ABP_DemoUnit
Path: /Game/AdvancedTurnBasedTileToolkit/Maps/Demo/Units/ABP_DemoUnit
.. cpp:class:: ABP_DemoUnit : public AnimInstance
.. cpp:function:: void AnimGraph()
Type:
Category:
Access Modifier:
Constant: False
Flags: Has Out Params, Blueprint Callable, Blueprint Event
.. cpp:function:: void PrintUndefinedAnimationWarning(exec then, GameplayTag Animation)
Type:
Category:
Access Modifier: Public
Constant: False
Flags: Has Out Params, Blueprint Callable, Blueprint Event
:arg then:
:type then: exec
:arg Animation:
:type Animation: GameplayTag.. cpp:function:: void AnimNotify_StandUpEnd(exec then)
Type:
Category:
Access Modifier:
Constant: False
Flags: Blueprint Callable, Blueprint Event
:arg then:
:type then: exec.. cpp:function:: void StartClimbLoop(exec then, double ClimbTopHeight)
Type:
Category:
Access Modifier:
Constant: False
Flags: Blueprint Callable, Blueprint Event
:arg then:
:type then: exec
:arg ClimbTopHeight:
:type ClimbTopHeight: double.. cpp:function:: void AnimNotify_ClimbEnd(exec then)
Type:
Category:
Access Modifier:
Constant: False
Flags: Blueprint Callable, Blueprint Event
:arg then:
:type then: exec.. cpp:function:: void AnimNotify_ClimbLoop(exec then)
Type:
Category:
Access Modifier:
Constant: False
Flags: Blueprint Callable, Blueprint Event
:arg then:
:type then: exec.. cpp:function:: void Die(exec then, Vector SourceLocation)
Type:
Category:
Access Modifier:
Constant: False
Flags: Blueprint Callable, Blueprint Event
:arg then:
:type then: exec
:arg SourceLocation:
:type SourceLocation: Vector.. cpp:function:: void Hurt(exec then, Vector SourceLocation)
Type:
Category:
Access Modifier:
Constant: False
Flags: Blueprint Callable, Blueprint Event
:arg then:
:type then: exec
:arg SourceLocation:
:type SourceLocation: Vector.. cpp:function:: void AttackLocation(exec then, Vector TargetLocation)
Type:
Category:
Access Modifier:
Constant: False
Flags: Blueprint Callable, Blueprint Event
:arg then:
:type then: exec
:arg TargetLocation:
:type TargetLocation: Vector.. cpp:function:: void AnimatePuppet(exec then, GameplayTag Animation, Vector Location=0, 0, 0)
Type:
Category:
Access Modifier: Public
Constant: False
Flags: Blueprint Callable, Blueprint Event
:arg then:
:type then: exec
:arg Animation: Animation Gameplay Tag Structure
:type Animation: GameplayTag
:arg Location: Location Vector (Default: 0, 0, 0)
:type Location: Vector.. cpp:function:: void AnimateMovement(exec then, double Speed=0.0)
Type:
Category:
Access Modifier: Public
Constant: False
Flags: Blueprint Callable, Blueprint Event
:arg then:
:type then: exec
:arg Speed: Speed Float (double-precision) (Default: 0.0)
:type Speed: double.. cpp:function:: void AnimNotify_DeathEnd(exec then)
Type:
Category:
Access Modifier:
Constant: False
Flags: Blueprint Callable, Blueprint Event
:arg then:
:type then: exec.. cpp:function:: void AnimNotify_ActionEnd(exec then)
Type:
Category:
Access Modifier:
Constant: False
Flags: Blueprint Callable, Blueprint Event
:arg then:
:type then: exec.. cpp:function:: void AnimNotify_ActionHit(exec then)
Type:
Category:
Access Modifier:
Constant: False
Flags: Blueprint Callable, Blueprint Event
:arg then:
:type then: exec.. cpp:function:: void AnimNotify_HitEnd(exec then)
Type:
Category:
Access Modifier:
Constant: False
Flags: Blueprint Callable, Blueprint Event
:arg then:
:type then: exec.. cpp:function:: void EvaluateGraphExposedInputs_ExecuteUbergraph_ABP_DemoUnit_AnimGraphNode_TransitionResult_00B60E3647FAC8B85AD7218FA8A9E8C8(exec then)
Type:
Category:
Access Modifier:
Constant: False
Flags: Blueprint Event
:arg then:
:type then: exec.. cpp:function:: void EvaluateGraphExposedInputs_ExecuteUbergraph_ABP_DemoUnit_AnimGraphNode_TransitionResult_B2FC92E0473F956E4FD08294C9A650C8(exec then)
Type:
Category:
Access Modifier:
Constant: False
Flags: Blueprint Event
:arg then:
:type then: exec.. cpp:function:: void EvaluateGraphExposedInputs_ExecuteUbergraph_ABP_DemoUnit_AnimGraphNode_TransitionResult_982792614B173D40DB312D9864F9759B(exec then)
Type:
Category:
Access Modifier:
Constant: False
Flags: Blueprint Event
:arg then:
:type then: exec.. cpp:function:: void EvaluateGraphExposedInputs_ExecuteUbergraph_ABP_DemoUnit_AnimGraphNode_TransitionResult_5F125B3C4AD43D4F1B9BD1906F53559E(exec then)
Type:
Category:
Access Modifier:
Constant: False
Flags: Blueprint Event
:arg then:
:type then: exec.. cpp:function:: void EvaluateGraphExposedInputs_ExecuteUbergraph_ABP_DemoUnit_AnimGraphNode_TransitionResult_F3DDCC114F62BB85B4B32B817155B26A(exec then)
Type:
Category:
Access Modifier:
Constant: False
Flags: Blueprint Event
:arg then:
:type then: exec.. cpp:function:: void EvaluateGraphExposedInputs_ExecuteUbergraph_ABP_DemoUnit_AnimGraphNode_TransitionResult_7FF8988043EAEBA7B71F5B89A2608556(exec then)
Type:
Category:
Access Modifier:
Constant: False
Flags: Blueprint Event
:arg then:
:type then: exec.. cpp:function:: void EvaluateGraphExposedInputs_ExecuteUbergraph_ABP_DemoUnit_AnimGraphNode_TransitionResult_98DE1DC24F4199A4E98D83BEE1149F29(exec then)
Type:
Category:
Access Modifier:
Constant: False
Flags: Blueprint Event
:arg then:
:type then: exec.. cpp:function:: void EvaluateGraphExposedInputs_ExecuteUbergraph_ABP_DemoUnit_AnimGraphNode_TransitionResult_C3857ACE4FED4DF4BA3B5BA78AB23A6D(exec then)
Type:
Category:
Access Modifier:
Constant: False
Flags: Blueprint Event
:arg then:
:type then: exec.. cpp:function:: void MarkPuppet(exec then, bool bUnmark=false)
Type:
Category:
Access Modifier: Public
Constant: False
Flags: Blueprint Callable, Blueprint Event
:arg then:
:type then: exec
:arg bUnmark: Unmark Boolean (Default: false)
:type bUnmark: bool.. cpp:function:: void SetupPuppetFromUnitData(exec then, FUnit UnitData)
Type:
Category:
Access Modifier: Public
Constant: False
Flags: Has Out Params, Blueprint Callable, Blueprint Event
:arg then:
:type then: exec
:arg UnitData: Unit Data FUnit Structure (by ref)
:type UnitData: FUnit.. cpp:function:: void DestroyPuppetWhenAllowed(exec then)
Type:
Category:
Access Modifier: Public
Constant: False
Flags: Blueprint Callable, Blueprint Event
:arg then:
:type then: exec.. cpp:function:: void SetupFromUnit(exec then, BP_Unit Unit)
Type:
Category:
Access Modifier: Public
Constant: False
Flags: Blueprint Callable, Blueprint Event
:arg then:
:type then: exec
:arg Unit: Unit BP Unit Object Reference
:type Unit: BP_Unit.. cpp:function:: void SignalAnimationEvent(exec then, GameplayTag Animation)
Type:
Category:
Access Modifier: Public
Constant: False
Flags: Blueprint Callable, Blueprint Event
:arg then:
:type then: exec
:arg Animation: Animation Gameplay Tag Structure
:type Animation: GameplayTag.. cpp:function:: void SignalAnimationEnd(exec then, GameplayTag Animation)
Type:
Category:
Access Modifier: Public
Constant: False
Flags: Blueprint Callable, Blueprint Event
:arg then:
:type then: exec
:arg Animation: Animation Gameplay Tag Structure
:type Animation: GameplayTag.. cpp:function:: void AnimateModifyHealth(exec then, double Change=0.0)
Type:
Category:
Access Modifier: Public
Constant: False
Flags: Blueprint Callable, Blueprint Event
:arg then:
:type then: exec
:arg Change: Change Float (double-precision) (Default: 0.0)
:type Change: double.. cpp:member:: PointerToUberGraphFrame UberGraphFrame
Category:
Access Modifier:
Flags: Zero Constructor, Transit, Duplicate Transient
Lifetime Condition: None
.. cpp:member:: AnimBlueprintGeneratedMutableData __AnimBlueprintMutables
Category:
Access Modifier:
Flags: Zero Constructor, Is Plain Old Data, No Destructor, Has Get Value Type Hash
Lifetime Condition: None
.. cpp:member:: AnimSubsystemInstance AnimBlueprintExtension_PropertyAccess
Category:
Access Modifier:
Flags:
Lifetime Condition: None
.. cpp:member:: AnimSubsystemInstance AnimBlueprintExtension_Base
Category:
Access Modifier:
Flags:
Lifetime Condition: None
.. cpp:member:: AnimNode_Root AnimGraphNode_Root
Category:
Access Modifier:
Flags:
Lifetime Condition: None
.. cpp:member:: AnimNode_TransitionResult AnimGraphNode_TransitionResult_17
Category:
Access Modifier:
Flags:
Lifetime Condition: None
.. cpp:member:: AnimNode_TransitionResult AnimGraphNode_TransitionResult_16
Category:
Access Modifier:
Flags:
Lifetime Condition: None
.. cpp:member:: AnimNode_TransitionResult AnimGraphNode_TransitionResult_15
Category:
Access Modifier:
Flags:
Lifetime Condition: None
.. cpp:member:: AnimNode_TransitionResult AnimGraphNode_TransitionResult_14
Category:
Access Modifier:
Flags:
Lifetime Condition: None
.. cpp:member:: AnimNode_TransitionResult AnimGraphNode_TransitionResult_13
Category:
Access Modifier:
Flags:
Lifetime Condition: None
.. cpp:member:: AnimNode_TransitionResult AnimGraphNode_TransitionResult_12
Category:
Access Modifier:
Flags:
Lifetime Condition: None
.. cpp:member:: AnimNode_TransitionResult AnimGraphNode_TransitionResult_11
Category:
Access Modifier:
Flags:
Lifetime Condition: None
.. cpp:member:: AnimNode_TransitionResult AnimGraphNode_TransitionResult_10
Category:
Access Modifier:
Flags:
Lifetime Condition: None
.. cpp:member:: AnimNode_TransitionResult AnimGraphNode_TransitionResult_9
Category:
Access Modifier:
Flags:
Lifetime Condition: None
.. cpp:member:: AnimNode_TransitionResult AnimGraphNode_TransitionResult_8
Category:
Access Modifier:
Flags:
Lifetime Condition: None
.. cpp:member:: AnimNode_TransitionResult AnimGraphNode_TransitionResult_7
Category:
Access Modifier:
Flags:
Lifetime Condition: None
.. cpp:member:: AnimNode_TransitionResult AnimGraphNode_TransitionResult_6
Category:
Access Modifier:
Flags:
Lifetime Condition: None
.. cpp:member:: AnimNode_TransitionResult AnimGraphNode_TransitionResult_5
Category:
Access Modifier:
Flags:
Lifetime Condition: None
.. cpp:member:: AnimNode_TransitionResult AnimGraphNode_TransitionResult_4
Category:
Access Modifier:
Flags:
Lifetime Condition: None
.. cpp:member:: AnimNode_TransitionResult AnimGraphNode_TransitionResult_3
Category:
Access Modifier:
Flags:
Lifetime Condition: None
.. cpp:member:: AnimNode_TransitionResult AnimGraphNode_TransitionResult_2
Category:
Access Modifier:
Flags:
Lifetime Condition: None
.. cpp:member:: AnimNode_TransitionResult AnimGraphNode_TransitionResult_1
Category:
Access Modifier:
Flags:
Lifetime Condition: None
.. cpp:member:: AnimNode_TransitionResult AnimGraphNode_TransitionResult
Category:
Access Modifier:
Flags:
Lifetime Condition: None
.. cpp:member:: AnimNode_SequencePlayer AnimGraphNode_SequencePlayer_8
Category:
Access Modifier:
Flags:
Lifetime Condition: None
.. cpp:member:: AnimNode_StateResult AnimGraphNode_StateResult_10
Category:
Access Modifier:
Flags:
Lifetime Condition: None
.. cpp:member:: AnimNode_BlendSpacePlayer AnimGraphNode_BlendSpacePlayer_1
Category:
Access Modifier:
Flags:
Lifetime Condition: None
.. cpp:member:: AnimNode_StateResult AnimGraphNode_StateResult_9
Category:
Access Modifier:
Flags:
Lifetime Condition: None
.. cpp:member:: AnimNode_SequencePlayer AnimGraphNode_SequencePlayer_7
Category:
Access Modifier:
Flags:
Lifetime Condition: None
.. cpp:member:: AnimNode_StateResult AnimGraphNode_StateResult_8
Category:
Access Modifier:
Flags:
Lifetime Condition: None
.. cpp:member:: AnimNode_SequencePlayer AnimGraphNode_SequencePlayer_6
Category:
Access Modifier:
Flags:
Lifetime Condition: None
.. cpp:member:: AnimNode_StateResult AnimGraphNode_StateResult_7
Category:
Access Modifier:
Flags:
Lifetime Condition: None
.. cpp:member:: AnimNode_SequencePlayer AnimGraphNode_SequencePlayer_5
Category:
Access Modifier:
Flags:
Lifetime Condition: None
.. cpp:member:: AnimNode_StateResult AnimGraphNode_StateResult_6
Category:
Access Modifier:
Flags:
Lifetime Condition: None
.. cpp:member:: AnimNode_SequencePlayer AnimGraphNode_SequencePlayer_4
Category:
Access Modifier:
Flags:
Lifetime Condition: None
.. cpp:member:: AnimNode_StateResult AnimGraphNode_StateResult_5
Category:
Access Modifier:
Flags:
Lifetime Condition: None
.. cpp:member:: AnimNode_SequencePlayer AnimGraphNode_SequencePlayer_3
Category:
Access Modifier:
Flags:
Lifetime Condition: None
.. cpp:member:: AnimNode_StateResult AnimGraphNode_StateResult_4
Category:
Access Modifier:
Flags:
Lifetime Condition: None
.. cpp:member:: AnimNode_SequencePlayer AnimGraphNode_SequencePlayer_2
Category:
Access Modifier:
Flags:
Lifetime Condition: None
.. cpp:member:: AnimNode_StateResult AnimGraphNode_StateResult_3
Category:
Access Modifier:
Flags:
Lifetime Condition: None
.. cpp:member:: AnimNode_SequencePlayer AnimGraphNode_SequencePlayer_1
Category:
Access Modifier:
Flags:
Lifetime Condition: None
.. cpp:member:: AnimNode_StateResult AnimGraphNode_StateResult_2
Category:
Access Modifier:
Flags:
Lifetime Condition: None
.. cpp:member:: AnimNode_SequencePlayer AnimGraphNode_SequencePlayer
Category:
Access Modifier:
Flags:
Lifetime Condition: None
.. cpp:member:: AnimNode_StateResult AnimGraphNode_StateResult_1
Category:
Access Modifier:
Flags:
Lifetime Condition: None
.. cpp:member:: AnimNode_BlendSpacePlayer AnimGraphNode_BlendSpacePlayer
Category:
Access Modifier:
Flags:
Lifetime Condition: None
.. cpp:member:: AnimNode_StateResult AnimGraphNode_StateResult
Category:
Access Modifier:
Flags:
Lifetime Condition: None
.. cpp:member:: AnimNode_StateMachine AnimGraphNode_StateMachine
Category:
Access Modifier:
Flags:
Lifetime Condition: None
.. cpp:member:: BP_Unit OwningUnit
Category: Default
Access Modifier:
Flags: Edit, Blueprint Visible, Zero Constructor, Disable Edit On Template, Disable Edit On Instance, No Destructor, Has Get Value Type Hash
Lifetime Condition: None
.. cpp:member:: double Speed
Category: Default
Access Modifier:
Flags: Edit, Blueprint Visible, Zero Constructor, Disable Edit On Instance, Is Plain Old Data, No Destructor, Has Get Value Type Hash
Lifetime Condition: None
.. cpp:member:: bool bTakeDamage
Category: Default
Access Modifier:
Flags: Edit, Blueprint Visible, Zero Constructor, Disable Edit On Instance, Is Plain Old Data, No Destructor, Has Get Value Type Hash
Lifetime Condition: None
.. cpp:member:: bool bDeath
Category: Default
Access Modifier:
Flags: Edit, Blueprint Visible, Zero Constructor, Disable Edit On Instance, Is Plain Old Data, No Destructor, Has Get Value Type Hash
Lifetime Condition: None
.. cpp:member:: bool bBreak
Category: Default
Access Modifier:
Flags: Edit, Blueprint Visible, Zero Constructor, Disable Edit On Instance, Is Plain Old Data, No Destructor, Has Get Value Type Hash
Lifetime Condition: None
.. cpp:member:: bool bAttack
Category: Default
Access Modifier:
Flags: Edit, Blueprint Visible, Zero Constructor, Disable Edit On Instance, Is Plain Old Data, No Destructor, Has Get Value Type Hash
Lifetime Condition: None
.. cpp:member:: bool bClimb
Category: Default
Access Modifier:
Flags: Edit, Blueprint Visible, Zero Constructor, Disable Edit On Instance, Is Plain Old Data, No Destructor, Has Get Value Type Hash
Lifetime Condition: None
.. cpp:member:: double ClimbTopHeight
Category: Default
Access Modifier:
Flags: Edit, Blueprint Visible, Zero Constructor, Disable Edit On Instance, Is Plain Old Data, No Destructor, Has Get Value Type Hash
Lifetime Condition: None
.. cpp:member:: bool bJump
Category: Default
Access Modifier:
Flags: Edit, Blueprint Visible, Zero Constructor, Disable Edit On Instance, Is Plain Old Data, No Destructor, Has Get Value Type Hash
Lifetime Condition: None
.. cpp:member:: bool bCrouch
Category: Default
Access Modifier:
Flags: Edit, Blueprint Visible, Zero Constructor, Disable Edit On Instance, Is Plain Old Data, No Destructor, Has Get Value Type Hash
Lifetime Condition: None