructor, Disable Edit On Instance, Is Plain Old Data, No Destructor, Has Get Value Type Hash
  Lifetime Condition: None

  

.. cpp:member:: bool bDeath

  Category: Default

  Access Modifier: 
  Flags: Edit, Blueprint Visible, Zero Constructor, Disable Edit On Instance, Is Plain Old Data, No Destructor, Has Get Value Type Hash
  Lifetime Condition: None

  

.. cpp:member:: bool bBreak

  Category: Default

  Access Modifier: 
  Flags: Edit, Blueprint Visible, Zero Constructor, Disable Edit On Instance, Is Plain Old Data, No Destructor, Has Get Value Type Hash
  Lifetime Condition: None

  

.. cpp:member:: bool bAttack

  Category: Default

  Access Modifier: 
  Flags: Edit, Blueprint Visible, Zero Constructor, Disable Edit On Instance, Is Plain Old Data, No Destructor, Has Get Value Type Hash
  Lifetime Condition: None

  

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